greye
|
2fa4ac177a
|
initial resolving
|
2012-10-01 00:23:49 +04:00 |
|
scrawl
|
caef570c8a
|
fix the weather not changing when sleeping/waiting
|
2012-09-25 21:49:34 +02:00 |
|
greye
|
7606ebafd6
|
resolving conflicts, minor update
|
2012-09-17 11:37:50 +04:00 |
|
Marc Zinnschlag
|
6bd48d12af
|
Issue #107: SoundManager is accessed only through the interface class from now on
|
2012-08-09 14:33:21 +02:00 |
|
scrawl
|
7731e9a6fa
|
finished cleaning up sky
|
2012-07-13 09:13:12 +02:00 |
|
Marc Zinnschlag
|
5a7b95bf7a
|
Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp
|
2012-07-03 13:15:20 +02:00 |
|
Marc Zinnschlag
|
4c39fefd1e
|
Issue #107: World is accessed only through the interface class from now on; some include cleanup
|
2012-07-03 12:30:50 +02:00 |
|
scrawl
|
c85c794c86
|
fixed some cppcheck issues
|
2012-06-06 20:29:30 +02:00 |
|
scrawl
|
375c198ebd
|
WeatherManager: fix for cells that have no region.
|
2012-05-17 18:21:05 +02:00 |
|
scrawl
|
4ce83badc9
|
flickering lights
|
2012-04-28 20:42:53 +02:00 |
|
Marc Zinnschlag
|
35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
|
2012-04-23 15:27:03 +02:00 |
|
scrawl
|
c748252d33
|
weather fix again
|
2012-04-07 22:55:25 +02:00 |
|
scrawl
|
cdea19206c
|
Revert "more accurate fog, TODO: apply this to the terrain"
This reverts commit 96c37d3e7c .
|
2012-04-07 22:47:39 +02:00 |
|
scrawl
|
96c37d3e7c
|
more accurate fog, TODO: apply this to the terrain
|
2012-04-07 16:55:32 +02:00 |
|
scrawl
|
dbf7547003
|
fixed first weather transition being instant
|
2012-04-07 16:33:03 +02:00 |
|
scrawl
|
f008ca166b
|
restored moons like they were
|
2012-04-06 19:21:28 +02:00 |
|
scrawl
|
456eb95209
|
reversed sun and moon paths (sunrise at east)
|
2012-04-06 18:22:37 +02:00 |
|
scrawl
|
e718d4b6f0
|
another sky fix
|
2012-04-05 22:36:48 +02:00 |
|
scrawl
|
b36c0d95b8
|
night transition fix
|
2012-04-05 22:11:04 +02:00 |
|
Alexander "Ace" Olofsson
|
cec9562282
|
Fixing an ambigous symbol
|
2012-04-01 20:29:00 +02:00 |
|
scrawl
|
04c6f23a2b
|
disabled solstheim weather (we can't travel there anyway)
also, there was a bug that could cause this weather to show up on
morrowind, which is fixed now
|
2012-03-19 22:54:04 +01:00 |
|
gugus
|
11569819db
|
compilation fix
|
2012-03-19 18:01:54 +01:00 |
|
gugus
|
7ca0503205
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
|
2012-03-19 00:20:43 +01:00 |
|
scrawl
|
1840401172
|
weather transitions (e.g. from clear to cloudy) use timescale
|
2012-03-17 13:14:31 +01:00 |
|
scrawl
|
3ae69f792a
|
no light-"jumps" during night
|
2012-03-17 12:57:52 +01:00 |
|
scrawl
|
5ea2122f79
|
sun gradually disappears
|
2012-03-16 20:39:58 +01:00 |
|
scrawl
|
d18b3271b1
|
transition tweak 2
|
2012-03-16 20:32:41 +01:00 |
|
scrawl
|
460b584934
|
transition tweaks
|
2012-03-16 19:49:01 +01:00 |
|
gugus
|
10321ff51a
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into DialogueSystem
|
2012-03-16 17:58:23 +01:00 |
|
scrawl
|
f46d9b094b
|
fix weather sounds sometimes playing in interiors
|
2012-03-13 17:25:07 +01:00 |
|
scrawl
|
2196e1321b
|
added weather sounds
|
2012-03-09 18:30:03 +01:00 |
|
gugus
|
39415f0b4a
|
fix compilation bug with Visual C++
|
2012-03-07 17:35:10 +01:00 |
|
scrawl
|
3ea2a9f05d
|
changeWeather bugfix
|
2012-03-05 19:13:11 +01:00 |
|
scrawl
|
c9ceb74e5c
|
transition fix
|
2012-02-27 12:21:00 +01:00 |
|
scrawl
|
8b0ef8f98c
|
improvements to sun glare
|
2012-02-26 20:46:09 +01:00 |
|
scrawl
|
932983c2fa
|
fix toggleSky
|
2012-02-26 18:21:11 +01:00 |
|
scrawl
|
c1d39bb35f
|
tweaked cloud color
|
2012-02-26 15:54:52 +01:00 |
|
scrawl
|
f79bf1f300
|
fog
|
2012-02-26 13:13:29 +01:00 |
|
scrawl
|
528cff5a59
|
implemented ChangeWeather script function
|
2012-02-26 11:51:02 +01:00 |
|
scrawl
|
a05ba97382
|
choose a random weather depending on region's weather probabilities
|
2012-02-25 23:41:02 +01:00 |
|
scrawl
|
d77d5080bd
|
implemented GetCurrentWeather script function
|
2012-02-25 21:34:38 +01:00 |
|
scrawl
|
8d5783d75d
|
- set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
|
2012-02-25 21:06:03 +01:00 |
|
scrawl
|
e31ad90802
|
moon positions and fading
|
2012-02-25 16:36:45 +01:00 |
|
scrawl
|
4650672bb1
|
thunderstorm
|
2012-02-25 13:46:17 +01:00 |
|
scrawl
|
0ebdce543a
|
- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
|
2012-02-24 23:26:38 +01:00 |
|
scrawl
|
67c7b965f0
|
calculate a sun position depending on time of day
|
2012-02-24 18:30:16 +01:00 |
|
scrawl
|
811c4a41b7
|
fade in/out for sunrise and sunset
|
2012-02-24 17:42:31 +01:00 |
|
scrawl
|
af83742e6f
|
- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
|
2012-02-23 21:44:56 +01:00 |
|
scrawl
|
d9c02ca526
|
- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
|
2012-02-23 21:12:06 +01:00 |
|
scrawl
|
90af78e3b8
|
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
|
2012-02-23 20:33:34 +01:00 |
|