Commit Graph

34 Commits (1f2349ef6e82b7b1b82e1de6db2776e2043fb18d)

Author SHA1 Message Date
Alf Henrik Sauge feeee50a88 Dropping a separate NPDTstruct12 object and instead use NPDTstruct52
NPDTstruct12 is now only used when loading and saving. Turning auto calc
on and off now no longer switches between to different set of values
7 years ago
MiroslavR f15de6d3ca ESS-Importer: Convert magic projectiles (Closes #2320) 7 years ago
MiroslavR 6e869c3123 ESS-Importer: Convert ballistic projectiles (Feature #2320) 7 years ago
Bret Curtis c781d1f8ed purge unnecessary imports
add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back

add fstream back
8 years ago
Bret Curtis 39185e6f8c purge the rest of boost::shared and any other boost related things that no longer are required
put boost system back in, clean others up

revert Qt

add back boost fstream
8 years ago
scrawl 29556a1802 More consistent wording of errors/warnings
A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.

An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.

The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.

Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
8 years ago
Allofich c7313606f5 Fix dereference of null pointer warning 8 years ago
MiroslavR f3ce0840be Import controls state from vanilla savegames 8 years ago
Roman Proskuryakov d5dfa89060 Rewrite NAME_T into FIXED_STRING. 9 years ago
scrawl daa94cc50e Fix cppcheck warnings 9 years ago
Stanislav Bas 6b21da7f8e Rework ESS importer code. Remove explicit NAME handling for ESM records 10 years ago
scrawl 0ed3e3e489 Fix cout/cerr mixup 10 years ago
scrawl 24ae1d5ace Fix some issues found by coverity 10 years ago
scrawl 2065e0fa2d Use the correct format specifier for ess-imported savegames 10 years ago
scrawl 4bb3cbf0fb Remove last remains of Ogre 10 years ago
scrawl 364b785e8f ESSImporter image conversions port to osg::Image 10 years ago
scrawl 2e4b5858e7 ESSImport: add ANSI color code highlighting for --compare switch 10 years ago
scrawl 081c8c8615 ESSImport: convert to utf8, based on encoding setting in openmw.cfg 10 years ago
dteviot 70e4f821ba Fix Windows warning
warning C4244: 'initializing' : conversion from 'float' to 'int', possible loss of data
10 years ago
dteviot b0b275a936 Fix for MSVC 2013 compiler issues.
Fixes: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\utility(199): error C2079: 'std::pair<const _Kty,_Ty>::second' uses undefined class 'boost::shared_ptr<ESSImport::Converter>'
Which cascades to 36 more errors.
10 years ago
scrawl b1bd236345 ESSImport: convert script local variables
Had to add special reading code to openmw, because the variable names are not stored.
10 years ago
scrawl e484a91708 ESSImport: convert global map markers 10 years ago
scrawl 1d29180e00 ESSImport: handle deleted cell references 10 years ago
scrawl e203127952 ESSImport: read script variables (not converted yet) 10 years ago
scrawl 1e92cab3e7 ESSImport: read dialogue/journal records, not converted yet 10 years ago
scrawl eede2c8e55 ESSImport: convert breath meter and skill increases 10 years ago
scrawl 1375a4e4bb ESSImport: read stolen items (not converted yet) 10 years ago
scrawl 06736e9e03 ESSImport: convert faction reactions and known dialogue topics 10 years ago
scrawl 8e1eeccbe1 ESSImport: container state 10 years ago
scrawl ad398f0c65 ESSImport: convert kill counter 10 years ago
scrawl f9cf31fcd5 ESSImport: convert custom map markers, not working for interiors yet 10 years ago
scrawl 08ad4d73bb ESSImport: player is placed in correct cell, npc cellrefs work 10 years ago
scrawl cbf56dbb47 ESSImport: work on cell fog of war 10 years ago
scrawl 031eec4550 Starting ESS importer for Morrowind save files 10 years ago