Commit Graph

1080 Commits (213bc1e7332248f08a3187f0738edc0eba58a4f7)

Author SHA1 Message Date
Koncord 968546b20c Use master server address from config file 8 years ago
Koncord cb799ee446 Server browser 8 years ago
Koncord f510a5583f Move MasterClient to Networking class
Rename MOTD to hostname
8 years ago
David Cernat 973db7c78a Merge pull request #113 from OpenMW/master
Add OpenMW commits up to 17 Dec
8 years ago
Leon Krieg 739cd5ba45 Fixed more spelling mistakes 8 years ago
David Cernat 7bbeed629d Merge pull request #109 from OpenMW/master
Add OpenMW changes up to 25 Nov
8 years ago
scrawl 5297d7b5be Merge pull request #1137 from nikolaykasyanov/osx-structure
[macOS] Move all resources files inside application bundles (fixes #3566)
8 years ago
Nikolay Kasyanov db69342b5d [macOS] Move all configs & resources into app bundles
Fixes #3566 (https://bugs.openmw.org/issues/3566).
8 years ago
David Cernat 49a78d8462 Merge pull request #105 from OpenMW/master
Add OpenMW changes up to 19 Nov
8 years ago
MiroslavR 7e5ba4d435 Fix default values of some GMSTs 8 years ago
David Cernat 48ca4d29bc Merge pull request #99 from OpenMW/master
Add OpenMW commits up to 7 Nov
8 years ago
MiroslavR e80636f0ca Improve performance of repairing/recharging (Fixes #2493) 8 years ago
Koncord adb49b7c7d Add New GUI dialog: ListBox
Example:

local GUI_LISTBOX = 42

function OnPlayerSendMessage(pid, message)
    if message == "/lb" then
        local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
        local label = "Lorem ipsum dolor sit amet"
        tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
    end
end

function OnGUIAction(pid, idGui, data)
    if idGui == GUI_LISTBOX then
        print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
    end
end
8 years ago
David Cernat 47ebd24b4a Merge pull request #79 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	apps/openmw/mwinput/inputmanagerimp.cpp
8 years ago
MiroslavR 76ddd9bebb Add a setting for merchant auto-equipping prevention 8 years ago
scrawl 77bc807305 Attenuate the light ambient in lighting.glsl (Fixes #3597) 8 years ago
David Cernat 3136a12051 Resolve conflicts in pull request #75
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
8 years ago
scrawl e7154c3f7c Add the ItemShadow to various other skins 8 years ago
scrawl 612c3e995f Add drop shadow to ItemWidget (Fixes #3545) 8 years ago
David Cernat 08a5cdc4f3 Make tes3mp config files less confusing 8 years ago
Koncord fbfa9bccd0 added master address to client config 8 years ago
David Cernat f93e382b8b Use tes3mp icon for executable, part 2 8 years ago
David Cernat d6083552f1 Add tes3mp icon 8 years ago
David Cernat a2dbeb6c95 Share skills and attributes correctly upon logging in, and fix grammar 8 years ago
Koncord 35991fcd15 Add logger to client 8 years ago
David Cernat d9cfd5bac2 Resolve conflicts with OpenMW 8 years ago
Koncord a92ef8b6bd Some fixes 8 years ago
Koncord c695923825 Added master server stuff 8 years ago
scrawl f291aabc4b Fix shader compile error for objects without diffuse map 9 years ago
David Cernat babba95413 Merge pull request #34 from OpenMW/master
Add OpenMW commits from 1st week of August
9 years ago
David Carlier 83bab29e4b Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
9 years ago
David Cernat 723a109fcd Move new logo to correct location 9 years ago
Koncord 166bc255a3 Add logo to repo 9 years ago
Aesylwinn b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
9 years ago
Stanislav Zhukov 131887c981 Delete script.pwn
Not for this repo.
9 years ago
Alexander Kurtz ff3b7de0e7 Update gamecontrollerdb.txt from upstream. 9 years ago
Koncord 1b259e2d33 Syncing inventory, animations, position, 8 key attributes
Created Package system
9 years ago
scrawl bc04989448 Remove unused uniforms 9 years ago
scrawl 8e23c37668 Flip the parallax offset Y component based on tangent parity (Bug #3440) 9 years ago
scrawl 6f5b68859f Comment out UV test that is not working 9 years ago
scrawl 6a1fd05074 Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440) 9 years ago
scrawl aa5a643e3b Fix incorrect multiplication order of TBN matrix (Bug #3440) 9 years ago
Marc Zinnschlag 091e1bf25d improved scene element visibility buttons 9 years ago
Sergey "Shnatsel" Davidoff 5c8756cb2c Add composite icon for exterior cell controls in scene view, along with source SVG and a bash script that I used to assemble all possible status combinations 9 years ago
Sergey "Shnatsel" Davidoff c2c81c6b1a Reversed the location of original state and current state in scene view icon. This way it's much more obvious, assuming the icon stays on the left of the actual landscape view. See https://forum.openmw.org/viewtopic.php?p=38971#p38971 for more info 9 years ago
scrawl f3e9fd49f3 Don't add the autodetected mw path in global config file
The wizard takes care of detecting the MW installation path already. By having this path permanently in the global cfg-file, there exists no way to *not* use an autodetected installation, which is a problem.
9 years ago
scrawl e1dda9675d Add "preload instances" setting, disabling this may help if you are low on memory. 9 years ago
scrawl 6f31b3d79f Add parallax mapping for objects 9 years ago
scrawl b59b2c6d6d Move to parallax.glsl 9 years ago
scrawl b4dda045a6 Pass the tangent in object space 9 years ago