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4505 commits

Author SHA1 Message Date
Mark Siewert
2175f13b67 - Add tracking for dependencies between plugins.
- Add reference number mangling required for moving references around.
2012-11-17 00:21:51 +01:00
Mark Siewert
42eefaf36f - Add support for loading references from multiple esm/esp files. Full reference ID mangling coming soon (currently, moved references are simply cloned).
- Reference loader now (partially) supports MVRF tag.
2012-11-10 21:43:41 +01:00
Mark Siewert
7f77bf76c7 - Add support for multiple esm contexts in cell store. This will allow to generate references from multiple esX files. Currently, only the first context is used.
- Add many TODOs to mark points where more work is required to fully implement this feature.
2012-11-06 22:13:19 +01:00
Mark Siewert
64c08eada4 Merge remote-tracking branch 'upstream/next' into multiple_esm_esp 2012-11-06 20:37:29 +01:00
Marc Zinnschlag
81a2c629d8 Merge remote-tracking branch 'scrawl/master' into next 2012-11-06 18:21:24 +01:00
scrawl
21e0cde914 changed OIS includes since OIS_INCLUDE_DIR is already an include directory 2012-11-06 15:26:51 +01:00
Marc Zinnschlag
6d5333be05 some code cleanup 2012-11-06 13:08:25 +01:00
Marc Zinnschlag
d661d4f6d6 Merge remote-tracking branch 'emoose/bug-368' into next 2012-11-06 13:04:38 +01:00
Marc Zinnschlag
a7da929496 Merge remote-tracking branch 'scrawl/master' into next 2012-11-05 22:46:42 +01:00
emoose
3e5b396b56 Changed: world: cleanup 2012-11-05 21:10:04 +00:00
emoose
5c1b3fc043 Fixed: scene: adjust rotation/scale when creating objects 2012-11-05 20:45:04 +00:00
emoose
e8e3c211a4 Changed: MWRender::player: make camera rotation functions public; world: fix/clean scaleObject and rotateObject; rendering: add scaleObject code, fix rotateObject so it stores correct rotation 2012-11-05 19:56:20 +00:00
scrawl
646e689239 clear name edits when opening alchemy / spell creation 2012-11-05 20:47:28 +01:00
emoose
7a7825577a Changed: use MWWorld::Ptr for PhysicsSystem arguments 2012-11-05 19:37:27 +00:00
Marc Zinnschlag
61942c9c4a Issue #440: Make day numbers start at 1 instead of 0 2012-11-05 18:01:50 +01:00
emoose
accf8b2f71 Updated Bug #430 fix so it only moves the player now 2012-11-04 23:26:26 +00:00
Marc Zinnschlag
6f7a621b6f disabled enchanting unfinished enchantment GUI for now 2012-11-04 23:15:20 +01:00
scrawl
b7aa7e4cef pause all animations 2012-11-04 11:57:51 +01:00
scrawl
ba2fc2d6f8 better fix for chargen button colors 2012-11-04 11:37:47 +01:00
emoose
cadc753216 Fixed: engine: Bug #437 Stop animations when paused better fix; scene: Bug #430 Teleporting and using loading doors linking within the same cell reloads the cell
Bug #437 fix only pauses the RenderingManager, and still updates the mOcclusionQuery
Bug #430 fix is only tested in interiors (ToddTest)
2012-11-03 19:29:55 +00:00
emoose
c8cc6b6e65 Fixed: engine: Bug #437 Stop animations when paused; tooltips: capitalize first letter (eg paper -> Paper) 2012-11-03 16:39:32 +00:00
emoose
b70b8cc4bc Fixed: character creation: make OK button grayed out/disabled (loses the hoverover when it's re-enabled though...) 2012-11-03 06:02:33 +00:00
emoose
1c8e941f0d fix kdevelop indentation again... 2012-11-02 21:21:32 +00:00
emoose
96b56d9803 fixes: containers: key id case comparison 2012-11-02 21:18:37 +00:00
emoose
4a9821dc65 fix kdevelop indentation... 2012-11-02 20:43:07 +00:00
emoose
15f972cc62 fixes: compile: cast error; doors: key id case comparison; character creation: going from CharacterCreation to BirthDialog loses data; character creation: Class/Race/BirthDialog allowing no data; code: clean up a bit
todo: going from CharacterCreation back to CreateClassDialog loses data
2012-11-02 20:33:08 +00:00
pvdk
8cdd1e5539 Fixed problem with sorting of the masters in the launcher 2012-11-02 15:06:14 +01:00
Marc Zinnschlag
37a42c7dbc increased version number; updated changelog 2012-11-01 16:38:07 +01:00
Marc Zinnschlag
4bc4ca775c Issue #432: fixed MWWorld::ContainerStore::clear 2012-11-01 15:11:13 +01:00
Marc Zinnschlag
648b53ef93 removed unused launcher.cfg file 2012-10-31 10:09:27 +01:00
pvdk
b0647d6c8a Fix for Bug #413: resolutions no longer appear multiple times on Windows 2012-10-30 19:05:44 +01:00
pvdk
60aea3653f Modified sorting, should not crash anymore 2012-10-30 18:58:17 +01:00
Pieter van der Kloet
64c348c39e Added support for different encodings 2012-10-30 11:26:48 +01:00
Pieter van der Kloet
433773e0ea Fixed segfault in datafilesmodel because of invalid modelindex row 2012-10-30 11:10:06 +01:00
Pieter van der Kloet
6920958e16 Oops, forgot to add timestamps for master files 2012-10-30 10:08:24 +01:00
Pieter van der Kloet
6e758af05c Launcher cfg is stored in the user location only, fixes Bug #414 2012-10-30 06:51:22 +01:00
Pieter van der Kloet
1c06a06f91 Files are now sorted by modified timestamp, fixes Bug #415 2012-10-30 06:47:39 +01:00
Pieter van der Kloet
2b25178aef Merge remote-tracking branch 'upstream/master' into launcher-model 2012-10-30 05:04:31 +01:00
Pieter van der Kloet
ef11a32fee Fixed a bug where a non-existant openmw.cfg would crash the launcher 2012-10-30 05:03:58 +01:00
Pieter van der Kloet
d065b56948 Fixed default profile adding and made switching profiles more efficient 2012-10-30 04:21:31 +01:00
scrawl
a04df37f83 implemented looting corpses 2012-10-28 16:04:33 +01:00
Marc Zinnschlag
d7add0b9e6 Issue #61: fixed alchemy skill 2012-10-28 14:07:36 +01:00
Marc Zinnschlag
c635447cea Merge branch 'death' 2012-10-27 13:34:20 +02:00
Marc Zinnschlag
ed3641b214 Issue #68: check for essential actors 2012-10-27 13:33:54 +02:00
Marc Zinnschlag
2e63ca5e0a Merge branch 'death' 2012-10-27 11:33:26 +02:00
Marc Zinnschlag
453f347ee8 Issue #68: added getdeadcount script function 2012-10-27 11:33:18 +02:00
Marc Zinnschlag
f72c35fc17 Issue #68: tally deaths 2012-10-27 11:15:52 +02:00
Marc Zinnschlag
6b09b3ad61 Issue #68: Play death animations 2012-10-27 10:36:42 +02:00
bwrsandman
5d45d328b8 Fixed uninitialized variable that caused a segfault when going to previous page. 2012-10-26 21:28:22 -04:00
greye
9f923e7963 fix crashing if /home/greye/.cache not exist 2012-10-25 15:14:34 +04:00