Commit Graph

22520 Commits (224144f2b833dbd92e6d760fa2b8333e177df727)
 

Author SHA1 Message Date
elsid 224144f2b8
Add ignored recastnavigation files to .gitigore 5 years ago
Alexei Dobrohotov 5d5ec1cf63
Merge pull request #2550 from elsid/fix_path_rebuild
Fix rebuild path for walking actors (Bug #5181)
5 years ago
Alexei Dobrohotov 85a5355e5c
Merge pull request #2563 from akortunov/ammofix
Fix OnStrike bows charges
5 years ago
Andrei Kortunov dd781b3da2 Fix OnStrike bows charges (regression #5191) 5 years ago
elsid e4d0af6a6d
Use z coordinate for path distance when diff by z is greater then actor height 5 years ago
elsid 81832f8e17
Reuse distance functions 5 years ago
Alexei Dobrohotov cde80d6f28 Merge branch '14' into 'master'
fix #5176

Closes #5176

See merge request OpenMW/openmw!153
5 years ago
bzzt 1316816148 fix #5176 5 years ago
Alexei Dobrohotov dec64a7fba
Fix typos in invalid spell effect warnings, clarify them 5 years ago
Alexei Dobrohotov e8037473ca
Merge pull request #2559 from akortunov/rain
Dehardcode rain settings
5 years ago
Andrei Kortunov 6e6d6d7bda Use forward declaration 5 years ago
Andrei Kortunov 606b73ee96 Use rain settings from openmw.cfg (bug #4262) 5 years ago
Alexei Dobrohotov 9c457c7fc0
Merge pull request #2558 from akortunov/equip
Rework 'prevent merchant equipping' feature
5 years ago
Andrei Kortunov 31e78ed41f Rework 'prevent merchant equipping' feature 5 years ago
Andrei Kortunov 1a610d3f72
Merge pull request #2556 from Capostrophic/enchant
Make enchantments affect all actors with an inventory (bug #5186)
5 years ago
Capostrophic ce943b4f9e Make enchantments affect all actors with an inventory (bug #5186) 5 years ago
Andrei Kortunov 19e9ece291
Merge pull request #2551 from Capostrophic/onpcequip
Set OnPCEquip properly when a race can't equip an item (bug #5182)
5 years ago
Andrei Kortunov 67bef9a3a1
Merge pull request #2554 from Capostrophic/summon
Make sure summoned creatures are removed upon caster death (#5183)
5 years ago
Alexei Dobrohotov ccb557edf0
Merge pull request #2552 from akortunov/greeting
Split greetings from AiWander
5 years ago
Alexei Dobrohotov 63d191beb2
Merge pull request #2537 from akortunov/windspeed
Implement vanilla-style wind speed calculations
5 years ago
Alexei Dobrohotov cdbe58c33a
Merge branch 'master' into windspeed 5 years ago
Capostrophic e9009f8d10 Make sure summoned creatures are removed upon caster death 5 years ago
Alexei Dobrohotov c891d8ce62
Merge pull request #2553 from unelsson/terraintexturemode_codeupdates
Editor: Code improvements for Terrain Texture mode (also fix for 4904)
5 years ago
Nelsson Huotari 9af8f30819 Add changelog 5 years ago
Nelsson Huotari 78f2a5181d Default brush size to 1 5 years ago
Nelsson Huotari fbb9800e89 Better terrain texture ID handling 5 years ago
Nelsson Huotari 301c05662b assignment to memb. init. list, publics to private, virtual -> final 5 years ago
Andrei Kortunov 69aceb5c1e Split greetings from AiWander (bug #4594) 5 years ago
Alexei Dobrohotov b7a1e6561b
Merge pull request #2080 from akortunov/recharge
Recharge items outside of player inventory
5 years ago
Alexei Dobrohotov 20b7024640
Merge pull request #2548 from akortunov/stack
Improve items ownership handling
5 years ago
Capostrophic c718f89325 Set OnPCEquip properly when a race can't equip an item (bug #5182) 5 years ago
elsid bfe6005ed4
Increase default recast scale factor
To make 4 voxels fit into sStepSizeUp = 34:
"recast scale factor" = 4 * "cell size" / sStepSizeUp
5 years ago
elsid cbf8deeb31
Remove unused default settings 5 years ago
Andrei Kortunov c51aba0b13 Recharge items outside of player's inventory (bug #4077) 5 years ago
elsid d1d6ba3ed0
Fix rebuild path for walking actors
Ignore z coordinate for not swimming nor flying actors to calculate
distance from actor destination to last path point. If walking actor
destination point is floating above the ground then a point on navmesh
may be too far away when z coordinate is included. In this case path
will be rebuild on each AI_REACTION_TIME.
5 years ago
Andrei Kortunov f75f9cb337 Use localized faction name when using TFH 5 years ago
Alexei Dobrohotov e37bcc26ac
Merge pull request #2549 from unelsson/wnamfix
OpenMW-CS: Fix minimap corruption
5 years ago
unelsson 3deebf0247
Merge branch 'master' into wnamfix 5 years ago
Nelsson Huotari 39e21c6184 changelog: Map corruption bugfix 5 years ago
Nelsson Huotari 2fdaacf23c remove for array, just std::swap 5 years ago
Nelsson Huotari e35ed960ee for -> std::copy 5 years ago
Nelsson Huotari 7f030fc3ee copy mWnam record in copy constructor and custom assignment operator 5 years ago
Andrei Kortunov f0b73e0a27 Do not store owners for items in container stores (bug #1933) 5 years ago
Andrei Kortunov 9a27714766
Merge pull request #2546 from Capostrophic/random
Cast Random result to float (bug #5175)
5 years ago
Capostrophic bde4a38181 Cast Random result to float (bug #5175) 5 years ago
AnyOldName3 4efdc88f1a Change shadow settings pluralisation so it matches the setting section name
It used to say *Shadow Settings* as they were the settings that controlled the shadow system, but that keeps confusing people and no other section titles use that convention, so they're now *Shadows Settings* as they're the settings that control shadows.
5 years ago
Andrei Kortunov 2b2f63c919
Merge pull request #2538 from Capostrophic/animation
Use random attack strength if there's no wind up animation (bug #5059)
5 years ago
Alexei Dobrohotov 6f99747fff
Merge pull request #2507 from elsid/door_stuck
Fix actors stuck in closing door (bug #5138)
5 years ago
Alexei Dobrohotov 2740a16079
Merge pull request #2542 from akortunov/stacks
Do not stack initially added scripted items
5 years ago
elsid 7fbc696d44
Change angle direction by rolling dice to avoid rotating door 5 years ago