Marc Zinnschlag
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239498bcd4
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added getName function
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2010-08-03 17:11:41 +02:00 |
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Marc Zinnschlag
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f50ced4616
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added missing record classes
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2010-08-03 15:24:44 +02:00 |
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Marc Zinnschlag
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0851044fa6
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removed superfluous includes
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2010-08-03 14:43:14 +02:00 |
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Marc Zinnschlag
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bfc282779b
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added item health interface
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2010-08-03 14:14:04 +02:00 |
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Marc Zinnschlag
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93754b2851
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moved some includes around
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2010-08-03 13:32:37 +02:00 |
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Marc Zinnschlag
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33b6a0b800
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
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Marc Zinnschlag
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9d6e658e05
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previous commit was missing some files
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2010-08-03 13:03:08 +02:00 |
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Marc Zinnschlag
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ca842d1b4d
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reimplemented access to creature stats via new class interface
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2010-08-03 11:49:12 +02:00 |
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Marc Zinnschlag
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a70c3876a2
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added foundation for esm record class hierarchy
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2010-08-03 11:14:57 +02:00 |
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Marc Zinnschlag
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b584215680
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moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels
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2010-08-01 10:25:50 +02:00 |
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Marc Zinnschlag
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9fafac1ef8
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removed encoding workaround for attribute names
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2010-07-31 19:41:15 +02:00 |
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Marc Zinnschlag
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00c0a50f7f
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Merge commit 'ape/master'
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2010-07-31 19:37:49 +02:00 |
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Armin Preiml
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f3ee9ced5c
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Added cmake file for the iconv library and extended relevant
cmake files to use it.
Added convertToUTF8 to esm_reader. getString(int size) uses this
method now.
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2010-07-31 19:02:29 +02:00 |
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Armin Preiml
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d81820303d
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Added cmake file for the iconv library and extended relevant
cmake files to use it.
Added convertToUTF8 to esm_reader. getString(int size) uses this
method now.
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2010-07-31 18:55:52 +02:00 |
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Marc Zinnschlag
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ebedef49c9
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removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
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2010-07-28 19:45:06 +02:00 |
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Marc Zinnschlag
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6e3fdc5816
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added special case implementation for GetHealth (max weapon and armor health)
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2010-07-28 19:38:14 +02:00 |
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Marc Zinnschlag
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913d55a44e
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added GetHealthGetRatio
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2010-07-28 19:12:50 +02:00 |
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Marc Zinnschlag
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a542ca22fd
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added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
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2010-07-28 19:00:54 +02:00 |
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Marc Zinnschlag
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3b6b343c9b
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added GUI update for health, magicka and fatigue
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2010-07-28 18:48:01 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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63f686ffab
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update attribute values in stats window
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2010-07-27 15:59:41 +02:00 |
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Marc Zinnschlag
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335425bb12
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added MechanicsManager::update function (doesn't update anything yet)
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2010-07-27 14:46:05 +02:00 |
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Marc Zinnschlag
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1d9df6cf40
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implemented handling of disabled actors
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2010-07-27 14:43:46 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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8bbcbc05d5
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removed duplicate code from World class
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2010-07-27 13:09:35 +02:00 |
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Marc Zinnschlag
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5d40055b44
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added comparison operators for Ptr class
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2010-07-27 12:04:52 +02:00 |
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Marc Zinnschlag
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77a0215d53
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |
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Marc Zinnschlag
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aa4e79c0de
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fixed a reclist bug induced a couple of commits ago
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2010-07-26 22:00:50 +02:00 |
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Marc Zinnschlag
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e43b475ade
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changed PlayerPos::getPlayer return type from CellRef to Ptr
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2010-07-26 13:09:44 +02:00 |
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Marc Zinnschlag
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fa50bbc77b
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added a CellStore pointer to PlayerPos
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2010-07-26 12:59:50 +02:00 |
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Marc Zinnschlag
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04b86f7e1e
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added first set of character and creature stats (attributes)
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2010-07-26 12:52:32 +02:00 |
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Marc Zinnschlag
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ecd05fd15e
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fixed an include guard
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2010-07-26 11:58:49 +02:00 |
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Marc Zinnschlag
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80000866fe
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split reclists find function into find and search functions (search can be used to check if an object does not exist, while find would see this as an error situation and would throw an exception)
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2010-07-26 11:40:03 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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Nicolay Korslund
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532ccbd1f8
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Killed clientconsole, mwcompiler, mwinterpreter and command server
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2010-07-22 14:15:02 +02:00 |
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Marc Zinnschlag
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f693a2942e
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fixed handling of cell changes during local and global script execution
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2010-07-22 12:46:24 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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2d8fbc6e55
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implemented month variable and fixed some day/gamehour bugs
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2010-07-22 11:48:27 +02:00 |
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Nicolay Korslund
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925b5d29dd
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Added back right version of libs/openengine/ submodule. Please run git submodule update.
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2010-07-21 16:24:23 +02:00 |
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Nicolay Korslund
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ff64c1fbf0
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Merge branch 'master' of http://github.com/zinnschlag/openmw
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2010-07-21 16:20:38 +02:00 |
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Marc Zinnschlag
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77e03f0f31
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fixed global variable search to properly handle injected variables (DaysPassed)
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2010-07-21 15:01:35 +02:00 |
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Marc Zinnschlag
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e670753497
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fixed handling of global variables of type short
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2010-07-21 14:48:03 +02:00 |
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Marc Zinnschlag
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74f3eb6ad4
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stop time while GUI is up
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2010-07-21 14:12:50 +02:00 |
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Marc Zinnschlag
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c8a18b7d70
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use global variable timescale instead of fixed factor
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2010-07-21 14:10:52 +02:00 |
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Nicolay Korslund
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f87810ce7a
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Moved esmtool to apps/
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2010-07-21 13:52:28 +02:00 |
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Marc Zinnschlag
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cf7150e585
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implemented naked expressions in lineparser (used in console; result is send through messagebox interface)
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2010-07-21 13:34:52 +02:00 |
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Marc Zinnschlag
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01edd8deb5
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compiler exception class fixes
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2010-07-21 10:57:21 +02:00 |
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Marc Zinnschlag
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a87175446c
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disable windows on startup when --new-game is used
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2010-07-21 10:28:58 +02:00 |
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Marc Zinnschlag
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6e3aacca08
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CMakeLists fix
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2010-07-21 10:10:59 +02:00 |
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Marc Zinnschlag
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281f2d1136
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added script interpreter for console
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2010-07-21 10:08:38 +02:00 |
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