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704 commits

Author SHA1 Message Date
scrawl
d163f8203c change books to RecListWithIDT 2012-09-25 21:38:34 +02:00
scrawl
bf3aad8be0 handle NCC flag 2012-09-23 18:30:13 +02:00
scrawl
872fcf3e3d sleeping restoration of health, magicka, and fatigue 2012-09-21 17:53:16 +02:00
scrawl
8214966d44 Merge branch 'next' of https://github.com/zinnschlag/openmw into globalmap 2012-09-20 17:41:14 +02:00
scrawl
e8bba2b833 disabled loading of land normals again, didn't need them after all 2012-09-20 14:06:30 +02:00
scrawl
86cfc91ef3 global map rendering 2012-09-20 13:56:37 +02:00
Marc Zinnschlag
4abb9a00da Merge remote-tracking branch 'jhooks/physicsaedra3' into next 2012-09-18 11:25:09 +02:00
Marc Zinnschlag
835c530e06 Merge branch 'ingredients' 2012-09-13 13:31:46 +02:00
scrawl
b5ddc8d4fb Fix the marker collision; also, nodes marked with NCO are now correctly ignored for collision. 2012-09-13 13:10:02 +02:00
Marc Zinnschlag
677158c477 added typesafe access functions for GMST values 2012-09-13 10:41:55 +02:00
Marc Zinnschlag
f2ab4c929d Issue #356: added hardcoded magic effect flags *grumble* 2012-09-13 09:26:17 +02:00
scrawl
906d290935 Markers are actually hidden now. Inspecting the markers in NifSkope revealed why it didn't work previously: the flag that is being looked for is not present in any of the markers, nor any other flag or extra data to identify them. However, the root node name always starts with "marker", making it possible to do a string search. 2012-09-12 12:41:12 +02:00
Jason Hooks
c5b25ef70b Very basic actor physics (no set scale/rotate functions) 2012-09-10 20:29:24 -04:00
Alexander "Ace" Olofsson
7934d8abd9 Fixed an issue with some paths not concatenating properly. 2012-09-09 16:28:02 +02:00
Alexander "Ace" Olofsson
bc6d87ba32 Oops, that would've broken getUserPath() on Linux... 2012-09-08 23:04:53 +02:00
Alexander "Ace" Olofsson
cd3e780614 Removing the unnecessary local variables 2012-09-08 20:34:43 +02:00
Alexander "Ace" Olofsson
97f1be2b05 Testing a third way to solve the path issue 2012-09-08 18:47:31 +02:00
Alexander "Ace" Olofsson
6e317f00eb Fix the problem in a different way 2012-09-08 15:57:12 +02:00
Alexander "Ace" Olofsson
b6fcd337df Modified the cache path to work on windows 2012-09-08 15:08:24 +02:00
Marc Zinnschlag
e3d893b001 Merge remote-tracking branch 'jhooks/animationsmooth' 2012-09-06 09:09:46 +02:00
Edmondo Tommasina
7b73bfb099 settings.cpp: fix std::runtime_error compile error
Fix following error:
[ 11%] Building CXX object
components/CMakeFiles/components.dir/nifoverrides/nifoverrides.cpp.o
/home/edmondo/src/openmw/components/settings/settings.cpp: In static
member function ‘static const std::string
Settings::Manager::getString(const std::string&, const std::string&)’:
/home/edmondo/src/openmw/components/settings/settings.cpp:82:15: error:
‘runtime_error’ is not a member of ‘std’
make[2]: ***
[components/CMakeFiles/components.dir/settings/settings.cpp.o] Error 1
2012-09-05 23:39:58 +02:00
scrawl
c27ff546e4 shader cache 2012-09-02 19:40:26 +02:00
scrawl
950bf66334 throw an exception if default value for a setting is not found 2012-09-02 11:39:54 +02:00
scrawl
4f1bcb749f turned off redundant edge list building 2012-09-02 10:09:41 +02:00
Jason Hooks
0697c7f7f4 Finally merged in master 2012-09-01 17:28:12 -04:00
greye
a90547bbbe code formatting 2012-08-29 21:35:06 +04:00
greye
75fa0288a3 fix creatures has spells, creatures ai data 2012-08-29 14:35:43 +04:00
greye
02d7aa4135 npc ai packages 2012-08-29 14:35:43 +04:00
Marc Zinnschlag
34c30b132c Issue #378: workaround for bad ingredient records in Morrowind.esm 2012-08-28 10:12:22 +02:00
Michael Mc Donnell
eff2799c1b Update UTF 8 table generator to print char values
This patch is in relation to commit 25fa8165f97 (Use char literals in
UTF 8 conversion to fix 798 warnings), which changed the UTF 8 table
to have char integer values instead of unsigned chars. Those values were
converted using a custom Python script. This patch changes the original
table generator so it can now output the same format.
2012-08-27 10:55:39 -04:00
Michael Mc Donnell
5fa8165f97 Use char literals in UTF 8 conversion to fix 798 warnings
The data type is specified as char but the literals are unsigned char. This
results in 798 truncation warnings in vs2010. The literals were converted
with a simple python script to signed char while taking two's complement and
the overflow into account.

Also tested on Ubuntu 12.04 with gcc 4.6.
2012-08-22 16:42:53 -04:00
Jason Hooks
5202b11235 just moving a comment 2012-08-18 15:31:54 -04:00
Jason Hooks
4a219404fc Super smooth animations; 100 PERCENT COMPLETE 2012-08-18 15:21:43 -04:00
Jason Hooks
f21df64808 changing a few things around 2012-08-18 14:48:18 -04:00
Marc Zinnschlag
98219323b7 Merge remote-tracking branch 'mmd/vsdebugfixes' 2012-08-18 12:56:59 +02:00
Jason Hooks
cc776810e2 smoother animations 2012-08-17 17:10:21 -04:00
Michael Mc Donnell
7952d38e6c Use debug dlls when debugging in vs2010 (try 2)
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.

It also defines DEBUG to make it easier turn things on and off when
debugging.

There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
2012-08-17 10:47:20 -04:00
Marc Zinnschlag
1da56e2832 removed some unused variables 2012-08-17 15:37:14 +02:00
Marc Zinnschlag
2a11a28e81 Revert "Use debug dlls when debugging in vs2010"
This reverts commit ebe131b326.
2012-08-17 10:05:29 +02:00
Jason Hooks
d14cc5a435 update master 2012-08-16 18:20:26 -04:00
Michael Mc Donnell
ebe131b326 Use debug dlls when debugging in vs2010
Using the Debug build in vs2010 is not working because the debug dlls are
not loaded when debugging. The reason they are not loaded is that
CMAKE_BUILD_TYPE is not defined when doing multiple builds. This in turns
causes OGRE_PLUGIN_DEBUG_SUFFIX not to be set. This patch makes sure that
OGRE_PLUGIN_DEBUG_SUFFIX is always set but only used when debugging.

There are still other bugs that have broken Debug mode in vs2010 but those
will be addressed in other patches.
2012-08-16 11:18:16 -04:00
Jason Hooks
8762f4a47a boxrotation nif field; commented functions 2012-08-15 16:47:26 -04:00
Jason Hooks
1f5bc229e0 Separate adjustRigidBody function 2012-08-14 18:04:58 -04:00
Jason Hooks
e7329d5f8b Creatures now have a properly positioned box shape 2012-08-12 00:36:49 -04:00
Jason Hooks
38c2c5d480 Creatures now use object physics 2012-08-09 18:09:11 -04:00
Jason Hooks
083e3537b4 post merge 2012-08-09 17:21:59 -04:00
Marc Zinnschlag
7cc2de3e21 boost filesystem compatibility fix 2012-08-08 08:52:08 +02:00
Marc Zinnschlag
dbcd4a8b5b compatibility fix 2012-08-05 00:06:19 +02:00
Edmondo Tommasina
20deb97a09 nif_file.hpp: add stdint.h include to fix build
It fixes such compile errors as:
* error: ‘uint8_t’ does not name a type
* error: ‘uint16_t’ does not name a type
* error: ‘uint32_t’ does not name a type
2012-08-04 23:14:53 +02:00
Edmondo Tommasina
c08e098d7f esm_reader.cpp: fix std::runtime_error compile error 2012-08-04 23:02:34 +02:00