Emanuel Guevel
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bbfd7f4c9d
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Disable equipped item re-stacking when the item is removed from inventory
The item was not removed if it was re-stacked.
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2013-11-10 02:45:17 +01:00 |
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Emanuel Guevel
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467bd91651
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Update actor model on inventory change
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2013-11-10 02:45:17 +01:00 |
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Emanuel Guevel
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37e91a278e
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Add InventoryStore::unequipItem()
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2013-11-10 02:45:17 +01:00 |
|
Emanuel Guevel
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12dbbde1e3
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InvStore::unequipSlot: return an iterator to the unequipped item
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2013-11-10 02:45:17 +01:00 |
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Emanuel Guevel
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750f1fd760
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Edit ContainerStore::stacks for clarifications and correctness
Rename arguments and fix some potential errors (add checks).
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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2786530430
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Edit InventoryStore::equip() to call the new unequipSlot function…
…to unequip previously equipped item.
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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d05baa8c22
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Add method InventoryStore::unequipSlot()
This will permit to do run a treatment when an item is unequipped.
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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23b8206bdc
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Add remove methods to MWWorld::ContainerStore
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2013-11-10 02:45:16 +01:00 |
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Emanuel Guevel
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48d2554ac3
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Auto-equip when items are added to the inventory
We limit that to armor pieces and clothing items.
No auto-equiping for the player nor werewolves.
|
2013-08-07 15:17:55 +02:00 |
|
Emanuel Guevel
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47b8a31317
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Fixes suggested by KittyCat
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2013-08-07 12:05:53 +02:00 |
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Emanuel Guevel
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aa563e947e
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Implement MWWorld::InventoryStore::unequipAll()
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2013-08-06 12:34:35 +02:00 |
|
scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
|
Glorf
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48d9885554
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Started bugfix #691
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2013-04-05 15:42:05 +02:00 |
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Michael Mc Donnell
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b373d0ec7b
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Correct struct to class in forward declarations
Fixes http://bugs.openmw.org/issues/362
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2012-08-13 13:58:35 -04:00 |
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scrawl
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30461438f6
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still left: spell success formula
|
2012-05-29 12:35:03 +02:00 |
|
Marc Zinnschlag
|
124ea77612
|
Issue #256: consider equipped items when calculating magic effects
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2012-05-18 15:48:55 +02:00 |
|
scrawl
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82b9f835b1
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make sure iterator is not end() before trying to get the equipped item
|
2012-05-13 16:54:18 +02:00 |
|
scrawl
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d341d2113c
|
fixed some issues
|
2012-05-13 14:58:38 +02:00 |
|
Marc Zinnschlag
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35f478071e
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Issue #255: deleted the old environment class and using the new one instead
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2012-04-23 15:27:03 +02:00 |
|
Alexander "Ace" Olofsson
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00b8ce6b35
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Fix linker error in windows.
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2012-04-08 18:22:41 +02:00 |
|
Marc Zinnschlag
|
dcab6737e5
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consider skills when auto equipping
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2012-04-08 12:26:21 +02:00 |
|
Marc Zinnschlag
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751e7d2199
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basic auto-equipping (picks the first matching item
|
2012-03-31 17:26:15 +02:00 |
|
Marc Zinnschlag
|
ea336214de
|
more inventory sanity checks
|
2012-03-13 14:04:19 +01:00 |
|
Marc Zinnschlag
|
635b7ec6cb
|
slot system
|
2012-03-13 13:31:11 +01:00 |
|
Marc Zinnschlag
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84c8cd3720
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added InventoryStore class (doesn't do anything yet)
|
2012-03-10 12:49:27 +01:00 |
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