Marc Zinnschlag
|
2b2eb34f8f
|
Merge remote branch 'corristo/master' into next
|
13 years ago |
Nikolay Kasyanov
|
66b31d3d43
|
Bug #229 (Fixed): On OS X Launcher cannot launch game if path to binary contains spaces
|
13 years ago |
Marc Zinnschlag
|
6c8be7205a
|
build fix
|
13 years ago |
Marc Zinnschlag
|
a996cfed71
|
Merge remote branch 'ace/win-fixes' into next
|
13 years ago |
Marc Zinnschlag
|
9863195f09
|
Merge remote branch 'lgro/valgrind' into next
|
13 years ago |
Marc Zinnschlag
|
e56731d25e
|
Merge remote branch 'scrawl/deletefix' into next
|
13 years ago |
Alexander "Ace" Olofsson
|
55f1053b4f
|
Windows fixes for compiling and linking
|
13 years ago |
Lukasz Gromanowski
|
be94da1527
|
Issue #225: Initialize class members in constructor.
|
13 years ago |
Lukasz Gromanowski
|
6d6ed909bf
|
Issue #225: Deallocate memory used by actors animations.
|
13 years ago |
scrawl
|
bf421d2873
|
use vector instead of array
|
13 years ago |
Lukasz Gromanowski
|
f8afc22f04
|
Issue #225: Corrected wrong delete operator introduced by one of previous commit.
|
13 years ago |
Nikolay Kasyanov
|
362e6cb9ed
|
Removed predefined SDK path. Found that it's generally not good idea to force it. Also -Wno-unused-but-set-parameter only set for gcc 4.6 or newer
|
13 years ago |
Marc Zinnschlag
|
2362d0a029
|
possible EOL problem
|
13 years ago |
scrawl
|
28dfba55e0
|
delete fix
|
13 years ago |
Lukasz Gromanowski
|
2b9845a5b6
|
Issue #225: Free memory allocated for sending into HardwareVertexBuffer.
Free memory allocated for sending into HardwareVertexBuffer in NIFLoader class.
|
13 years ago |
Lukasz Gromanowski
|
5185a28b60
|
Issue #225: Initialize all class members in constructor.
|
13 years ago |
Lukasz Gromanowski
|
d3b88b9e34
|
Issue #225: Added cleanup of allocated memory in BulletNifLoader and BulletShapeLoader.
|
13 years ago |
Lukasz Gromanowski
|
a7ac0e526e
|
Issue #225: Added cleanup of parts of PhysicEngine.
Added cleanup of CMotionState inserted to RigidBody,
and btSortedOverlappingPairCache inserted to btDbvtBroadphase
in PhysicEngine.
|
13 years ago |
Lukasz Gromanowski
|
633e80cded
|
Issue #225: Added cleanup of maps used in PhysicEngine.
|
13 years ago |
Chris Robinson
|
7b3ecc290e
|
Fix compilation with older OpenAL headers
|
13 years ago |
Chris Robinson
|
f8f749dbec
|
Merge remote branch 'zini/next' into sound-rewrite
|
13 years ago |
Marc Zinnschlag
|
d993766ee1
|
Merge remote branch 'pvdk/garamond' into next
|
13 years ago |
Chris Robinson
|
3e98e28059
|
Use a better method to get a more even randomization
|
13 years ago |
Chris Robinson
|
2bc81a778b
|
Merge remote branch 'zini/next' into sound-rewrite
|
13 years ago |
scrawl
|
f959a5cbeb
|
auto adjust size of map window title bar
|
13 years ago |
Nikolay Kasyanov
|
8e76451cda
|
Fix launcher style installation on OS X again
|
13 years ago |
Pieter van der Kloet
|
426c278505
|
Changed the OpenMW default font from Comic sans to EB Garamond
|
13 years ago |
Pieter van der Kloet
|
155cd76f37
|
Changed Launcher font to EB Garamond and added license info
|
13 years ago |
Marc Zinnschlag
|
4a2ade2372
|
Merge remote branch 'kromgart/master' into next
|
13 years ago |
Chris Robinson
|
71d3f9bd51
|
Get the object reference's position once when updating its sounds
|
13 years ago |
Chris Robinson
|
5cb90ab704
|
Add some dummy copy constructors and assignment operators to prevent implicit versions from being used
|
13 years ago |
Marc Zinnschlag
|
9ec1e55aaf
|
Merge remote branch 'scrawl/minimap' into next
|
13 years ago |
Chris Robinson
|
fa70a72b75
|
Remove some unused sound manager fields and constructor parameters
|
13 years ago |
Roman Melnik
|
e6c55c144c
|
Fix tabulation/formatting
|
13 years ago |
Roman Melnik
|
6d33ad248d
|
Fix memory leak in getIdentity method
Replace static pointer and new() operator with normal static variable
|
13 years ago |
scrawl
|
a6259a1b0d
|
bugfixes
|
13 years ago |
scrawl
|
7a3034701f
|
functional HUD map
|
13 years ago |
scrawl
|
a1f80e029e
|
abstracted some code to be reused for hud
|
13 years ago |
scrawl
|
789fbb460f
|
move implementation to .cpp
|
13 years ago |
scrawl
|
ce63d29d4a
|
rotate hud player arrow
|
13 years ago |
scrawl
|
06fa310e29
|
player arrow rotated correctly
|
13 years ago |
Alexander "Ace" Olofsson
|
dcdc759719
|
Adding readme to windows builds
|
13 years ago |
scrawl
|
b8f962a68d
|
Merge branch 'next' into shaders
|
13 years ago |
scrawl
|
770b0f2106
|
gui changes
|
13 years ago |
scrawl
|
9c3e1f48f0
|
player arrow
|
13 years ago |
Chris Robinson
|
1ccddefe28
|
Properly report the default device when opening sound fails
|
13 years ago |
scrawl
|
8e299bd25b
|
remove unuseful std::cout
|
13 years ago |
scrawl
|
2dd329938a
|
automatically zoom in on the player while moving
|
13 years ago |
Chris Robinson
|
2f0af42261
|
Use the ALC_ENUMERATE_ALL_EXT extension with OpenAL when available
|
13 years ago |
Chris Robinson
|
277597c567
|
Fix DEFAULT_OUTPUT for OpenAL_Output
|
13 years ago |