scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2193977eec 
								
							 
						 
						
							
							
								
								Savegame: Don't fill CustomData from ESM records if the savegame overwrites it anyway  
							
							 
							
							... 
							
							
							
							This gets rid of some junk in ContainerStores (since clear() only sets count to 0 and doesn't really delete references), and significantly speeds up loading savegames (by about 80% in my test) 
							
						 
						
							2014-06-18 22:59:18 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								039398c8ae 
								
							 
						 
						
							
							
								
								Basic RefData and CellRef change tracking  
							
							 
							
							... 
							
							
							
							Wrapped item charge handling in getItemHealth function 
							
						 
						
							2014-05-25 14:30:07 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								1e4a854433 
								
							 
						 
						
							
							
								
								Remove static method MWWorld::Class::get(&Ptr)  
							
							 
							
							... 
							
							
							
							It was just adding a level of indirection to Ptr.getClass().
All the call were replaced by that instead. The number of lines changed
is important, but the change itself is trivial, so everything should be
fine. :) 
							
						 
						
							2014-05-22 20:50:00 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a872c9f83a 
								
							 
						 
						
							
							
								
								Feature  #1323 : handle restocking levelled items  
							
							 
							
							
							
						 
						
							2014-05-18 12:53:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b4ed828e21 
								
							 
						 
						
							
							
								
								Feature  #1323 : Implement restocking items (does not handle levelled lists yet)  
							
							 
							
							
							
						 
						
							2014-05-17 14:30:31 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ae66d28c87 
								
							 
						 
						
							
							
								
								Feature  #32 : Implement respawn for containers, creatures and NPCs  
							
							 
							
							
							
						 
						
							2014-05-17 09:09:00 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								f6deca7c80 
								
							 
						 
						
							
							
								
								Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors  
							
							 
							
							
							
						 
						
							2014-04-23 13:02:51 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								61341d4206 
								
							 
						 
						
							
							
								
								Removed mLocked, kept it as "Negative lock level means unlocked"  
							
							 
							
							
							
						 
						
							2014-04-23 10:00:18 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								cac8e52154 
								
							 
						 
						
							
							
								
								Seperated locked and lock level, to allow for relocking doors to previous lock level.  
							
							 
							
							... 
							
							
							
							The data is stored in the esm as -lockLevel if unlocked; lockLevel if locked. While not tested, it should not present any problems. 
							
						 
						
							2014-04-23 05:12:07 -04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c8c0e5de38 
								
							 
						 
						
							
							
								
								Fixed code issues found with unity build. Missing include guards, duplicated functions, ...  
							
							 
							
							
							
						 
						
							2014-03-16 23:49:06 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								83ded18af0 
								
							 
						 
						
							
							
								
								encapsulated reference collections  
							
							 
							
							
							
						 
						
							2014-02-23 21:21:27 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								dd674566a2 
								
							 
						 
						
							
							
								
								store content of containers in saved game files  
							
							 
							
							
							
						 
						
							2014-01-31 13:25:32 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								098f9712f1 
								
							 
						 
						
							
							
								
								Add getPlayerPtr() utility method. Reduces dependencies a lot.  
							
							 
							
							
							
						 
						
							2014-01-08 18:39:44 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0285d18fc2 
								
							 
						 
						
							
							
								
								Respect items belonging to a faction  
							
							 
							
							
							
						 
						
							2014-01-07 20:24:01 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9b0e82a37f 
								
							 
						 
						
							
							
								
								Projectile models are now spawned (no movement or impact yet). Refactored trap activation to apply range types properly. Handle ContinuousVFX for magic effects (note they aren't stopped yet when the effect ends)  
							
							 
							
							
							
						 
						
							2013-11-13 14:02:15 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								a47c76001c 
								
							 
						 
						
							
							
								
								Apply trap magic effects  
							
							 
							
							
							
						 
						
							2013-08-13 04:56:15 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								6fd4cdb5fb 
								
							 
						 
						
							
							
								
								Play randomized werewolf sounds  
							
							 
							
							
							
						 
						
							2013-08-11 00:53:17 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								89c7f5bc70 
								
							 
						 
						
							
							
								
								Handle object activation as a werewolf  
							
							 
							
							
							
						 
						
							2013-08-08 22:34:53 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								076e7d8e16 
								
							 
						 
						
							
							
								
								Make insertBegin internal  
							
							 
							
							
							
						 
						
							2013-08-07 03:56:07 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Chris Robinson 
								
							 
						 
						
							
							
							
							
								
							
							
								0458fd5531 
								
							 
						 
						
							
							
								
								Remove unused/unneeded parameters  
							
							 
							
							
							
						 
						
							2013-08-07 03:56:06 -07:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								45006ea193 
								
							 
						 
						
							
							
								
								Fix inventory/container content loading so that it's done for dynamically spawned objects as well  
							
							 
							
							
							
						 
						
							2013-07-31 00:02:24 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e7af718b55 
								
							 
						 
						
							
							
								
								Remove unnecessary WindowManager::messageBox arguments  
							
							 
							
							
							
						 
						
							2013-03-30 12:56:37 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								00db13be32 
								
							 
						 
						
							
							
								
								Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed.  
							
							 
							
							
							
						 
						
							2013-02-17 15:56:22 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								2dc0064cc2 
								
							 
						 
						
							
							
								
								more string lowercase  
							
							 
							
							
							
						 
						
							2013-01-09 20:51:52 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5d45bcd03a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'trombonecot/master'  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwclass/light.cpp 
							
						 
						
							2012-11-19 21:21:00 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								4e4d15f8ac 
								
							 
						 
						
							
							
								
								Failed action  
							
							 
							
							
							
						 
						
							2012-11-19 21:04:49 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									eduard 
								
							 
						 
						
							
							
							
							
								
							
							
								82ea547ce4 
								
							 
						 
						
							
							
								
								Failed action  
							
							 
							
							
							
						 
						
							2012-11-17 18:17:08 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								918316168f 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'greye/store' into next  
							
							 
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2012-11-07 19:34:28 +01:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								7a7825577a 
								
							 
						 
						
							
							
								
								Changed: use MWWorld::Ptr for PhysicsSystem arguments  
							
							 
							
							
							
						 
						
							2012-11-05 19:37:27 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								3c2ce25f5f 
								
							 
						 
						
							
							
								
								m prefix for mwworld/cellstore.hpp  
							
							 
							
							
							
						 
						
							2012-11-05 16:07:59 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								1c8e941f0d 
								
							 
						 
						
							
							
								
								fix kdevelop indentation again...  
							
							 
							
							
							
						 
						
							2012-11-02 21:21:32 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									emoose 
								
							 
						 
						
							
							
							
							
								
							
							
								96b56d9803 
								
							 
						 
						
							
							
								
								fixes: containers: key id case comparison  
							
							 
							
							
							
						 
						
							2012-11-02 21:18:37 +00:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								2fa4ac177a 
								
							 
						 
						
							
							
								
								initial resolving  
							
							 
							
							
							
						 
						
							2012-10-01 00:23:49 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9f2668b45b 
								
							 
						 
						
							
							
								
								Task  #400  Review GMST access  
							
							 
							
							
							
						 
						
							2012-09-22 21:35:57 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								7606ebafd6 
								
							 
						 
						
							
							
								
								resolving conflicts, minor update  
							
							 
							
							
							
						 
						
							2012-09-17 11:37:50 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								89ad2af1d9 
								
							 
						 
						
							
							
								
								key usage to open doors or containers  
							
							 
							
							... 
							
							
							
							to test: player->additem, "key_arrile", 1 (door in arille's tradehouse)
player->additem, "key_alvur", 1 (chest in the back of beshara) 
							
						 
						
							2012-09-10 17:44:59 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fdc2a7433c 
								
							 
						 
						
							
							
								
								remove the wrong container open sound  
							
							 
							
							
							
						 
						
							2012-09-10 15:01:51 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6813bafbfc 
								
							 
						 
						
							
							
								
								added missing sound effect for chest opening; minor cleanup  
							
							 
							
							
							
						 
						
							2012-09-04 15:42:41 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Douglas Diniz 
								
							 
						 
						
							
							
							
							
								
							
							
								82e7c04c0a 
								
							 
						 
						
							
							
								
								Changing sounds to Action.  
							
							 
							
							... 
							
							
							
							Adding onActor to Action to choose between playSound and playSound3D. 
							
						 
						
							2012-08-19 20:11:50 -03:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6534c2a55a 
								
							 
						 
						
							
							
								
								Issue  #107 : WindowManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-12 18:11:09 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								6bd48d12af 
								
							 
						 
						
							
							
								
								Issue  #107 : SoundManager is accessed only through the interface class from now on  
							
							 
							
							
							
						 
						
							2012-08-09 14:33:21 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								26595f22f6 
								
							 
						 
						
							
							
								
								float* -> Vector3, moveToCell -> copyToCell, fixed placeObject()  
							
							 
							
							
							
						 
						
							2012-07-26 16:14:11 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								e7666d3a7f 
								
							 
						 
						
							
							
								
								move responsibility for cell changing from CellStore::insertObject to Class::moveToCell  
							
							 
							
							
							
						 
						
							2012-07-25 20:31:39 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									greye 
								
							 
						 
						
							
							
							
							
								
							
							
								6a3a728a56 
								
							 
						 
						
							
							
								
								Class::getModel implementation  
							
							 
							
							
							
						 
						
							2012-07-25 20:31:39 +04:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5a7b95bf7a 
								
							 
						 
						
							
							
								
								Issue  #107 : cleaned up includes in apps/openmw/mwworld/class.hpp  
							
							 
							
							
							
						 
						
							2012-07-03 13:15:20 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								4c39fefd1e 
								
							 
						 
						
							
							
								
								Issue  #107 : World is accessed only through the interface class from now on; some include cleanup  
							
							 
							
							
							
						 
						
							2012-07-03 12:30:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7fcd41c69d 
								
							 
						 
						
							
							
								
								Issue  #107 : Detemplateised CellStore; some include cleanup  
							
							 
							
							
							
						 
						
							2012-06-29 18:54:23 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								76174098c7 
								
							 
						 
						
							
							
								
								Issue  #107 : CellStore moved from ESMS to MWWorld  
							
							 
							
							
							
						 
						
							2012-06-29 16:48:50 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de3daf3dc1 
								
							 
						 
						
							
							
								
								allow the 'lock' and 'unlock' script commands to work on containers, like in morrowind  
							
							 
							
							
							
						 
						
							2012-06-18 00:21:55 +02:00  
						
						
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e9ea1fba4e 
								
							 
						 
						
							
							
								
								fixed typo getCapacity method  
							
							 
							
							
							
						 
						
							2012-05-15 22:31:52 +02:00