scrawl
2d072aab2d
Broken bone references from .kf files are no longer a fatal error (Bug #2687 )
10 years ago
scrawl
aad8e7b6d0
Light culling fix
10 years ago
scrawl
18f4eaa8dc
Preliminary handling for overflowing light lists
10 years ago
scrawl
acf9fc2d37
Enable per-frame light list updates (Bug #2638 , Bug #2654 )
...
The performance impact isn't so big anymore since the last commit.
10 years ago
scrawl
1d198a5592
Keep the light list StateSet cache for more than one frame
10 years ago
scrawl
07937c741a
Improve exception handling when starting a new game from the main menu
10 years ago
scrawl
d7a4a9fd66
Create NIF root nodes as Group instead of Transform when possible
10 years ago
scrawl
b79ab1a3b8
Fix InverseWorldMatrix bug introduced by last commit
10 years ago
scrawl
ec25f1da95
Fix ParticleSystem bug introduced by last commit
10 years ago
scrawl
ad46ff7a98
Remove redundant Transform nodes for TriShapes/ParticleSystems with an identity transform
10 years ago
scrawl
ab597f672e
State the filename in NIF loader warning messages
10 years ago
scrawl
6a788c3462
Minor cleanup
10 years ago
scrawl
a5b72a358b
Prune empty nodes in RemoveDrawableVisitor
...
Gets rid of 28 useless transform nodes in base_anim.1st.nif.
10 years ago
scrawl
f017fd6860
Reduce includes in animation.hpp
10 years ago
scrawl
9e049894e8
Reduce the number of StateSets created for NIF scene graphs
...
The Material state is now set on the NiTriShape's node rather than the Geode, thus merged with other state like NiTexturingProperties, etc that are typically attached to the NiTriShape.
Effectively cuts in half the number of StatSets for a NIF file, resulting in big speedup (~10%) in the Cull and Draw phases.
10 years ago
scrawl
b204396b57
Minor fix
10 years ago
scrawl
98571148b0
Remove custom license for terrain code
...
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
10 years ago
scrawl
412e001edb
Fix simulation time reset in OpenCS when opening a new view
10 years ago
scrawl
b90fc8ad92
Fix for various Viewer::frame calls resetting the simulationTime
10 years ago
scrawl
9fc2c2e8ee
Don't advertise an alpha channel in GraphicsContext::traits (Bug #2677 )
10 years ago
scrawl
cad18969e3
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
apps/openmw/mwmechanics/aitravel.cpp
10 years ago
scrawl
2476cd4f9a
Error message fix
10 years ago
scrawl
195e1a8410
Fix the Viewer's FrameStamp not being set correctly during Engine::frame
10 years ago
Marc Zinnschlag
e17f7ac81a
Merge remote-tracking branch 'cc9cii/master'
10 years ago
Marc Zinnschlag
0994893bc5
Merge remote-tracking branch 'dteviot/FixRunningInCircles'
10 years ago
scrawl
28caeadef4
Improve error message for not found records
10 years ago
scrawl
de98d991b4
Revert "Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535."
...
Breaks the saving of content= entry order.
This reverts commit 15fe5d88e2
.
Conflicts:
components/config/gamesettings.cpp
10 years ago
scrawl
c54a225467
Revert "Allow space characters in front of comments."
...
This reverts commit 4902c66792
.
10 years ago
scrawl
3bfe167bc0
Revert "Fix loop where there was a potential for double entry."
...
This reverts commit a439f49c4d
.
10 years ago
scrawl
b7cd62e4de
Revert "Remove user preference setting option."
...
This reverts commit d3b7cf44d3
.
10 years ago
scrawl
f70250a296
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/CMakeLists.txt
apps/opencs/CMakeLists.txt
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/CMakeLists.txt
components/CMakeLists.txt
extern/osg-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
cc9cii
5b6984d8d8
Set modified flag in setData() operations, without which the changes weren't being saved. Should resolve Bug #2656 .
10 years ago
Marc Zinnschlag
c560f8b8a2
Merge remote-tracking branch 'smbas/fix-regionmap-colors'
10 years ago
cc9cii
b81454d226
Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668 .
10 years ago
Stanislav Bas
650e37dba1
RegionMap uses proper colors
10 years ago
scrawl
89c2a7e26b
Fix for possibly missing library on windows
10 years ago
scrawl
e13a938896
Add support to build with Qt5 (Task #2665 )
...
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
10 years ago
scrawl
d4c45efb2b
Remove useless #undef's for windows now that we have NOMINMAX flag
10 years ago
scrawl
40eb8b65c7
Revert the travis testing changes
10 years ago
scrawl
4b5c2398a1
Remove QTextCodec::setCodecForCStrings
...
Not needed, we're using QString::fromUtf8/toUtf8 to handle encodings correctly.
10 years ago
scrawl
c04f6cf167
Remove unused code
10 years ago
scrawl
45fcea929a
Refactor cmake scripts, reducing the amount of find_package(FFmpeg)
10 years ago
scrawl
cf95d3fc35
Refactor cmake scripts, reducing the amount of find_package(Boost)
10 years ago
scrawl
7407bbdac9
Add a function for SDL error handling
10 years ago
scrawl
800bd511f6
Set a sensible value for SDL_GL_DEPTH_SIZE (Bug #2649 )
10 years ago
scrawl
fc5176dc38
Refactor cmake scripts, reducing the amount of find_package(Qt4)
10 years ago
scrawl
d03880fbf0
Compile fix for old boost versions
10 years ago
scrawl
76bdf7a5b7
Add night-eye effect
10 years ago
scrawl
6051c47eef
Fix for incorrect QString -> path conversion
10 years ago
scrawl
712cef36b0
Minor cleanup
10 years ago