Commit Graph

14081 Commits (2d072aab2dee052e1657b9648d72d72c019c54c3)
 

Author SHA1 Message Date
scrawl 2d072aab2d Broken bone references from .kf files are no longer a fatal error (Bug #2687) 10 years ago
scrawl aad8e7b6d0 Light culling fix 10 years ago
scrawl 18f4eaa8dc Preliminary handling for overflowing light lists 10 years ago
scrawl acf9fc2d37 Enable per-frame light list updates (Bug #2638, Bug #2654)
The performance impact isn't so big anymore since the last commit.
10 years ago
scrawl 1d198a5592 Keep the light list StateSet cache for more than one frame 10 years ago
scrawl 07937c741a Improve exception handling when starting a new game from the main menu 10 years ago
scrawl d7a4a9fd66 Create NIF root nodes as Group instead of Transform when possible 10 years ago
scrawl b79ab1a3b8 Fix InverseWorldMatrix bug introduced by last commit 10 years ago
scrawl ec25f1da95 Fix ParticleSystem bug introduced by last commit 10 years ago
scrawl ad46ff7a98 Remove redundant Transform nodes for TriShapes/ParticleSystems with an identity transform 10 years ago
scrawl ab597f672e State the filename in NIF loader warning messages 10 years ago
scrawl 6a788c3462 Minor cleanup 10 years ago
scrawl a5b72a358b Prune empty nodes in RemoveDrawableVisitor
Gets rid of 28 useless transform nodes in base_anim.1st.nif.
10 years ago
scrawl f017fd6860 Reduce includes in animation.hpp 10 years ago
scrawl 9e049894e8 Reduce the number of StateSets created for NIF scene graphs
The Material state is now set on the NiTriShape's node rather than the Geode, thus merged with other state like NiTexturingProperties, etc that are typically attached to the NiTriShape.

Effectively cuts in half the number of StatSets for a NIF file, resulting in big speedup (~10%) in the Cull and Draw phases.
10 years ago
scrawl b204396b57 Minor fix 10 years ago
scrawl 98571148b0 Remove custom license for terrain code
Now that it's no longer a stand-alone component, there's not much point in custom licensing it.
10 years ago
scrawl 412e001edb Fix simulation time reset in OpenCS when opening a new view 10 years ago
scrawl b90fc8ad92 Fix for various Viewer::frame calls resetting the simulationTime 10 years ago
scrawl 9fc2c2e8ee Don't advertise an alpha channel in GraphicsContext::traits (Bug #2677) 10 years ago
scrawl cad18969e3 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/openmw/mwmechanics/aicombat.cpp
	apps/openmw/mwmechanics/aitravel.cpp
10 years ago
scrawl 2476cd4f9a Error message fix 10 years ago
scrawl 195e1a8410 Fix the Viewer's FrameStamp not being set correctly during Engine::frame 10 years ago
Marc Zinnschlag e17f7ac81a Merge remote-tracking branch 'cc9cii/master' 10 years ago
Marc Zinnschlag 0994893bc5 Merge remote-tracking branch 'dteviot/FixRunningInCircles' 10 years ago
scrawl 28caeadef4 Improve error message for not found records 10 years ago
scrawl de98d991b4 Revert "Allow comments (lines starting with # character) and blank lines in openmw.cfg. Should resolve Feature #2535."
Breaks the saving of content= entry order.

This reverts commit 15fe5d88e2.

Conflicts:
	components/config/gamesettings.cpp
10 years ago
scrawl c54a225467 Revert "Allow space characters in front of comments."
This reverts commit 4902c66792.
10 years ago
scrawl 3bfe167bc0 Revert "Fix loop where there was a potential for double entry."
This reverts commit a439f49c4d.
10 years ago
scrawl b7cd62e4de Revert "Remove user preference setting option."
This reverts commit d3b7cf44d3.
10 years ago
scrawl f70250a296 Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/launcher/CMakeLists.txt
	apps/opencs/CMakeLists.txt
	apps/opencs/view/render/worldspacewidget.cpp
	apps/openmw/CMakeLists.txt
	components/CMakeLists.txt
	extern/osg-ffmpeg-videoplayer/CMakeLists.txt
10 years ago
cc9cii 5b6984d8d8 Set modified flag in setData() operations, without which the changes weren't being saved. Should resolve Bug #2656. 10 years ago
Marc Zinnschlag c560f8b8a2 Merge remote-tracking branch 'smbas/fix-regionmap-colors' 10 years ago
cc9cii b81454d226 Fix using wrong bit flag for NPC stats auto-calculation. Also set the corresponding mNpdtType which is used when determining which data structure to save. Should resolve Bug #2668. 10 years ago
Stanislav Bas 650e37dba1 RegionMap uses proper colors 10 years ago
scrawl 89c2a7e26b Fix for possibly missing library on windows 10 years ago
scrawl e13a938896 Add support to build with Qt5 (Task #2665)
Known issue: the render view doesn't work in Qt5. With the switch to OSG around the corner, this isn't worth fixing.
10 years ago
scrawl d4c45efb2b Remove useless #undef's for windows now that we have NOMINMAX flag 10 years ago
scrawl 40eb8b65c7 Revert the travis testing changes 10 years ago
scrawl 4b5c2398a1 Remove QTextCodec::setCodecForCStrings
Not needed, we're using QString::fromUtf8/toUtf8 to handle encodings correctly.
10 years ago
scrawl c04f6cf167 Remove unused code 10 years ago
scrawl 45fcea929a Refactor cmake scripts, reducing the amount of find_package(FFmpeg) 10 years ago
scrawl cf95d3fc35 Refactor cmake scripts, reducing the amount of find_package(Boost) 10 years ago
scrawl 7407bbdac9 Add a function for SDL error handling 10 years ago
scrawl 800bd511f6 Set a sensible value for SDL_GL_DEPTH_SIZE (Bug #2649) 10 years ago
scrawl fc5176dc38 Refactor cmake scripts, reducing the amount of find_package(Qt4) 10 years ago
scrawl d03880fbf0 Compile fix for old boost versions 10 years ago
scrawl 76bdf7a5b7 Add night-eye effect 10 years ago
scrawl 6051c47eef Fix for incorrect QString -> path conversion 10 years ago
scrawl 712cef36b0 Minor cleanup 10 years ago