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26 commits

Author SHA1 Message Date
Jacob Essex
18e4b73a86 Added a more detailed fps counter displaying the triangle and batch count 2012-01-16 15:33:21 +00:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
0695e8d8b2 Move HUD implementation out of the header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf Move StatsWindow class to it's own file. 2011-03-12 10:56:10 +01:00
sergoz
53ac8776ec added box for fps counter and changed font colour to white 2011-02-19 18:55:58 +03:00
sergoz
5132531f73 added fps counter 2011-02-18 17:46:24 +03:00
Jan-Peter Nilsson
6c7f59725f Make StatsWindow use the new WindowBase 2010-11-06 11:29:49 +01:00
Jan-Peter Nilsson
bb212e20f4 Do not store StaticTextPtr in WidgetPtr and use setTextColour 2010-11-06 01:14:29 +01:00
Jan Borsodi
7bfae798e8 Changed indentation of stats window class from 2 spaces and to 4 spaces. 2010-09-18 21:36:16 +02:00
Jan Borsodi
4f296896e1 Moved code for the stats window from the header file and to the cpp file. 2010-09-18 21:34:49 +02:00
Jan Borsodi
001fc0c6e8 The content of the skill list in the stat window is now scrollable with a vertical scroller. 2010-09-18 21:24:05 +02:00
Jan Borsodi
573917f3e1 Removed the need to configure the misc skills, they are now automatically set to any skills not part of the major/minor group. 2010-09-18 19:26:45 +02:00
Jan Borsodi
9a0aea1718 Changed name of function use to set birth sign in stats window. 2010-09-18 18:44:20 +02:00
Jan Borsodi
ccdff570ad Factions now has a rank value in the stats window. 2010-09-18 18:31:13 +02:00
Jan Borsodi
6f1a41c1bd The skill values are now stored in the stats window instead of fetching the current player stats. Values can be set with setValue(). 2010-09-18 18:31:13 +02:00
Jan Borsodi
41ef0bc08f Added possibility to configure stat page to show factions, birth sign as well as reputation and bounty. 2010-09-18 02:24:42 +02:00
Jan Borsodi
9683a7094d Added faction, birth sign, reputation and bounty to stat screen. All values are currently hardcoded. 2010-09-18 01:53:54 +02:00
Jan Borsodi
46e828dbd9 Split code for generating skill list into reusable methods, this makes it easier to add other items to the list. 2010-09-18 01:44:40 +02:00
Jan Borsodi
0868e76ffb Added display of skills in stat window, the skills are configured with MWGui::WindowManager::configureSkills(). 2010-09-18 01:30:23 +02:00
Marc Zinnschlag
8de9619579 Merge commit 'amos/gui-windows' into newchar 2010-09-15 22:20:00 +02:00
Marc Zinnschlag
2527fe92a7 implemented creature/NPC level 2010-09-15 15:32:35 +02:00
Marc Zinnschlag
de04ae0900 class name wasn't displayed correctly 2010-09-15 15:12:42 +02:00
Marc Zinnschlag
fff4bc29f4 store results of character creation and update GUI 2010-09-15 14:33:02 +02:00
Jan Borsodi
b037780a7d Disable the invenory window for now, it's not complete and gives compiler warnings. 2010-09-15 13:15:58 +02:00
Marc Zinnschlag
9dffa75a15 handle name change during character creation 2010-09-15 12:22:06 +02:00
Jan Borsodi
18cdb3cccc Removed prefix from mw_layout.hpp. 2010-09-14 23:26:33 +02:00
Renamed from apps/openmw/mwgui/mw_layouts.hpp (Browse further)