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									 elsid | 2f424f6be2 | Store aStarSearch result to deque | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | 9b3756f8bc | Store path points in deque | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | 925d909fea | Use rbegin | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | fbaa525c6f | Fix warning | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | 4d868bec92 | Use osg::Vec3f to store path nodes in Pathfinder | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | 33dfe284bd | Mark local variables const which one does not change | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 elsid | 0cfdf0c7b6 | Remove unused virtual | 2018-10-13 22:16:20 +03:00 |  | 
				
					
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									 Marc Zinnschlag | b30e309532 | Merged pull request #1967 | 2018-10-13 11:15:45 +02:00 |  | 
				
					
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									 Andrei Kortunov | dad0b78901 | Avoid overflow when handling output characters (bug #4676) | 2018-10-12 20:41:03 +04:00 |  | 
				
					
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									 Capostrophic | 47b1b0ac39 | Re-fix water reflections while making a no-GUI screenshot | 2018-10-10 22:44:26 +03:00 |  | 
				
					
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									 Capostrophic | 4ec727c50b | Disallow to open the journal while settings window is open (bug #4674) | 2018-10-10 18:33:56 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 2d87d1d9d2 | Merged pull request #1959 | 2018-10-10 15:05:29 +02:00 |  | 
				
					
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									 Marc Zinnschlag | d466785aa7 | Merged pull request #1958 | 2018-10-10 15:04:32 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 38a3632be7 | Merged pull request #1960 | 2018-10-10 14:56:51 +02:00 |  | 
				
					
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									 Andrei Kortunov | 5617bb3f0c | Improve pitch factor handling for crossbow animations (bug #4672) | 2018-10-09 11:35:28 +04:00 |  | 
				
					
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									 Andrei Kortunov | e06f0b797a | Replace all NULLs to nullptr | 2018-10-09 10:21:12 +04:00 |  | 
				
					
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									 Capostrophic | 09aecb955c | getSkill usage cleanup (bug #4671) | 2018-10-08 17:06:30 +03:00 |  | 
				
					
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									 Capostrophic | cae2e84ab4 | Trace the player down after enabling collision with TCL (bug #4669) | 2018-10-08 16:15:15 +03:00 |  | 
				
					
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									 Capostrophic | 768c532b8f | Editor: display light source color as a color (bug #4668) | 2018-10-07 19:43:51 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 71f80db886 | Merged pull request #1954 | 2018-10-07 11:25:32 +02:00 |  | 
				
					
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									 Bret Curtis | 585313a71f | Merge pull request #1953 from Capostrophic/animation Fix first person swimming animations | 2018-10-06 14:24:48 +02:00 |  | 
				
					
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									 Capostrophic | 03788edd63 | Fix redundant drag call in instance dragging (bug #4593) | 2018-10-05 18:48:17 +03:00 |  | 
				
					
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									 Capostrophic | 34e45efac3 | Fix first person swimming animations | 2018-10-05 17:29:49 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 503352e840 | Merged pull request #1951 | 2018-10-03 13:23:56 +02:00 |  | 
				
					
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									 Marc Zinnschlag | b410d87aae | Merged pull request #1952 | 2018-10-03 13:19:28 +02:00 |  | 
				
					
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									 Andrei Kortunov | 07ccc5abdb | Remove non-looping effects after rest | 2018-10-01 21:57:13 +04:00 |  | 
				
					
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									 Andrei Kortunov | 3896a2eba6 | Do not use a PartHolder for spell effect node | 2018-10-01 20:18:20 +04:00 |  | 
				
					
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									 Andrei Kortunov | 632045e145 | Improve the 'part has no parents' warning | 2018-10-01 20:18:19 +04:00 |  | 
				
					
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									 Andrei Kortunov | 4dc424036f | Cleanup magic effects, when create a new ActorAnimation | 2018-10-01 20:17:58 +04:00 |  | 
				
					
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									 Capostrophic | 674e33170b | Fix quick key system regressions (bug #4662) | 2018-09-30 21:16:02 +03:00 |  | 
				
					
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									 Marc Zinnschlag | 38758a9555 | Merged pull request #1944 | 2018-09-29 11:16:14 +02:00 |  | 
				
					
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									 Andrei Kortunov | 43c7438e8e | Move WeakCache to components/misc | 2018-09-28 16:47:47 +04:00 |  | 
				
					
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									 Marc Zinnschlag | 33044add97 | Merged pull request #1938 | 2018-09-28 11:31:45 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 3dc15d39e3 | Merged pull request #1936 | 2018-09-28 11:30:13 +02:00 |  | 
				
					
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									 Capostrophic | 2e98cad895 | Fade out sun glare and specularity completely at night start, not sunset start | 2018-09-27 17:34:46 +03:00 |  | 
				
					
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									 Andrei Kortunov | 35abf7367c | Implement wearing priority for editor | 2018-09-27 18:22:17 +04:00 |  | 
				
					
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									 Andrei Kortunov | ac848b0902 | Use male bodyparts as fallback for females in the editor | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 0096951f25 | cleanup | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 676fc48855 | Re-add logic for empty model | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | f43b70d77b | Centralize actor data, simplify logic | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | c1ec926f43 | Workaround inconsistencies with record status changes | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 1518d630ca | Fix issue with body part events not propogating to actors | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 031502b2ab | Reorganize ActorAdapter data, use weak cache for sharing | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 2a9ebac572 | Simplify update logic, update when race parts are changed. | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 1276e0fa9b | Handle changes to race record when rendering actors | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | b2115b60e6 | Fix qt4 build | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 6bece13a32 | Use new Log class for error message | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 97ac0a92dd | Move data handling out of rendering code, equip armor/clothes | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | 6b42f37918 | Handle creatures too | 2018-09-27 13:14:59 +04:00 |  | 
				
					
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									 Kyle Cooley | e2ac392a40 | Move common stuff to scene util, fix errors with 1st person meshes | 2018-09-27 13:14:59 +04:00 |  |