David Cernat
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4f273932af
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
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David Cernat
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32879adc5b
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[General] Allow ObjectTrap to trigger traps, not just disarm them
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2017-05-26 01:28:43 +03:00 |
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David Cernat
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11369f6513
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[General] Implement sending and reading of PlayerTopic packets
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2017-05-24 21:43:34 +03:00 |
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David Cernat
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e6983993c2
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[General] Implement sending and reading of PlayerFaction packets
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2017-05-18 19:27:20 +03:00 |
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David Cernat
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0189dbf916
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[General] Make JournalItem consistent with other packet structs
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2017-05-18 10:32:23 +03:00 |
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David Cernat
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f527fe9ebe
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[General] Add basic integrity check to reading of ActorList packets
Additionally, add newlines to files missing them.
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2017-05-16 14:20:40 +03:00 |
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David Cernat
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05564bd123
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[General] Add basic integrity check to reading of Container packets
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2017-05-14 20:24:06 +03:00 |
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David Cernat
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cc559cf8e2
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[General] Don't send packets for dead LocalActors, to fix Position spam
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2017-05-09 02:47:29 +03:00 |
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David Cernat
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de49f5f175
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[General] Add and use isActor bool for WorldObject
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2017-05-07 03:07:09 +03:00 |
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David Cernat
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9d2c5c3502
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[General] Simplify structure of BaseEvent
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2017-05-06 21:57:29 +03:00 |
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David Cernat
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4d81455020
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[General] Rework and simplify death reasons so they work with NPCs
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2017-05-05 22:16:31 +03:00 |
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David Cernat
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1a699329e5
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[General] Set new BaseActor booleans in corresponding packets
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2017-05-01 20:18:22 +03:00 |
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David Cernat
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730df061b3
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[General] Add hasPositionData and hasStatsDynamicData bools to BaseActor
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2017-05-01 19:44:23 +03:00 |
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David Cernat
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e8e0090b9b
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[General] Use new SimpleCreatureStats struct in BaseActor
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2017-04-30 18:44:59 +03:00 |
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Koncord
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465a05bad0
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[Client] Add ability to look like a creature for the DedicatedPlayers
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2017-04-30 00:18:44 +08:00 |
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David Cernat
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f2e8e14665
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[General] Add shouldSend boolean to mwmp::Attack
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2017-04-19 16:43:58 +03:00 |
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David Cernat
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cc2250815d
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[General] Add packet data for attacks on and by Actors
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2017-04-18 10:03:58 +03:00 |
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David Cernat
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b1a394cd02
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[General] Change chars into bools in mwmp::Attack for clarity
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2017-04-17 19:54:31 +03:00 |
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David Cernat
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a650683bae
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[General] Add and use Target struct in mwmp::Attack
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2017-04-17 18:31:39 +03:00 |
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David Cernat
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9882ceedf3
|
[General] Remove attackerGuid from mwmp::Attack because it is redundant
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2017-04-17 18:03:33 +03:00 |
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David Cernat
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caf5428532
|
[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2397afc6ce
|
[General] Move mwmp::Attack to BaseStructs
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2017-04-17 15:12:11 +03:00 |
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David Cernat
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9f226253d4
|
[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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David Cernat
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f0f0b2dcc9
|
[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
|
ca8fd1aa72
|
[General] Remove ActorHeadRotation packet because it would be too spammy
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2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
|
[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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d2fe777f89
|
[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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10ad5b2a99
|
[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
|
7700b82952
|
[General] Clean up BaseEvent and BaseStructs
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2017-04-10 16:33:07 +03:00 |
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David Cernat
|
7662297334
|
[General] Use ESM::Position to store BaseActor's movement
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2017-04-10 16:32:10 +03:00 |
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David Cernat
|
b6c3830ea0
|
[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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a5d0486c82
|
[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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4f3d05eed2
|
[General] Add ActorList class
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2017-04-09 10:50:35 +03:00 |
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David Cernat
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b8ca2382c7
|
[General] Remove variables that are not going to be used in ActorFrame
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2017-04-08 11:27:08 +03:00 |
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David Cernat
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d3f3fb5d05
|
[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
|
d829d219c3
|
[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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David Cernat
|
d24cde16dd
|
[General] Add simple BaseActor and LocalActor classes
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2017-04-05 12:52:27 +03:00 |
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David Cernat
|
2bd81c3de0
|
[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
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Koncord
|
1d2a6d9056
|
[Server] Rename dontRead to avoidReading
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2017-04-03 06:44:14 +08:00 |
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Koncord
|
4daf471874
|
[General] Add dontRead flag
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2017-04-03 06:13:00 +08:00 |
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Koncord
|
48a59cf9e9
|
[General] Add new class BasePacketProcessor
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2017-04-01 02:33:03 +08:00 |
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David Cernat
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e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
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2017-02-27 23:01:33 +02:00 |
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Koncord
|
059043fea9
|
[General] Change signature of BaseEvent::action
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2017-02-23 15:16:28 +08:00 |
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David Cernat
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a4526605a6
|
[General] Remove goldValue from ContainerItem because it is never useful
|
2017-02-20 12:31:11 +02:00 |
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David Cernat
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4f2b88df8a
|
[General] Remove owner var from ContainerItem because it is always empty
|
2017-02-18 23:59:02 +02:00 |
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David Cernat
|
3b604a432e
|
[General] Restructure ID_CONTAINER to allow multiple containers at once
|
2017-02-15 20:14:25 +02:00 |
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David Cernat
|
c8cbfbef62
|
[General] Sketch out server requests to players for container data
|
2017-02-14 19:31:56 +02:00 |
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