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81 commits

Author SHA1 Message Date
Nelsson Huotari
313e895912 [OpenMW-CS] Cube and sphere instance selection 2021-01-09 21:35:07 +00:00
Andrei Kortunov
8084a336b5 Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
Alexei Dobrohotov
53f91a3aa5
Merge pull request #3018 from akortunov/emplace
Use emplace_back instead of push_back
2020-11-01 01:58:56 +03:00
Andrei Kortunov
065ed5138e Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
Andrei Kortunov
8ca3c3b123 Mark overrided methods by override keyword 2020-10-16 22:18:54 +04:00
Bret Curtis
8a8107e837 as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
Andrei Kortunov
84979fa8b7 Move VisMask to components 2020-02-16 16:03:35 +04:00
Nelsson Huotari
2d34b63b0b Fix logic of land loading when no cell, land or landdata. Fix also draw. 2019-10-22 21:26:55 +03:00
Nelsson Huotari
dc7dc93320 Remove unused functions, improve formatting, handle terrain edit click 2019-10-22 21:26:55 +03:00
Nelsson Huotari
16138fc896 Transient land shape editing 2019-10-22 21:25:10 +03:00
Andrei Kortunov
ee4ca87352 Traverse child nodes of cell node in the editor (bug #4654) 2018-09-26 23:13:18 +04:00
Kyle Cooley
25d4a0370f Changes to land data access in tables, also update Land once per frame in scene view. 2017-09-09 15:37:52 -04:00
Kyle Cooley
d030b595f8 Fix potential segfault, cleanup, get rid of warnings. 2017-09-09 11:48:13 -04:00
Kyle Cooley
2eacc2f093 Changes to land creation, add ability to specifically clear terrain cache 2017-09-08 14:37:03 -04:00
Kyle Cooley
ab607f3028 Tweaks to land loading, land cloning, terrain signals, placeholder land update handling 2017-09-08 00:51:46 -04:00
Kyle Cooley
42b948dffe Fix pathgrid segfault 2017-08-23 11:35:26 -04:00
Kyle Cooley
d3d04171f9 Fix seg fault, undo changes BsaArchive 2017-08-22 15:06:56 -04:00
Kyle Cooley
979b0d7211 Code cleanup and more cache clearing 2017-08-21 18:58:38 -04:00
Kyle Cooley
3b9326d238 Clear terrain cache and reload terrain 2017-08-20 22:34:41 -04:00
Kyle Cooley
d4a722067d Reload water 2017-08-20 20:55:56 -04:00
Kyle Cooley
5950b26912 Update scene assets 2017-08-19 19:36:45 -04:00
Ewan Higgs
38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 2017-06-09 16:49:25 +02:00
scrawl
14225a42c6 Remove unused pointer to IncrementalCompileOperation 2017-03-14 19:27:55 +01:00
scrawl
5eff286c71 Use separate node mask and parent for CompositeMapRenderer to allow the loading screen to pre compile composite maps. 2017-03-14 19:27:55 +01:00
scrawl
5fb854036d Use a forward declaration to avoid having to workaround Qt MOC
Don't think that guard was still needed, but a forward declaration is better anyways.
2017-03-14 19:27:55 +01:00
Allofich
1c54f54ab8 Fix shadowing warnings 2016-10-15 00:12:46 +09:00
Aesylwinn
5674e0da24 Render water in editor. 2016-08-04 23:01:43 -04:00
Aesylwinn
1781aaaa27 Drag indicator. 2016-05-18 12:17:26 -04:00
Aesylwinn
a3363bc098 Fix and simplify pathgrid update handling, only recreate geometry
once per frame, and a few naming changes.
2016-05-16 21:06:55 -04:00
Aesylwinn
6fbc10dbba Add ability to get cell, pathgrid, and ability to add nodes.
Also missing include.
2016-05-16 17:20:07 -04:00
Aesylwinn
9f7c8d559c Add focus requirement for context menu. 2016-05-16 17:16:15 -04:00
Aesylwinn
32ba5bf8b8 Initial pathgrid editting, support for selection and movement. 2016-05-12 19:35:49 -04:00
Aesylwinn
14ae232938 Remove now unnecessary factory class.
It was originally used for storing normals, but that functionality
was removed.
2016-05-03 16:13:23 -04:00
Aesylwinn
1f902ff069 Remove code duplication. 2016-05-03 16:13:11 -04:00
Aesylwinn
642b1d0273 Add mask. 2016-05-03 03:29:39 -04:00
Aesylwinn
8d95b63180 Add pathgrid rendering to opencs 2016-05-02 22:10:43 -04:00
Aesylwinn
7fbcc47b15 Add pathgrid modified signals. 2016-05-02 22:08:49 -04:00
Aesylwinn
933504dbd0 Revert "Pathgrid rendering v2"
This reverts commit 4dee9604bb.
2016-05-02 15:37:08 -04:00
Aesylwinn
4dee9604bb Pathgrid rendering v2 2016-05-02 06:29:56 -04:00
Marc Zinnschlag
6a2fe564ef Merge branch 'master' into move 2016-03-11 12:47:33 +01:00
Marc Zinnschlag
1240e0c716 cancel instance move on drag abort 2016-03-04 15:19:26 +01:00
Aesylwinn
7fb6807e65 cell border markers 2016-03-02 15:02:06 -05:00
Marc Zinnschlag
a19ac72215 render marker 2016-03-01 15:48:34 +01:00
Marc Zinnschlag
6f619ea85f Merge branch 'master' into move
Conflicts:
	apps/opencs/view/render/object.cpp
2016-03-01 12:17:53 +01:00
Rob Cutmore
d60786b5da Do not show cell markers for interior cells 2016-02-26 07:42:05 -05:00
Marc Zinnschlag
dececf6c38 instance moving via drag in 3D scenes 2016-02-16 16:02:29 +01:00
Rob Cutmore
25744aaadd Update cell marker appearance
- Added bounding box around marker text. Box is black when cell exists
  otherwise it is red.

- Changed format of marker text.

- Changed marker text's pivot point to be at center of text.
2016-02-14 10:28:41 -05:00
Rob Cutmore
a34a08c212 Render cell markers
Adds rendering of cell markers. Markers are displayed at center of
cell and contain cell's coordinates.
2016-02-07 13:52:18 -05:00
Marc Zinnschlag
1d0ef97bf6 added select all of same ID item to selection mode button menu 2016-01-26 11:31:37 +01:00
Marc Zinnschlag
790367b980 fixed object removal via setting state to delete 2016-01-25 16:12:20 +01:00