Andrei Kortunov
33b8233887
Validate GUI scaling and place it to the launcher
4 years ago
Bret Curtis
21a235f173
Merge pull request #3065 from akortunov/master
...
Move container unresolving to the separate method
4 years ago
Andrei Kortunov
db1428de18
Move container unresolving to the separate method
4 years ago
Bret Curtis
4f72fa2615
Merge pull request #3063 from akortunov/master
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Code cleanup, part 2
4 years ago
Andrei Kortunov
e2ccd1712a
Merge branch 'remove_bogus_warning' into 'master'
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Remove bogus warning (#5952 )
See merge request OpenMW/openmw!741
4 years ago
fredzio
9d8fcec642
Remove bogus warning. It is a normal situation for projectiles to be
...
in-flight after the caster is gone.
4 years ago
Andrei Kortunov
016a1d45df
Remove outdated field - remnant from earlier implementation
4 years ago
Andrei Kortunov
0c7ddd3938
Remove redundant qualifiers
4 years ago
Andrei Kortunov
ac347810ca
Fix uninitialized field in the mouse event
4 years ago
Andrei Kortunov
bce6effe95
Fix uninitialized variables in the LightManager
4 years ago
Andrei Kortunov
e309f75938
Join variables declaration and usage
4 years ago
Andrei Kortunov
5f6f2c15b1
An another attempt to suppress Coverity warning about mkstemp
4 years ago
Andrei Kortunov
388573cf60
Fix uninitialized fields in the essimporter
4 years ago
Andrei Kortunov
696cf9ab05
Extend variables range to avoid integer overflow
4 years ago
psi29a
fcb3fffb9a
Merge branch 'fix_find_path_freeze' into 'master'
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Fix freezes in pathfinding (#5954 )
See merge request OpenMW/openmw!740
4 years ago
elsid
0fae6d9a0a
Add walk and swim flags when corresponding speed is positive
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This allows to avoid finding path over area that will should have infinite
cost (area_cost = area_cost_factor / area_speed).
4 years ago
elsid
3c4a9069ae
Do not use infinite area cost
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Division by zero causes float value to be infinite. When infinite cost is
multiplied by zero distance the result is NaN. After this pathfinding algorithm
state is broken.
4 years ago
psi29a
a77e1f1812
Merge branch 'coverity_upload' into 'master'
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`cd` into the build directly to upload coverity logs
See merge request OpenMW/openmw!739
4 years ago
jvoisin
c6fa75c4ac
`cd` into the build directly to upload coverity logs
4 years ago
psi29a
f1cfdafd4d
Merge branch 'why_are_the_christmas_lights_still_up' into 'master'
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Remove 8 light limit and add configurable lighting enhancements
See merge request OpenMW/openmw!618
4 years ago
glassmancody.info
531a6e1979
Code review fixes, remove implicit GLSL casts
4 years ago
glassmancody.info
582f7b52cf
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
92033bca64
Fixed error in calculating viewspace sun dir, minor cleanup
4 years ago
glassmancody.info
9e80091aff
clear up force shaders and make it less convoluted
4 years ago
glassmancody.info
8ce65232ff
fix race condition with sun uniform
4 years ago
glassmancody.info
b7adb9d088
use true default settings
4 years ago
glassmancody.info
d4e7d25d14
Make life not suck for whoever wants to edit lighting shaders
4 years ago
glassmancody.info
eecb9886a9
Shader cleanup, fix indicies
4 years ago
glassmancody.info
16f80ec6f3
Update settings when using fallback
4 years ago
glassmancody.info
4ba473b684
Finalize settings, torch fix
4 years ago
glassmancody.info
71c30a31df
in-game settings, some require restart
4 years ago
glassmancody.info
3d713e8602
Fix incorrect minimum ambient
4 years ago
glassmancody.info
280fd2b162
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
71f7f30c0b
Don't break NV shaders
4 years ago
glassmancody.info
157717693a
Changelog entry
4 years ago
glassmancody.info
d195602a9d
Switch to shared layout, some rewording
4 years ago
glassmancody.info
cc31e1eea1
Ambient luminance threshold setting
4 years ago
glassmancody.info
690995988b
More formatting, OpenCS cells are unbroken
4 years ago
glassmancody.info
142c6d2993
Enable groundcover lighting for non FFP
4 years ago
glassmancody.info
08b5681284
Missed redundant formatting changes
4 years ago
glassmancody.info
328ec85757
Code review cleanup, add setting documentation
4 years ago
glassmancody.info
24454a1698
Switch to integer, uint not reliable in GLSL 120
4 years ago
glassmancody.info
ec27e60284
Cutoff conditional in light shader
4 years ago
glassmancody.info
05a5cee132
Brighter point lights and light fade
4 years ago
glassmancody.info
7370acdf54
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
43ac32921c
Rewrite, support different lighting methods
4 years ago
glassmancody.info
9d9074c244
Add shared UBO
4 years ago
glassmancody.info
c5ea966f24
Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up
4 years ago
glassmancody.info
dda735c54a
initial commit
4 years ago
psi29a
0a6ef9c1bd
Merge branch 'swim_when_follow' into 'master'
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Allow actors to find path over water surface (#5943 )
See merge request OpenMW/openmw!731
4 years ago