scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4acfe1a7e4 
								
							 
						 
						
							
							
								
								Move cleanupSummonedCreature to the mechanics manager (Bug  #3439 )  
							
							
							
						 
						
							2016-06-12 02:43:33 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d05603c7fe 
								
							 
						 
						
							
							
								
								Directly apply On Target 'When Strikes' enchantments instead of launching a projectile ( Fixes   #3212 )  
							
							
							
						 
						
							2016-02-22 19:42:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d38bb42d 
								
							 
						 
						
							
							
								
								Fix clang analyzer warnings  
							
							
							
						 
						
							2016-02-16 19:17:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								832eaae27b 
								
							 
						 
						
							
							
								
								Do not apply effects with CasterLinked flag when there is no valid caster  
							
							
							
						 
						
							2016-02-01 22:57:08 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4e6a60672d 
								
							 
						 
						
							
							
								
								When a spell explodes on an actor do not apply it to that actor twice ( Fixes   #3142 )  
							
							
							
						 
						
							2016-01-12 00:40:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								689dea4cb3 
								
							 
						 
						
							
							
								
								Add instant spell effects to the actor's magic effect list  
							
							... 
							
							
							
							Via http://forum.openmw.org/viewtopic.php?f=2&t=3212&start=20#p36208  
							
						 
						
							2015-12-17 19:49:37 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								34f48d63f3 
								
							 
						 
						
							
							
								
								Apply spell absorption once per effect ( Fixes   #2942 )  
							
							
							
						 
						
							2015-12-09 00:35:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								783594033a 
								
							 
						 
						
							
							
								
								Optimize MWMechanics::Spells  
							
							... 
							
							
							
							Use pointers as map keys instead of string IDs. Resolves a nasty performance bottleneck on functions like hasCommonDisease() that previously had to look up all contained spells from the ESM store on every call. hasCommonDisease() is called hundreds of times per frame by the AI target update since it's used to calculate target disposition.
The total cost of hasCommonDisease() was 2.7% of the frame loop, now it's negligible. 
							
						 
						
							2015-11-27 01:07:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								7b6fe149f2 
								
							 
						 
						
							
							
								
								getSpellSuccessChance return 0 for used powers ( Fixes   #2944 )  
							
							
							
						 
						
							2015-10-05 15:41:43 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								a52b947efe 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'dteviot/MagicEffectsRefactorDraft3'  
							
							
							
						 
						
							2015-08-23 12:11:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								5dd0ad6841 
								
							 
						 
						
							
							
								
								Fixed rest of travis errors.  
							
							
							
						 
						
							2015-08-21 22:41:31 +12:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								77a1d947cc 
								
							 
						 
						
							
							
								
								extracted MWMechanics::getPlayer()  
							
							
							
						 
						
							2015-08-21 21:12:39 +12:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								85bc41dedb 
								
							 
						 
						
							
							
								
								replaced FLT_MAX with numeric_limits.  
							
							
							
						 
						
							2015-08-21 19:34:28 +12:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								0ee7407101 
								
							 
						 
						
							
							
								
								extracted common sub-expressions.  
							
							
							
						 
						
							2015-08-20 18:17:02 +12:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d76fb2d266 
								
							 
						 
						
							
							
								
								Apply disintegrate only to weapons and armor ( Fixes   #2853 )  
							
							
							
						 
						
							2015-08-14 13:38:39 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								1e18a73b1c 
								
							 
						 
						
							
							
								
								Don't play magic effect sounds & visual effects for unsuitable targets ( Fixes   #2811 )  
							
							
							
						 
						
							2015-08-13 17:08:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								211deeb63e 
								
							 
						 
						
							
							
								
								Don't attempt to lock or unlock unsuitable objects ( Fixes   #2826 )  
							
							
							
						 
						
							2015-08-13 17:08:21 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								278a078e9d 
								
							 
						 
						
							
							
								
								Unify magic effect tick functions  
							
							... 
							
							
							
							- Removes duplicated code
- Handle some zero-duration instant effects that were not handled before (disintegrate, sun damage, elemental damage) 
							
						 
						
							2015-07-18 20:39:45 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								974fda5bde 
								
							 
						 
						
							
							
								
								Merge branch 'master' of  https://github.com/OpenMW/openmw  into osg  
							
							... 
							
							
							
							Conflicts:
	extern/sdl4ogre/sdlwindowhelper.cpp 
							
						 
						
							2015-06-03 03:18:29 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de8e5f0db1 
								
							 
						 
						
							
							
								
								Restore projectiles  
							
							
							
						 
						
							2015-06-01 21:41:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fd50be0fb8 
								
							 
						 
						
							
							
								
								Restore various gameplay  
							
							
							
						 
						
							2015-05-30 01:00:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d1b6289cad 
								
							 
						 
						
							
							
								
								Don't teleport followers when using teleportation spells  
							
							
							
						 
						
							2015-05-22 19:57:02 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8c810e3620 
								
							 
						 
						
							
							
								
								Move rng to components  
							
							
							
						 
						
							2015-04-22 17:58:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c92592493e 
								
							 
						 
						
							
							
								
								OpenMW: create a window and render the starting cell(s)  
							
							
							
						 
						
							2015-04-12 15:38:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4e69e7cc0f 
								
							 
						 
						
							
							
								
								OpenMW compiles and runs w/o render window  
							
							
							
						 
						
							2015-04-01 17:02:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								3f28634d1f 
								
							 
						 
						
							
							
								
								consolidate random number logic  
							
							... 
							
							
							
							Note, I suspect Rng::rollClosedProbability() is not needed.  The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion. 
							
						 
						
							2015-03-15 14:07:47 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3879ce6ac1 
								
							 
						 
						
							
							
								
								Get rid of "player" string checks ( Fixes   #2216 )  
							
							
							
						 
						
							2015-03-11 23:07:39 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								ca8c8c6aa4 
								
							 
						 
						
							
							
								
								fixing MSVC 2013 warning C4244: & C4305  
							
							... 
							
							
							
							conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data 
							
						 
						
							2015-03-08 17:42:07 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								45b6538820 
								
							 
						 
						
							
							
								
								fixed MSVC 2013 warning C4800  
							
							... 
							
							
							
							forcing value to bool 'true' or 'false' 
							
						 
						
							2015-03-06 23:19:57 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a653716e2c 
								
							 
						 
						
							
							
								
								Fix for damage/restore effects using the instant apply path when they have a duration  
							
							
							
						 
						
							2015-03-01 22:22:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f82751422d 
								
							 
						 
						
							
							
								
								Fix constant effect restore enchantments being applied incorrectly ( Fixes   #2408 )  
							
							
							
						 
						
							2015-02-28 16:31:22 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								77bb77b367 
								
							 
						 
						
							
							
								
								Fix for instant restore effects ( Fixes   #2392 )  
							
							
							
						 
						
							2015-02-23 19:07:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									dteviot 
								
							 
						 
						
							
							
							
							
								
							
							
								8d7de7d1ec 
								
							 
						 
						
							
							
								
								Telekinesis allows safe opening of traps ( Fixes   #1916 )  
							
							... 
							
							
							
							When trap activated at beyond normal activation distance, assume telekinesis used and detonate trap at trapped object's location.
Also some minor code refactoring of spellcasting.
1. Corrected parameter passed to explodeSpell().
2. For loop now correctly does an early exit.
3. Removed duplicated tests. 
							
						 
						
							2015-02-17 22:14:25 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								378e91545d 
								
							 
						 
						
							
							
								
								Fix Tribunal/BM summon effects not working  
							
							
							
						 
						
							2015-01-23 15:34:47 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								38a413a483 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							
							
						 
						
							2015-01-07 20:22:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								13c5bd5cc2 
								
							 
						 
						
							
							
								
								Enchanting: fix skill-based cast cost bonus being applied twice  
							
							
							
						 
						
							2015-01-07 04:41:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								992b87ea44 
								
							 
						 
						
							
							
								
								Reset existing summons when the spell is re-casted ( Fixes   #2135 )  
							
							
							
						 
						
							2015-01-06 16:11:10 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f267497c03 
								
							 
						 
						
							
							
								
								Allow separate summoned creature instances for each spell ID ( Fixes   #2194 )  
							
							
							
						 
						
							2015-01-06 16:11:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								31f6ccdf4d 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'internecine/bug2031'  
							
							
							
						 
						
							2015-01-06 09:43:59 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								e1fdcb608e 
								
							 
						 
						
							
							
								
								Fixed incorrect index  
							
							
							
						 
						
							2015-01-06 15:00:24 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								a7a3ab0c78 
								
							 
						 
						
							
							
								
								Fixed instant negative dynamic stat changes being applied as positive  
							
							
							
						 
						
							2015-01-01 21:26:09 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								363d1f9207 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master'  
							
							
							
						 
						
							2014-12-30 23:01:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								de9d347018 
								
							 
						 
						
							
							
								
								Fix on touch area effect spells ( Fixes   #2233 )  
							
							
							
						 
						
							2014-12-28 01:51:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								5f9540318a 
								
							 
						 
						
							
							
								
								Fixed incorrect indexes  
							
							
							
						 
						
							2014-12-27 19:49:14 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								a87fe71ddf 
								
							 
						 
						
							
							
								
								Added a helper function to handle dynamic stat changes  
							
							
							
						 
						
							2014-12-27 19:46:54 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f931ba2efc 
								
							 
						 
						
							
							
								
								Fix some static analysis issues (coverity)  
							
							
							
						 
						
							2014-12-24 15:45:12 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexander "Ace" Olofsson 
								
							 
						 
						
							
							
							
							
								
							
							
								462b41a3a8 
								
							 
						 
						
							
							
								
								Missing files, aka; Why you shouldn't stresscommit  
							
							
							
						 
						
							2014-12-19 11:26:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								edc51ab768 
								
							 
						 
						
							
							
								
								Removed debug output  
							
							
							
						 
						
							2014-11-05 15:26:13 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Internecine 
								
							 
						 
						
							
							
							
							
								
							
							
								6741fbe7a9 
								
							 
						 
						
							
							
								
								Fixes bug  #2031  
							
							
							
						 
						
							2014-11-05 15:22:44 +13:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8cb09e89ed 
								
							 
						 
						
							
							
								
								Make spells cast by scripts always succeed ( Fixes   #1993 )  
							
							
							
						 
						
							2014-10-12 17:18:27 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								744c56943a 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'jordan-ayers/topic/misc-cleanup'  
							
							
							
						 
						
							2014-10-07 18:03:25 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5c3bc6563b 
								
							 
						 
						
							
							
								
								Fix divisions by zero in normalizedEncumbrance  
							
							
							
						 
						
							2014-10-05 15:50:01 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Jordan Ayers 
								
							 
						 
						
							
							
							
							
								
							
							
								663647bee8 
								
							 
						 
						
							
							
								
								Simplify getEffectMultiplier.  
							
							... 
							
							
							
							Both return cases were same, except for some overflow conditions. 
							
						 
						
							2014-10-04 15:28:58 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								56cd0da522 
								
							 
						 
						
							
							
								
								Fix potential infinite recursion when an area effect spell is reflected ( Fixes   #1896 )  
							
							
							
						 
						
							2014-09-09 04:44:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								58945c557a 
								
							 
						 
						
							
							
								
								Add sound for casting enchanted item with insufficent charge ( Fixes   #1857 )  
							
							
							
						 
						
							2014-08-30 02:47:35 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									MiroslavR 
								
							 
						 
						
							
							
							
							
								
							
							
								fc789265e2 
								
							 
						 
						
							
							
								
								Spells that always succeed should not increase your skill when you cast them  
							
							
							
						 
						
							2014-08-24 20:36:31 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								d8943aef2f 
								
							 
						 
						
							
							
								
								Encapsulate magic effect magnitude (Feature  #1489 )  
							
							
							
						 
						
							2014-08-17 03:58:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2bfcec53bf 
								
							 
						 
						
							
							
								
								Don't show sMagicInvalidTarget for soultrap on NPCs ( Fixes   #1762 )  
							
							... 
							
							
							
							Note the message was accurate, since NPCs can't be soultrapped. Maybe vanilla doesn't show it to not spam the screen with message boxes when attacking with a "soultrap on strike" weapon... 
							
						 
						
							2014-08-06 20:13:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								175cc98e64 
								
							 
						 
						
							
							
								
								Make magic effects with no corresponding resistance attribute unresistable ( Fixes   #1727 )  
							
							
							
						 
						
							2014-07-31 01:14:44 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								78bd516ab4 
								
							 
						 
						
							
							
								
								Show sMagicInvalidTarget for an invalid soultrap target ( Fixes   #1728 )  
							
							
							
						 
						
							2014-07-30 15:26:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5349699172 
								
							 
						 
						
							
							
								
								Only show "target resists magic" message for spells cast by player  
							
							
							
						 
						
							2014-07-28 17:54:48 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								90b2709d6c 
								
							 
						 
						
							
							
								
								Allow absorption of non-harmful spells ( Fixes   #1693 )  
							
							... 
							
							
							
							Also fix absorption being calculated for each effect rather than the whole spell. 
							
						 
						
							2014-07-25 19:56:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6d794dac69 
								
							 
						 
						
							
							
								
								Add missing messagebox for spell lock and unlock success  
							
							
							
						 
						
							2014-07-20 17:09:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								20a0040bdb 
								
							 
						 
						
							
							
								
								Apply elemental shield magnitude to element resistance ( Closes   #1121 )  
							
							
							
						 
						
							2014-07-16 10:58:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								479f248c1d 
								
							 
						 
						
							
							
								
								Use spell effect range type, not base effect (applied to spellcasting code)  
							
							
							
						 
						
							2014-07-12 18:53:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e95483c40f 
								
							 
						 
						
							
							
								
								Fix crash for on target spells cast by non-actors ( Fixes   #1529 )  
							
							
							
						 
						
							2014-06-18 16:57:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								fe1e6a2719 
								
							 
						 
						
							
							
								
								Make Weakness effects apply to all subsequent effects within the same spell ( Fixes   #1150 )  
							
							
							
						 
						
							2014-06-18 16:57:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								039398c8ae 
								
							 
						 
						
							
							
								
								Basic RefData and CellRef change tracking  
							
							... 
							
							
							
							Wrapped item charge handling in getItemHealth function 
							
						 
						
							2014-05-25 14:30:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								e5a21aca53 
								
							 
						 
						
							
							
								
								Refactor projectiles to no longer use MW-objects  
							
							
							
						 
						
							2014-05-16 13:33:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								2f13a17a39 
								
							 
						 
						
							
							
								
								Add some more safety checks to spellcasting  
							
							
							
						 
						
							2014-05-15 09:54:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a609dc5674 
								
							 
						 
						
							
							
								
								Fix exception when getting hit by a trap  
							
							
							
						 
						
							2014-05-15 09:54:10 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								9052cc4a57 
								
							 
						 
						
							
							
								
								Savegame: store ActiveSpells  
							
							
							
						 
						
							2014-05-14 23:54:15 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dfacf8c044 
								
							 
						 
						
							
							
								
								Change ActiveSpells to use ActorId  
							
							
							
						 
						
							2014-05-14 07:14:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								99b4bc721b 
								
							 
						 
						
							
							
								
								Don't attempt to inflict spells on dead actors  
							
							
							
						 
						
							2014-05-14 05:37:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6c7b3074f5 
								
							 
						 
						
							
							
								
								Fix self-defense for creatures when attacked with a spell  
							
							
							
						 
						
							2014-05-14 05:31:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thoronador 
								
							 
						 
						
							
							
							
							
								
							
							
								1b8c975d5b 
								
							 
						 
						
							
							
								
								minor performance improvements in apps/openmw  
							
							... 
							
							
							
							Checking for emptiness using size() might be inefficient, because
it can take linear time, while empty() is guaranteed to take only
constant time.
For non-primitive types, postfix ++ operators are inefficient
compared to prefix ++ operators, because post-increment usually
involves keeping a copy of the previous value around. 
							
						 
						
							2014-04-27 19:10:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								04964595ef 
								
							 
						 
						
							
							
								
								Fixes   #1270 ,  Fixes   #1201 : Update active weapon/spell icons every frame  
							
							
							
						 
						
							2014-04-26 16:44:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								f6deca7c80 
								
							 
						 
						
							
							
								
								Fixed various issues caused by late-night coding. Also added "unlock" message to unlocked doors  
							
							
							
						 
						
							2014-04-23 13:02:51 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								61341d4206 
								
							 
						 
						
							
							
								
								Removed mLocked, kept it as "Negative lock level means unlocked"  
							
							
							
						 
						
							2014-04-23 10:00:18 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thomas 
								
							 
						 
						
							
							
							
							
								
							
							
								cac8e52154 
								
							 
						 
						
							
							
								
								Seperated locked and lock level, to allow for relocking doors to previous lock level.  
							
							... 
							
							
							
							The data is stored in the esm as -lockLevel if unlocked; lockLevel if locked. While not tested, it should not present any problems. 
							
						 
						
							2014-04-23 05:12:07 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4625adfb7f 
								
							 
						 
						
							
							
								
								Fix typo in a condition.  
							
							
							
						 
						
							2014-04-18 11:43:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								12de0afb03 
								
							 
						 
						
							
							
								
								Feature  #50 : Spawn projectiles  
							
							... 
							
							
							
							Fix a bug in copyObjectToCell.
Make actor rotations more consistent. 
							
						 
						
							2014-03-08 01:31:27 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								367919200f 
								
							 
						 
						
							
							
								
								moved CellRefList into a separate file  
							
							
							
						 
						
							2014-02-23 20:11:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								7693f712bc 
								
							 
						 
						
							
							
								
								started making CellStore into a proper class; encapsulated mCell member  
							
							
							
						 
						
							2014-02-21 11:35:46 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Emanuel Guevel 
								
							 
						 
						
							
							
							
							
								
							
							
								6a4820c0f7 
								
							 
						 
						
							
							
								
								Show a message when the player attempts to cast a disabled spell  
							
							
							
						 
						
							2014-02-11 14:52:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea7e0abdc2 
								
							 
						 
						
							
							
								
								Move WhenStrikes skill success to a more appropriate place  
							
							
							
						 
						
							2014-01-29 15:37:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								851a7d5014 
								
							 
						 
						
							
							
								
								Feature  #957 : Handle area effects for "on touch" range  
							
							
							
						 
						
							2014-01-21 12:30:15 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								525ce2f042 
								
							 
						 
						
							
							
								
								Some cleanup - move definitions to implementation file  
							
							
							
						 
						
							2014-01-18 10:52:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f78b846f9e 
								
							 
						 
						
							
							
								
								Handle CasterLinked magic effect flag  
							
							
							
						 
						
							2014-01-12 10:21:49 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								44b2380874 
								
							 
						 
						
							
							
								
								Closes   #947 : Decrease fatigue when running, swimming and attacking  
							
							
							
						 
						
							2014-01-11 22:28:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								dddc0979a2 
								
							 
						 
						
							
							
								
								Fix another fatigue cap issue  
							
							
							
						 
						
							2014-01-11 22:28:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3896c88403 
								
							 
						 
						
							
							
								
								Use VFX_DefaultCast / VFX_DefaultHit if the magic effect does not specify any  
							
							
							
						 
						
							2014-01-11 05:58:05 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								909494ff35 
								
							 
						 
						
							
							
								
								Implement Assault crimes. In other words, NPCs now fight back!  
							
							
							
						 
						
							2014-01-11 03:08:16 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf36515d5 
								
							 
						 
						
							
							
								
								Implement Trespassing crime  
							
							
							
						 
						
							2014-01-10 21:26:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6f9113fe88 
								
							 
						 
						
							
							
								
								Add preliminary implementation of PayFine, PayFineThief and GoToJail instructions  
							
							
							
						 
						
							2014-01-09 01:49:58 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								098f9712f1 
								
							 
						 
						
							
							
								
								Add getPlayerPtr() utility method. Reduces dependencies a lot.  
							
							
							
						 
						
							2014-01-08 18:39:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								557652112f 
								
							 
						 
						
							
							
								
								Show the target HP bar also when casting a heal effect (same as MCP)  
							
							
							
						 
						
							2014-01-04 04:21:44 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								366801f3d5 
								
							 
						 
						
							
							
								
								Implement explodeSpell instruction (like Cast, with caster = target)  
							
							
							
						 
						
							2014-01-03 04:44:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b42240be6d 
								
							 
						 
						
							
							
								
								Implement Damage/restore skill/attribute effects. Use dedicated classes for skill and attribute values (instead of Stat<T>) since there are some important differences.  
							
							
							
						 
						
							2014-01-03 03:48:43 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								299690631f 
								
							 
						 
						
							
							
								
								Implement SoulTrap magic effect  
							
							
							
						 
						
							2014-01-02 21:21:28 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								596e0c8a49 
								
							 
						 
						
							
							
								
								Correct Dispel effect (use magnitude as chance)  
							
							
							
						 
						
							2014-01-02 20:15:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								8e5cae1081 
								
							 
						 
						
							
							
								
								Implement mark/recall magic effects  
							
							
							
						 
						
							2014-01-01 17:06:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								69ba8a40bf 
								
							 
						 
						
							
							
								
								Fix weird formatting added during the merge  
							
							
							
						 
						
							2014-01-01 16:13:20 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								b3cd10dbea 
								
							 
						 
						
							
							
								
								Remove redundant setTeleported calls  
							
							
							
						 
						
							2014-01-01 15:18:25 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								c3482b6f24 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'scrawl/master'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwmechanics/spellcasting.cpp 
							
						 
						
							2014-01-01 15:05:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Marc Zinnschlag 
								
							 
						 
						
							
							
							
							
								
							
							
								5fa9aa5d1e 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'lgro/issue417_apply_weather_instantly_when_teleporting'  
							
							... 
							
							
							
							Conflicts:
	apps/openmw/mwworld/weather.cpp
	apps/openmw/mwworld/worldimp.cpp 
							
						 
						
							2014-01-01 14:57:14 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								ea3b88951a 
								
							 
						 
						
							
							
								
								Implement divine/almsivi intervention magic effects  
							
							
							
						 
						
							2014-01-01 02:22:11 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lukasz Gromanowski 
								
							 
						 
						
							
							
							
							
								
							
							
								e9844e1b37 
								
							 
						 
						
							
							
								
								Fixes   #417 : Apply weather instantly when teleporting  
							
							... 
							
							
							
							Changed teleporting detection from "position tracking" to manually
setting "teleportation" flag ( player->setTeleported(true) ).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> 
							
						 
						
							2013-12-31 20:40:23 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								5054d8e6c1 
								
							 
						 
						
							
							
								
								Bug  #1055 : Check power use and mana before starting cast animation  
							
							
							
						 
						
							2013-12-26 22:06:13 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								076cc9230b 
								
							 
						 
						
							
							
								
								First try at handling target magic  
							
							
							
						 
						
							2013-11-28 17:31:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								14c9a4e1d3 
								
							 
						 
						
							
							
								
								Cap enchantment casting cost to 1 as displayed in enchanting window. Display current enchantment charge in spell window.  
							
							
							
						 
						
							2013-11-23 23:12:54 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								4aa9f3bcef 
								
							 
						 
						
							
							
								
								Don't set the enchanted item in HUD for "WhenStrikes" enchantments  
							
							
							
						 
						
							2013-11-23 22:48:56 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								bf153e1c8e 
								
							 
						 
						
							
							
								
								Fix bug applying instant effects  
							
							
							
						 
						
							2013-11-21 00:41:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								f3ff2e4260 
								
							 
						 
						
							
							
								
								Handle Unreflectable flag  
							
							
							
						 
						
							2013-11-19 17:33:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								c03c82c78a 
								
							 
						 
						
							
							
								
								Apply disease resistance manually as according to wiki  
							
							
							
						 
						
							2013-11-19 17:15:17 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								654b7d9ba5 
								
							 
						 
						
							
							
								
								Apply disease resistance manually as according to wiki  
							
							
							
						 
						
							2013-11-19 16:52:26 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								74e42a2d02 
								
							 
						 
						
							
							
								
								Add missing skill increases for Enchant skill  
							
							
							
						 
						
							2013-11-19 07:39:07 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								6902569d03 
								
							 
						 
						
							
							
								
								Implement Absorb effects (AbsorbHealth, etc)  
							
							
							
						 
						
							2013-11-18 05:01:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								a420698237 
								
							 
						 
						
							
							
								
								Don't try to absorb or reflect for self casted spells  
							
							
							
						 
						
							2013-11-17 23:41:24 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									scrawl 
								
							 
						 
						
							
							
							
							
								
							
							
								0dc2e829dd 
								
							 
						 
						
							
							
								
								Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.  
							
							
							
						 
						
							2013-11-17 23:31:08 +01:00