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21258 commits

Author SHA1 Message Date
Marc Zinnschlag
904ad94952 added merge operation (doesn't do anything yet) 2015-08-13 12:03:20 +02:00
Marc Zinnschlag
d511772534 Merge remote-tracking branch 'rohit-n/gamepad' 2015-08-13 10:15:27 +02:00
Marc Zinnschlag
86dac4a698 Merge remote-tracking branch 'dteviot/AiCombatRefactor' 2015-08-13 10:14:18 +02:00
cc9cii
2242920b85 Fix compiling with MSVC 2013 (typo mistake with the include file). 2015-08-13 13:11:17 +10:00
cc9cii
bb250a236b Fix compilation when using 1.9 Ogre branch (i.e. the previous change on this file was in fact not related to MSVC 2015, but rather the use of the Ogre default branch). 2015-08-13 13:09:40 +10:00
Rohit Nirmal
d9b11f963a Gamepad: Slow down simulated mouse with right trigger
in menus.
2015-08-11 21:46:54 -05:00
cc9cii
b920e1bde7 Support MSVC 2015. Tested(*) with updated dependencies:
- Microsoft Visual Studio Community 2015 Version 14.0.23107.0 D14REL
- Qt 5.5, commit 1d3966833b5f27fb262f2d3727557ef2c8947828
- SDL2 default branch, Changeset: 9834 (d3fa6d0d3793)
- Ogre default branch, Changeset: 8048 (19479be2c7c5)
- Boost 1.59, commit 9a02cf8eb34eb31f0858c223ce95319f103addfa
- OpenAL commit 8fa4f276f89985be44007ce166109837cbfd5763

(*) only tested compilation and startup of the each app
2015-08-12 06:50:22 +10:00
Marc Zinnschlag
7f398f8790 Merge remote-tracking branch 'corristo/osx-packaging-nextgen' 2015-08-11 11:49:20 +02:00
Nikolay Kasyanov
34d601360f OS X: setup OSG plugins packaging 2015-08-10 23:15:32 +02:00
Nikolay Kasyanov
2ded28f6aa OS X: reintroduce packaging code
It's much simpler now thanks to bundle utilities with @rpath support.
2015-08-10 23:15:32 +02:00
Nikolay Kasyanov
c868010c20 OS X: don't consider libs from /usr/local as "system dependencies" during packaging
Otherwise they won't be moved into final application bundle.
2015-08-10 23:15:31 +02:00
Nikolay Kasyanov
5fba7400a6 Borrow modified bundle utilities from https://github.com/Slicer/Slicer
They support dependencies with @rpath
2015-08-10 23:15:31 +02:00
dteviot
55e3aaaa35 made variable const. 2015-08-10 20:30:43 +12:00
dteviot
e42a2478dc Removed tests that are not necessary. 2015-08-09 17:58:40 +12:00
dteviot
2b9e22f593 extracted function stopAttack(). 2015-08-09 14:29:38 +12:00
dteviot
0884a3796f extracted function isTargetMagicallyHidden(). 2015-08-09 14:20:55 +12:00
dteviot
038851420d Removed unneeded temp variables.
Corrected case of function names.
2015-08-09 14:18:55 +12:00
dteviot
50ddcd1953 more attack logic moved into AiCombatStorage. 2015-08-09 14:10:08 +12:00
dteviot
0735e3e06e move start attack logic to AiCombatStorage.
Basically, copied from mrchenko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:08:42 +12:00
dteviot
1676bf917e CombatMove logic moved into AiCombatStorage.
Basically, copied from mrcheko's 1d4be08f6e4c2dbd89cc0c3408a8231ee4497277
2015-08-09 14:06:52 +12:00
Marc Zinnschlag
708cacdec4 disable merge menu item when a merge is already in progress 2015-08-08 16:47:58 +02:00
Marc Zinnschlag
3046795a9c updated credits file 2015-08-08 11:01:08 +02:00
Marc Zinnschlag
23ccee0124 Merge remote-tracking branch 'dieho/master'
Conflicts:
	apps/opencs/view/world/dialoguesubview.cpp
2015-08-08 11:00:44 +02:00
Marc Zinnschlag
7f10a7f24f Merge remote-tracking branch 'smbas/feature-mgef-verifier' 2015-08-08 10:50:38 +02:00
Marc Zinnschlag
d29862eac3 Merge remote-tracking branch 'emperorarthur/anim_fail' 2015-08-08 10:47:46 +02:00
Marc Zinnschlag
be6a85c7aa Merge remote-tracking branch 'emperorarthur/nif_tester_updates' 2015-08-08 10:47:12 +02:00
Marc Zinnschlag
b74a14211f Merge remote-tracking branch 'origin/master' 2015-08-08 10:42:02 +02:00
Marc Zinnschlag
1eed1c4d23 Merge remote-tracking branch 'dteviot/AiCombatPerFrameUpdate' 2015-08-08 10:35:58 +02:00
Arthur Moore
20078c41c3 Removed now unneeded script 2015-08-07 20:53:43 -04:00
Arthur Moore
c7b97ee9ba Cleaned up niftest's output
A bad file inside of a bsa archive now looks like:
<game dir>/Data Files/TR_Data.bsa/meshes/tr/x/tr_act_ind_mark_alm.nif
2015-08-07 20:52:34 -04:00
Arthur Moore
3d78ee0c2b niftest now scans BSA files in directories for nif errors
The program is explicit so the user knows exactly where the bad file is.
2015-08-07 20:52:25 -04:00
Arthur Moore
6a6da42b85 Updated niftest's help message 2015-08-07 20:52:04 -04:00
Arthur Moore
efadce3e90 Have niftest handle directories as well
Note:  BSA files within the directory must be passed manually.
2015-08-07 20:51:44 -04:00
Arthur Moore
865491d101 Added a help message to niftest
Now using the boost argument parser.
2015-08-07 20:51:25 -04:00
scrawl
56b7196bea Remove incorrect implementation of "Clouds Maximum Percent" weather setting 2015-08-07 15:34:01 +02:00
scrawl
52dbb24bb9 Merge pull request #708 from slothlife/sky-render-fixes
Fix several sky rendering bugs, maybe also #639
2015-08-07 12:47:51 +02:00
slothlife
3235cecddf Use Glare View for visibility of celestial bodies
Fixed memory leak from Sun and Moon objects by pulling Updaters back out
into separate objects. Removed code related to
mCelestialBodyTransparency.
2015-08-07 00:08:18 -05:00
Stanislav Bas
ff2dab8d56 Remove check for an empty Particle from Magic effects verifier 2015-08-06 14:17:42 +03:00
Marc Zinnschlag
4fd3097c1c improved adjuster widget problem reporting 2015-08-06 12:58:52 +02:00
Marc Zinnschlag
b83f9445a9 added UI for merge tool (merge tool itself is still missing) 2015-08-06 12:52:10 +02:00
Marc Zinnschlag
469a896ca1 make non-editable fields in dialogue sub view selectable (Fixes #2818) 2015-08-06 08:45:38 +02:00
Marc Zinnschlag
f06c4c1e18 Merge remote-tracking branch 'origin/master' 2015-08-06 08:25:49 +02:00
Marc Zinnschlag
8dc5b8aa92 Merge remote-tracking branch 'ace/patch-1' 2015-08-06 08:25:03 +02:00
slothlife
238ae419a3 Fix use of incorrect material for Sun 2015-08-05 22:02:54 -05:00
slothlife
f2e51b0579 Use diffuse alpha to fade Sun 2015-08-05 21:03:21 -05:00
scrawl
5602cd9b7b Fix the launcher's version label for builds with no git commit info 2015-08-06 02:54:47 +02:00
Marc Zinnschlag
cbf9f83b85 allow use of IDs as function arguments, even if the ID matches a keyword (Fixes #2830) 2015-08-05 17:20:01 +02:00
Alexander "Ace" Olofsson
46ce04a65b Don't package duplicate version for Windows
The real version file is in the resources folder, and that's where it's read from. So the extra file is unused, and redundant.
2015-08-05 17:10:35 +02:00
slothlife
ea2f88a355 Fix several sky rendering bugs, maybe also #639
Added code to hide the moons, sun, and stars for certain weather
effects. Lightly refactored CelestialBody and derived classes. Fixed
moons switching phase at 24:00.
2015-08-04 21:07:42 -05:00
Alexandre Moine
8c8c5328dc Rewrite of the description 2015-08-04 22:50:53 +02:00