scrawl
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364b785e8f
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ESSImporter image conversions port to osg::Image
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2015-06-03 21:36:46 +02:00 |
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scrawl
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2eec0caca0
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Remove dependency on Ogre::StringConverter
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2015-06-03 19:59:54 +02:00 |
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scrawl
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cc6d5a3ba0
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Fix player setup bug
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2015-06-03 19:44:21 +02:00 |
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scrawl
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7bacb9418d
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Various math code ported to osg
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2015-06-03 19:41:19 +02:00 |
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scrawl
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0cc9b1bb40
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Remove dependency on OgrePlatform.h
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2015-06-03 18:49:52 +02:00 |
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scrawl
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4f0387bdb5
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Fix for recent merge
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2015-06-03 18:34:47 +02:00 |
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scrawl
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1ba3fa4169
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Remove leftovers of the old OpenCS navigation
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2015-06-03 18:11:34 +02:00 |
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scrawl
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dd23981eab
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Font workaround for older MyGUI versions, works with 3.2.2 now
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2015-06-03 18:00:45 +02:00 |
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scrawl
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bd0233ce68
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Error handling improvement
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2015-06-03 18:00:34 +02:00 |
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scrawl
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e642f20a65
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Restore screenshot key functionality
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2015-06-03 17:25:18 +02:00 |
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scrawl
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2a85a22dba
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Write savegame screenshot
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2015-06-03 16:40:16 +02:00 |
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scrawl
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24551c7bab
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Fix for savegame incompatibility with master branch
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2015-06-03 14:56:57 +02:00 |
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scrawl
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41cce5240f
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Delete remaining files that won't be of any use
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2015-06-03 03:29:21 +02:00 |
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scrawl
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974fda5bde
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Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
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2015-06-03 03:18:29 +02:00 |
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scrawl
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292fa0b5e3
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Unify raycasting techniques for "on touch" magic
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
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2015-06-03 03:16:26 +02:00 |
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scrawl
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cee1db532f
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Improve area orb positioning for "on touch" spells
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2015-06-03 03:04:39 +02:00 |
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scrawl
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cd47dff196
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Minor cleanup
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2015-06-03 03:03:16 +02:00 |
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scrawl
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2883ecc19a
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Fix the hilarious bug of NPCs falling to their deaths in interiors
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2015-06-03 02:48:45 +02:00 |
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scrawl
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b978153edb
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Enable VBO sharing for terrain geometry
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2015-06-03 02:24:09 +02:00 |
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scrawl
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5666e02546
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Fix for dark terrain in some cases
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2015-06-03 02:22:04 +02:00 |
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scrawl
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cdd0623009
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Terrain rendering
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2015-06-03 01:35:41 +02:00 |
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scrawl
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10f938ff87
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Add comment
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2015-06-03 01:18:03 +02:00 |
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scrawl
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4d5c446a44
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Minor cleanup
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2015-06-02 19:36:57 +02:00 |
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scrawl
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58ebf57154
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Apply a comment that got lost in the endless depths of my git stash
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2015-06-02 17:13:30 +02:00 |
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scrawl
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8c50f8ed26
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Fix for lights with no mesh
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2015-06-02 17:06:55 +02:00 |
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scrawl
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5a7f2a4f1f
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Restore light attenuation settings
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2015-06-02 17:02:56 +02:00 |
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scrawl
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01944c33f5
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Basic water rendering
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2015-06-02 16:35:35 +02:00 |
|
Marc Zinnschlag
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67f04e0ba1
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Merge remote-tracking branch 'origin/master'
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2015-06-02 14:44:27 +02:00 |
|
Marc Zinnschlag
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ee2763f2d4
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Allow 5th parameter for PlaceAtMe (numeric value, ignored) (Fixes #2591)
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2015-06-02 14:43:38 +02:00 |
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scrawl
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adc8e0b93e
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Merge branch 'smbas-master'
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2015-06-02 14:35:45 +02:00 |
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Stanislav Bas
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6cb221f8d0
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Some minor changes to MWList
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2015-06-02 11:55:09 +03:00 |
|
Stanislav Bas
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959fe3eb87
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Reset the scrollbar position in the topic list when DialogueWindow is closed
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2015-06-01 23:49:40 +03:00 |
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Stanislav Bas
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5350ce59ef
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MWList doesn't scroll to the very bottom when it's shown for first time
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2015-06-01 22:42:41 +03:00 |
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scrawl
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de8e5f0db1
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Restore projectiles
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2015-06-01 21:41:13 +02:00 |
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scrawl
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c85764b654
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Wireframe mode
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2015-06-01 17:02:44 +02:00 |
|
Marc Zinnschlag
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b866e11873
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Merge remote-tracking branch 'cc9cii/pathgrid-check-extra'
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2015-06-01 16:49:28 +02:00 |
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scrawl
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7f9f9a32d2
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InitWorldSpaceParticles fix
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2015-06-01 16:29:42 +02:00 |
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scrawl
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987918ca15
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NpcAnimation::setAlpha
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2015-06-01 16:18:57 +02:00 |
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scrawl
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bed31996c9
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Camera raycast
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2015-06-01 15:34:46 +02:00 |
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scrawl
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2869424847
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Fix first person camera for beast races
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2015-06-01 04:41:03 +02:00 |
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scrawl
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b0b55e2037
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Delete niftest as it's currently broken
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2015-06-01 02:48:15 +02:00 |
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scrawl
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f88079fddd
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Restore the isOnGround hack
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2015-06-01 02:40:42 +02:00 |
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scrawl
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ccd95419e5
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Restore various raycasting
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2015-06-01 01:57:15 +02:00 |
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scrawl
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8e0a988289
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Icon fix
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2015-06-01 01:32:02 +02:00 |
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scrawl
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e306853570
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Fix chargen crash
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2015-06-01 00:50:55 +02:00 |
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scrawl
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84fd682e4e
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Fix for unnecessary exceptions when opening sounds
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
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2015-06-01 00:41:44 +02:00 |
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Stanislav Bas
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5dc6cdeb99
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Scroll to the top of the topic list when dialog is started
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2015-06-01 01:14:11 +03:00 |
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scrawl
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5b846ebc71
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Camera precision fix
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2015-05-31 23:09:37 +02:00 |
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scrawl
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ed4863ad7d
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Restore ranged weapon aiming
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2015-05-31 18:53:16 +02:00 |
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scrawl
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71bafcb52b
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Restore head tracking
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2015-05-31 18:04:14 +02:00 |
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