Marc Zinnschlag
e439065897
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
66e7e04807
UnitTests: add another dialogue keyword test
10 years ago
scrawl
2ac23008f5
Remove an old workaround ( Fixes #2263 )
...
The workaround was added when we were still using OIS for input. It doesn't seem to be needed with SDL.
10 years ago
scrawl
dfdf26e95e
Add assertion to Store
10 years ago
scrawl
1b302b750c
UnitTests: add tests for KeywordSearch conflict resolution
10 years ago
scrawl
9d07edda13
UnitTests: remove GMock which wasn't used anyway, and the gmock headers fail to compile together with gtest on ubuntu 14.04
10 years ago
scrawl
ce2cbab402
Dialogue: improve conflict resolution for chains of overlapping keywords (unit test for such a case will follow)
10 years ago
Marc Zinnschlag
4e7f7baf8b
Merge remote-tracking branch 'dteviot/Bug2076'
10 years ago
dteviot
64cd1396ac
Fixed minor issues.
...
1. Renamed "hightRatio" to "heightRatio".
2. Replaced magic numbers with named constants.
10 years ago
dteviot
7fe2f86d06
Slaughter fish attacks when player only knee deep in water ( Fixes #2076 )
10 years ago
Marc Zinnschlag
d254bb0a34
Merge remote-tracking branch 'dteviot/FixLoadOrderReset'
10 years ago
scrawl
65ab31eae6
Remove now redundant Store::setUp implementation
10 years ago
scrawl
ddd6e682bc
Dialogue: add conflict resolution for overlapping keywords ( Fixes #2245 )
10 years ago
scrawl
c77660ba20
Remove some nonsense code
10 years ago
scrawl
2ddbe22da3
Fix for NPC store clearDynamic bug
...
It was clearing the whole mShared vector, instead of only the dynamic part. Actually, that whole overload was pointless to begin with. All it does is making sure the Player record isn't cleared, but ESMStore::clearDynamic re-inserts the player record anyway after clearing.
10 years ago
Marc Zinnschlag
f8a3ec3ee3
Merge remote-tracking branch 'scrawl/cmdline-savegame'
10 years ago
scrawl
d31ae2b345
Fix mIds mapping for dynamic records being lost on save/reload
10 years ago
scrawl
928b9ee41b
Fix missing GUI mode update when showing soulgem dialog
10 years ago
scrawl
ef7e0070a6
Don't right-shift signed integers which is implementation-defined
10 years ago
dteviot
9d6efcecff
Merge remote-tracking branch 'OpenMW/master' into FixLoadOrderReset
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Fixed Conflict:
components/contentselector/model/contentmodel.cpp
10 years ago
Marc Zinnschlag
38a413a483
Merge remote-tracking branch 'scrawl/master'
10 years ago
scrawl
4684014a83
Use .omwsave extension for save game files
10 years ago
scrawl
13c5bd5cc2
Enchanting: fix skill-based cast cost bonus being applied twice
10 years ago
scrawl
ef1b0a191b
Revert "Enchanting: fix inverted self-enchant success chance"
...
It wasn't inverted to begin with. The author of this commit is an idiot.
10 years ago
scrawl
4e92f6ab48
Add commandline option to load a save game on startup
10 years ago
scrawl
157438460b
Fix being able to activate objects when paralyzed
10 years ago
scrawl
dc5ed5b861
Remove weather particles underwater ( Fixes #2010 )
10 years ago
scrawl
d02e075bab
Add setting for exterior cell grid size ( Fixes #1537 )
10 years ago
scrawl
a17252eab3
Remove unused checkWaypoint function
...
It was an almost exact copy of the checkPathCompleted function anyway.
10 years ago
scrawl
4d9100091d
Reduce default pathing arrival tolerance to 32 units ( Fixes #1605 )
10 years ago
scrawl
e19ab77d00
Store camera first person state in savegame ( Fixes #2255 )
10 years ago
scrawl
992b87ea44
Reset existing summons when the spell is re-casted ( Fixes #2135 )
10 years ago
scrawl
f267497c03
Allow separate summoned creature instances for each spell ID ( Fixes #2194 )
10 years ago
Marc Zinnschlag
31f6ccdf4d
Merge remote-tracking branch 'internecine/bug2031'
10 years ago
Internecine
e1fdcb608e
Fixed incorrect index
10 years ago
scrawl
464f8abb3f
List exterior cell names in tab completion ( Fixes #2252 )
10 years ago
scrawl
708dbc2518
Crime fix
10 years ago
scrawl
c343a5c803
stopCombat fix
10 years ago
scrawl
c1955ef7fa
Fix enchanting dialog effect labels showing a duration for constant effects
10 years ago
scrawl
5e7e40aac9
Fix being able to switch weapons while knocked out
10 years ago
scrawl
de12c96a46
Fix crash on exit if the window wasn't created ( Fixes #2249 )
10 years ago
scrawl
bc686c93b5
Potential fix for thrown weapons being regarded as broken
10 years ago
scrawl
398fe6e780
Thrown weapon fix ( Fixes #2248 )
10 years ago
scrawl
d56906acf7
Fix the creature position glitch
10 years ago
scrawl
6f747df713
Remove an unused constructor
10 years ago
scrawl
593ca6bd48
Fix for framerate-dependent maximum stepping distance (Bug #1638 )
10 years ago
Marc Zinnschlag
9f6a2d00e8
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
10 years ago
Marc Zinnschlag
bdc28c0523
Merge remote-tracking branch 'maqifrnswa/feature1325'
10 years ago
Marc Zinnschlag
ec1df719fe
Merge remote-tracking branch 'mrcheko/master'
10 years ago
Scott Howard
f24c1845b6
remove pop-up message on load failure
10 years ago