Sergey Fukanchik
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b2a52a5b6c
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Change 'after function'-style doxygen comment to normal.
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2018-09-24 14:59:10 +03:00 |
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Marc Zinnschlag
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6ce6108eb4
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Merged pull request #1932
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2018-09-24 11:57:08 +02:00 |
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Marc Zinnschlag
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84a2752db9
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Merged pull request #1933
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2018-09-24 11:53:07 +02:00 |
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Marc Zinnschlag
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34b0344166
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Merged pull request #1934
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2018-09-24 11:51:46 +02:00 |
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Bret Curtis
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621ef69f58
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Merge pull request #1939 from Capostrophic/optional
Discard count arguments for AddSoulGem and RemoveSpell (bug #3762)
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2018-09-24 07:47:37 +02:00 |
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Capostrophic
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92259c6cca
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Discard count arguments for AddSoulGem and RemoveSpell (bug #3762)
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2018-09-23 22:30:06 +03:00 |
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Sergey Fukanchik
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f00f35ba86
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Add const to canRest()
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2018-09-23 06:25:20 +03:00 |
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Sergey Fukanchik
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f2e11e6def
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Fix MSVC C4596 illegal qualified name
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2018-09-23 04:06:29 +03:00 |
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Capostrophic
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52da65b776
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Fix issues with sun specularity (bug #4527)
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2018-09-23 03:39:06 +03:00 |
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Sergey Fukanchik
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44bcd9b25f
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Fix tab characters
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2018-09-23 02:46:29 +03:00 |
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Sergey Fukanchik
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c50ee22772
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Wrap up World::canRest() implementation by moving enemiesNearby() from InputManager::rest() to World::canRest().
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2018-09-23 01:52:56 +03:00 |
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Andrei Kortunov
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cd60d4fdf0
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Store character controller in the variable make code less bulk
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2018-09-22 21:13:00 +04:00 |
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Andrei Kortunov
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2ac2d01432
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Optimize drowning state update
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2018-09-22 21:12:56 +04:00 |
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Andrei Kortunov
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90d35aaa8f
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Handle current health level during levelup (bug #4649)
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2018-09-22 07:48:47 +04:00 |
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Andrei Kortunov
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b3fd173e00
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Check if current weapon has health at all in HUD (bug #4648)
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2018-09-22 06:51:56 +04:00 |
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Andrei Kortunov
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1634284739
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Cache player's position outside of loops
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2018-09-21 22:39:47 +04:00 |
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Andrei Kortunov
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b9346798c6
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Optimize combat music update
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2018-09-21 22:34:18 +04:00 |
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Andrei Kortunov
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fb484c6fde
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Optimize AI loop a bit
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2018-09-21 19:02:28 +04:00 |
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Marc Zinnschlag
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7be9f2ca45
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Merged pull request #1891
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2018-09-21 11:38:19 +02:00 |
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Andrei Kortunov
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01b3f92f7e
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Make coc and fixme console commands close to vanilla (bug #4292, bug #4217)
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2018-09-20 16:25:02 +04:00 |
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Andrei Kortunov
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bdd9eba2b8
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Use C++ limits instead of C ones
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2018-09-20 16:02:26 +04:00 |
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Andrei Kortunov
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276b7830a9
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Mass potion creation (feature #4642)
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2018-09-20 15:45:14 +04:00 |
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Marc Zinnschlag
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3761aaadfd
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Merged pull request #1928
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2018-09-20 13:31:56 +02:00 |
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Marc Zinnschlag
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82d37dda20
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Merged pull request #1927
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2018-09-20 13:31:41 +02:00 |
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Marc Zinnschlag
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29bc5cbecf
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Merged pull request #1925
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2018-09-20 13:14:55 +02:00 |
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Andrei Kortunov
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6f4f6a155f
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Combat AI: take ranged weapon speed in account
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2018-09-19 12:23:24 +04:00 |
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Andrei Kortunov
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62f6f174cf
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Show attack speed of ranged weapons
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2018-09-19 12:23:21 +04:00 |
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Andrei Kortunov
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989de05f80
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Do not show duration for infinite light sources as -1
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2018-09-18 15:23:16 +04:00 |
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Andrei Kortunov
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6d0e6ab012
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Use book font by default in the text formatter
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2018-09-17 22:24:21 +04:00 |
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Andrei Kortunov
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dda02bd696
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Do not use book fonts for dialogue window
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2018-09-17 19:56:36 +04:00 |
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Andrei Kortunov
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70ed8fd1a9
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Use constants instead of widely used magic numbers (task #4645)
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2018-09-17 19:22:50 +04:00 |
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Bret Curtis
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07be9ae8ac
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Merge pull request #1926 from akortunov/warnfix
Fix MSVC warning about possibly uninitialized movestate variable
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2018-09-17 17:10:25 +02:00 |
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Andrei Kortunov
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9c8fc0557a
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Fix MSVC warning about possibly uninitialized movestate variable
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2018-09-17 14:45:16 +04:00 |
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Marc Zinnschlag
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06b2a23e74
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Merged pull request #1768
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2018-09-17 12:10:21 +02:00 |
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Marc Zinnschlag
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d76367918a
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Merged pull request #1907
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2018-09-17 12:10:00 +02:00 |
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Marc Zinnschlag
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c6b62308cd
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Merged pull request #1921
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2018-09-17 12:02:44 +02:00 |
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Marc Zinnschlag
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29f6ee30a6
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Merged pull request #1922
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2018-09-17 12:00:49 +02:00 |
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Marc Zinnschlag
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107165d36d
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Merged pull request #1923
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2018-09-17 11:59:28 +02:00 |
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Marc Zinnschlag
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deb779af35
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Merged pull request #1924
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2018-09-17 11:58:24 +02:00 |
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Andrei Kortunov
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2961f0d810
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Allow to use the %Name for creatures (bug #4644)
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2018-09-16 21:53:28 +04:00 |
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Capostrophic
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2f054cc7a8
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Update changelog
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2018-09-16 17:09:47 +03:00 |
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Capostrophic
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95aa05e41b
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Tweaks to script parser messages and pathgrid warnings
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2018-09-16 16:47:33 +03:00 |
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Andrei Kortunov
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09427d3f5e
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Take in account transformations of NiTriShape and NiSkinData in skinning (bug #4437)
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2018-09-16 14:38:58 +04:00 |
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Andrei Kortunov
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ae1c054635
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Make GetPCJumping return true only when jumping (bug #4641)
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2018-09-16 11:58:01 +04:00 |
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Capostrophic
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5909297809
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Make underwater SFX always apply based on camera position (bug #4532)
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2018-09-15 23:26:07 +03:00 |
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Bret Curtis
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29ea72ed6c
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Merge pull request #1920 from Capostrophic/notation
Actually fix General (%g) number formatting (bug #4463)
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2018-09-15 21:51:43 +02:00 |
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Capostrophic
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5a86554f97
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Cleanup
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2018-09-14 21:55:50 +03:00 |
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Capostrophic
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c025427575
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Implement enchantment record effect list verification (feature #1617)
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2018-09-14 21:06:50 +03:00 |
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Capostrophic
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d6560d3f20
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Make several messages more strict and clean up topic info verifier
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2018-09-14 21:06:50 +03:00 |
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Capostrophic
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5d1c1f25f7
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Remove now redundant NPC fields checks
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2018-09-14 21:06:50 +03:00 |
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