David Cernat
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36f218876a
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Add ProcessPlayerPacket and ProcessWorldPacket to client's Networking
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2016-10-21 19:23:56 +03:00 |
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David Cernat
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b2845cd17c
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Create and start using WorldEvent class
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2016-10-20 14:28:19 +03:00 |
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David Cernat
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f218613231
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Rename client Networking's GetPacket method into GetPlayerPacket
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2016-10-19 22:49:35 +03:00 |
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David Cernat
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790d41e278
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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David Cernat
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d2212ef80b
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Rename PacketsController into PlayerPacketController
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2016-10-19 16:31:07 +03:00 |
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David Cernat
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b8f4cb94fb
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Rename BasePacket into PlayerPacket
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2016-10-17 15:54:36 +03:00 |
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David Cernat
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b6086ab015
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Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
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2016-09-28 14:13:24 +03:00 |
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David Cernat
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26487598a6
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Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
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2016-09-28 11:36:29 +03:00 |
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David Cernat
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ce4b326b02
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Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
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2016-09-28 07:50:16 +03:00 |
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David Cernat
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81999a8179
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Remove outdated ID_GAME_UPDATE_SKILLS packet, part 2
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2016-09-02 07:58:20 +03:00 |
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David Cernat
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1363c4c5b6
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Make formatting consistent
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2016-08-17 18:04:35 +03:00 |
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Koncord
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1b259e2d33
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Syncing inventory, animations, position, 8 key attributes
Created Package system
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2016-07-07 23:50:48 +08:00 |
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Koncord
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1e29409dd5
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Add OpenMW-mp target
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2016-07-07 23:50:38 +08:00 |
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