Koncord
|
74c9a26d16
|
[Server] Fix "wrong packet with id: 14"
|
7 years ago |
David Cernat
|
92553b8e29
|
[Server] Log startup errors by not deleting logger too early
|
7 years ago |
David Cernat
|
c9550fc560
|
[Server] Use case-insensitive filename comparison for plugins
Additionally, clarify the comments related to plugin comparison.
|
8 years ago |
David Cernat
|
9d05063af4
|
[General] Add server script functions for banning & unbanning IPs
Additionally, use a more informative message for the client when trying to connecting to a server that it is banned from.
|
8 years ago |
Koncord
|
940ae5c2fb
|
[Server] Implement GetIP API function
|
8 years ago |
Koncord
|
768790e9b4
|
[Server] Move Base processors and Initializer to processors subdirectory
|
8 years ago |
David Cernat
|
a353a21280
|
[General] Fix code style inconsistencies
|
8 years ago |
Koncord
|
24d4e1c222
|
[General] Remove useless PacketSendMyID
|
8 years ago |
Koncord
|
250c199188
|
[Server] Fill query information about plugins
|
8 years ago |
Koncord
|
f2b8a939ef
|
[Server] Add postInit method and move getPluginListSample in to it
|
8 years ago |
Koncord
|
26445355e6
|
[Server] Fix initialization of mclient
|
8 years ago |
David Cernat
|
c3c04bbfc3
|
[General] Make coding style consistent
|
8 years ago |
Koncord
|
bda9a76d29
|
[Server] Send server plugin list to client
|
8 years ago |
Koncord
|
f00c4dc107
|
[Server] Improve preload logic for parsing plugin lists
|
8 years ago |
Koncord
|
5ddad6a4c6
|
[Server] Implement getPluginListSample()
|
8 years ago |
David Cernat
|
234510a87f
|
[Server] Split off Cell and CellController into two different files
|
8 years ago |
David Cernat
|
6a21ec1fdc
|
[General] Rename PlayerPos into PlayerPosition
|
8 years ago |
Koncord
|
51422da641
|
[Server] Remove outdated code
|
8 years ago |
Koncord
|
3e00d42067
|
[Server] Reworking MasterClient to new master server
|
8 years ago |
David Cernat
|
870886192b
|
[General] Rename DYNAMICSTATS into STATS_DYNAMIC
|
8 years ago |
David Cernat
|
c52084a028
|
[General] Use BaseActorLists in ActorPackets
|
8 years ago |
David Cernat
|
4f3d05eed2
|
[General] Add ActorList class
|
8 years ago |
David Cernat
|
070c6a3bd4
|
[General] Add ActorPacketController & make controller var names clearer
|
8 years ago |
David Cernat
|
316720e710
|
[Server] Rename getNextMpNum() into incrementMpNum()
|
8 years ago |
David Cernat
|
068835ba71
|
[Server] Add OnMpNumIncrement() script callback
|
8 years ago |
David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
8 years ago |
David Cernat
|
d8712ee1ea
|
[Server] Fix script crashes by reusing BaseEvent in WorldProcessor
|
8 years ago |
David Cernat
|
5ff40c5563
|
[Server] Make coding style consistent
|
8 years ago |
Koncord
|
0317e2523b
|
[Server] Remove unused code
|
8 years ago |
Koncord
|
f5600c508f
|
[Server] Move all world handlers to WorldProcessors
|
8 years ago |
Koncord
|
3b52549a3d
|
[Server] Rename init_processors to ProcessorInitializer
|
8 years ago |
Koncord
|
e8a5fd1cd0
|
[Server] Move all message handlers to PlayerProcessors
|
8 years ago |
Koncord
|
2c26ed8aee
|
[Server] Process ID_GAME_PREINIT packet
|
8 years ago |
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
8 years ago |
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
8 years ago |
David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
8 years ago |
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
8 years ago |
Koncord
|
0442ebd607
|
[Server] Remove redundant newlines & keep ~120 columns
|
8 years ago |
Koncord
|
83d0cbedb2
|
[Server] Remove redundant type casts
|
8 years ago |
Koncord
|
8f96ca22c1
|
[Server] Fix typo in RakNet name
|
8 years ago |
Koncord
|
aa91126ce3
|
[Server] Minor cleanup in Networking
|
8 years ago |
David Cernat
|
fb93ce57f9
|
[Server] Fix debug message
|
8 years ago |
David Cernat
|
ae37daca70
|
[Server] Ensure no information exchange takes place with nullptr player
|
8 years ago |
David Cernat
|
0527690b88
|
[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
|
8 years ago |
David Cernat
|
7917badedf
|
[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
|
8 years ago |
Koncord
|
ebaf3d3cc9
|
[Server] FIx memory leak
|
8 years ago |
Koncord
|
868c837aa0
|
[Server] Move baseEvent from Networking.cpp to class as member
|
8 years ago |
David Cernat
|
7065569f9b
|
[Server] Reuse 2 BaseEvents over and over instead of creating new ones
|
8 years ago |
Koncord
|
68c288761a
|
[Server] Send other players position to loader
|
8 years ago |
Koncord
|
b1460cf010
|
[Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE
|
8 years ago |