guidoj
0549e949ba
Mostly removal of unnecessary #include's and a little clean up
2012-07-17 09:27:12 +02:00
Carl Maxwell
e4d046f69c
Prepending m to the name of every member variable.
...
I made a bunch of changes in apps/openmw/mwrender/animation.cpp
because the scope brackets didn't line up in a bunch of places
npcanimations.cpp & creatureanimations.cpp were the same kind of
thing
2012-07-13 03:51:58 -07:00
scrawl
d27863bf8e
rename layout files to .layout to get them recognized by layout editor
2012-07-03 11:34:20 +02:00
scrawl
c85c794c86
fixed some cppcheck issues
2012-06-06 20:29:30 +02:00
scrawl
e1ee45a6d6
Issue #297 : Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
2012-05-28 10:50:00 +02:00
scrawl
10cfe0f5bc
Issue #295 : Class creation dialogs tooltips; plus tons of other improvements
2012-05-27 06:39:10 +02:00
scrawl
7a4de0ed1d
changed more gui stuff to use the new tag system
2012-05-19 15:32:32 +02:00
scrawl
c0e12d0e56
class dialog fix
2012-05-03 01:11:49 +02:00
scrawl
cfa37b0e77
fix another bunch of gui stuff, some strings were untranslated and buttons were not resized to fit their text
2012-04-16 19:14:05 +02:00
scrawl
424a90aa92
back & ok button caption
2012-04-16 17:46:54 +02:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
64212c0ee6
replaced all the StaticImage and StaticText in code
2012-03-21 14:54:02 +01:00
scrawl
b0b41a9199
should now compile warning free
2012-03-21 13:48:57 +01:00
scrawl
deeb21a131
switched to the new multi-delegates system
2012-03-21 13:27:08 +01:00
Marc Zinnschlag
717b5e1784
fixed a constness problem
2011-04-21 10:49:45 +02:00
gugus
0fb2107265
Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
...
Conflicts:
apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
Jan-Peter Nilsson
f83c5327f3
Move eventDone to WindowBase and make it tell which window is done
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a
Decrease number of classes that need to know about other components
2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b
Don't care about the widget
2011-03-12 10:56:10 +01:00
gugus
7386fd0442
solve error with min/max macro for windows
2011-02-19 19:21:32 +01:00
Jan-Peter Nilsson
770b490539
Make CreateClassDialog use the new WindowBase
2010-11-06 11:44:02 +01:00
Jan-Peter Nilsson
6fc0e4d6d6
Make DescriptionDialog use the new WindowBase
2010-11-06 11:42:54 +01:00
Jan-Peter Nilsson
12dee62307
Make SelectSkillDialog use the new WindowBase
2010-11-06 11:41:41 +01:00
Jan-Peter Nilsson
8f334d1df2
Make SelectAttributeDialog use the new WindowBase
2010-11-06 11:40:41 +01:00
Jan-Peter Nilsson
037c1021e3
Make SelectSpecializationDialog use the new WindowBase
2010-11-06 11:39:38 +01:00
Jan-Peter Nilsson
4e8f55b630
Make PickClassDialog use the new WindowBase
2010-11-06 11:38:29 +01:00
Jan-Peter Nilsson
ed05c5752b
Make GenerateClassResultDialog use the new WindowBase
2010-11-06 11:37:00 +01:00
Jan-Peter Nilsson
0d97200e18
Make InfoBoxDialog use the new WindowBase
2010-11-06 11:33:30 +01:00
Jan-Peter Nilsson
6f608f1400
Make loose functions part of the InfoBoxDialog class
2010-11-06 01:15:56 +01:00
Jan-Peter Nilsson
e5509ce7b1
Use arrays in CreateClassDialog
2010-11-06 01:13:34 +01:00
Jan-Peter Nilsson
528c39f1bd
Use arrays in PickClassDialog
2010-11-06 01:13:34 +01:00
Jan-Peter Nilsson
ef54401407
Use arrays in SelectSkillDialog
2010-11-06 01:11:37 +01:00
Jan-Peter Nilsson
d7b76809ac
Remove unnecessary member variables from SelectAttributeDialog
2010-11-06 01:10:33 +01:00
Jan Borsodi
025af1717f
Removed gameWindowSize parameter from all dialogs that had it, instead this is fetched via the environment variable.
2010-10-23 00:17:41 +02:00
Jan Borsodi
12fe9305a6
Further unification of dialog API, all dialogs now have an open() method which updates gui content and makes it visible.
2010-10-23 00:11:54 +02:00
Jan Borsodi
e6ad68b8d0
Avoid exception if class ID is not found, instead don't show any fields in the gui.
2010-10-22 23:52:24 +02:00
Jan Borsodi
6d71094f3b
Updated description dialog (from create class) to use WindowManager::removeDialog.
2010-10-22 23:14:52 +02:00
Jan Borsodi
0cc8f84393
Finished handling of Create Class dialog, now a new class is created and set in the mechanics manager.
2010-10-10 02:43:44 +02:00
Jan Borsodi
232164bfb0
Implemented the final dialog for Generate Class which shows the class that was chosen by the game based on the players chosen questions. The class is currently hardcoded to Acrobat.
2010-10-10 01:52:08 +02:00
Jan Borsodi
b364d47b0b
Implemented the Class Choice dialog which allows the player to choose between three ways to define a class.
...
Added a generic infobox dialog which displays some text and a set of buttons (vertical only for now), this is used for the Class Choice dialogs and the dialogs which shows various questions the player must choose from. The questions are currently hardcoded.
Added more gui states to handle the extra class dialogs (Generate, Pick or Create).
2010-10-10 01:50:19 +02:00
Jan Borsodi
3af1c66f8d
Switched to correct GMST values in the Create Class dialog.
2010-09-28 12:06:42 +02:00
Jan Borsodi
8acf04fc08
Added dialog for editing description in custom class dialog.
2010-09-27 12:56:48 +02:00
Jan Borsodi
ee101440a2
Continued work on Class Create dialog. Added sub-dialogs for picking specialization, attribute and skill. Also added some definitions in ESM for attributes and specializations.
2010-09-24 15:28:14 +02:00
Jan Borsodi
d97dad7a86
Initial work on the Class Create dialog.
2010-09-22 20:59:13 +02:00
Jan Borsodi
cd8b88dea1
Introduced custom widgets (skill and attribute) which should make it easier to make new windows. Changed race and class dialog to use the new skill and attribute widgets.
2010-09-20 13:17:02 +02:00
Jan Borsodi
eec34e9f0e
Added dialog for picking class from a list.
2010-09-19 04:29:22 +02:00