Commit Graph

467 Commits (3bcd23022aa45c1aaf55ae65b2c4e0c29fb13ea1)

Author SHA1 Message Date
Nicolay Korslund 9875d74abf Implemented 3D sound placement. Sound management / lookup system not
done yet.
15 years ago
Marc Zinnschlag ab1510fd5e fixed previous commit 15 years ago
Marc Zinnschlag 0a8d0fed40 added cell-wide stopSound function 15 years ago
Marc Zinnschlag 1d91ac9d9e sound manager interface enhancement 15 years ago
Nicolay Korslund 912c8b1f2d Added mpg123 file reader 15 years ago
Nicolay Korslund cad9712411 Implemented FFMpeg sound loading. Selecting sound library is controlled through the CMake file. 15 years ago
Nicolay Korslund 7516e4ca53 Added music playing as a test 15 years ago
Nicolay Korslund 8067d62800 Decoupled SoundManager from Interpreter::Context 15 years ago
Nicolay Korslund 34572f0b19 Compiled and linked in sound system (not yet functional) 15 years ago
Marc Zinnschlag 31b4d83fac moved sound extensions from mwsound to mwscript (reduces coupling between openmw components) 15 years ago
Marc Zinnschlag a61b2c39f0 added scriptrunning/startscript/stopscript; sorted out more case problems 15 years ago
Marc Zinnschlag 5174679864 another bug-fix and missing documentation added 15 years ago
Marc Zinnschlag 5d46fc869c added missing sound script functionality; various script-related bug-fixes 15 years ago
Marc Zinnschlag eeeb9b09f8 identify LiveCellRefs by ptr instead of render handle 15 years ago
Marc Zinnschlag d51e6fb7c4 second part of refactoring 15 years ago
Marc Zinnschlag f8cb4c2502 moved sound manager from world to engine (first step of another round of refactoring) 15 years ago
Marc Zinnschlag c12752df4d added sound manager skeleton and sound script functions 15 years ago