Capostrophic
41f89c84f8
Don't move the player if opposite direction keys are held down at the same time ( Fixes #4233 )
2018-03-25 12:20:48 +03:00
scrawl
f28024b541
Don't use Activate and Move keys for GUI navigation if bound to mouse buttons ( Fixes #4225 , Fixes #4320 )
2018-02-10 23:11:03 +00:00
scrawl
83726ee06a
Fix Reset Controls button not functioning properly
2018-01-11 01:47:42 +00:00
Andrei Kortunov
dba071f881
Remove the 'Screenshot saved' message (bug #4191 )
2018-01-08 13:12:12 +04:00
Andrei Kortunov
dea7d0beff
Do not interrupt swim and sneak idle animations during attack (bug #4122 )
2017-11-26 09:54:12 +04:00
scrawl
f1aeb416ec
Disable Activate key when textinput is active (Bug #4151 )
2017-11-10 22:54:53 +00:00
scrawl
1afbf99f74
Make movement keys not function in text input mode
2017-11-10 22:51:31 +00:00
scrawl
548e90a7bc
Set cursor active when moving by controller
2017-10-13 16:22:44 +00:00
scrawl
cd437f094d
Fix exiting savegamedialog with 'esc' when no game is running
2017-10-05 18:35:09 +02:00
scrawl
0240a6c38b
Fix controls window regression
2017-09-27 21:30:12 +02:00
scrawl
74e806d974
Additionally use movement keys (default WASD) to navigate GUI buttons
2017-09-27 12:56:10 +00:00
scrawl
fce9a14986
Hide the mouse cursor until it's used
2017-09-27 12:55:48 +00:00
scrawl
09e93319f5
Restrict the 'fake mouse movement' workaround to where it's actually required ( Fixes #3978 )
2017-09-27 12:53:52 +00:00
scrawl
ad8d0c5302
Use keypad to control the camera
2017-09-25 00:47:09 +02:00
scrawl
ca3b08b852
Make Activate key accept GUI buttons
2017-09-25 00:47:08 +02:00
scrawl
9ed1b16553
Extend code that detects whether a key was consumed by the GUI ( Fixes #4016 )
2017-09-25 00:47:05 +02:00
scrawl
ad4b91131f
toggleGui renamed to toggleHud, remove unused variable
2017-09-24 19:08:14 +02:00
scrawl
20766fb508
Associate open/close sounds with the GUI mode
2017-09-24 19:08:13 +02:00
scrawl
531e7ac586
Allow drag-and-drop to be cancelled (Esc or Inventory key)
2017-09-24 19:08:13 +02:00
scrawl
c11fe6788f
Add basic keyboard navigation for the GUI
...
(Shift)Tab cycles, arrow keys move to the next button in that direction, Enter/Space accepts.
Note: Unless MyGUI is hacked to bits, clicking on an empty space will annoyingly reset the key focus. Not sure how to deal with that yet.
The visual highlight for selected buttons requires MyGUI commit 632d007429d0bf0c7d7f6c5db4a08353a63dd839 or later to appear (to be released in 3.2.3).
2017-09-24 19:08:11 +02:00
scrawl
e7ad012977
Pass repeat key events to the GUI
...
For example, one can scroll to the last element in a list by holding down the 'Down Arrow' key.
2017-09-24 19:08:11 +02:00
Andrei Kortunov
a5b01fefec
Allow to interrupt an attack, if attack button is held
2017-09-01 14:28:21 +04:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
Andrei Kortunov
23bda7613b
Do not allow to use journal in a main menu (bug #3991 )
2017-08-04 07:31:41 +04:00
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
2017-07-10 15:48:00 +04:00
scrawl
8d17565efd
Fix joystick binding for an action being discarded when default for another action is loaded (Bug #3900 )
2017-06-25 14:44:17 +02:00
scrawl
903e59f495
Don't reset idle time when there is no camera movement ( Fixes #3902 )
2017-06-25 13:08:55 +02:00
scrawl
44e2089098
Don't play 'menu click' sound for right clicks ( Fixes #3919 )
2017-06-25 12:52:59 +02:00
Bret Curtis
d48b829b45
replace and purge boost::lexical_cast
2017-06-09 19:08:53 +02:00
Andrei Kortunov
658ab5e941
Minor journal improvements
2017-03-26 22:56:36 +04:00
scrawl
7eb48ea83b
Don't wrap mouse to window bounds when the gamepad axis did not move and fix off-by-one error
2017-03-04 21:48:31 +01:00
scrawl
2776727794
Allow gamepad and mouse/keyboard to be used at the same time ( Fixes #3093 )
2017-03-04 21:48:31 +01:00
scrawl
e7b6ea4e3f
Add cycle weapon/spell actions to the list of controller actions ( Fixes #3613 )
2017-02-05 20:23:49 +01:00
MiroslavR
301dd77efb
Save controls state ( Fixes #3598 )
2016-10-20 02:12:01 +02:00
scrawl
f417d7780a
Fix the enemy nearby check (Bug #3423 )
2016-06-07 01:55:34 +02:00
scrawl
7a962fd8c5
Properly escape the keybinding labels (Bug #3281 )
...
A certain key name ("#") was being interpreted as a MyGUI markup code.
2016-03-29 01:13:17 +02:00
scrawl
53334d08a2
Disable Ready Magic and Cycle Weapon/Spell hotkeys for werewolves ( Fixes #3100 )
2015-12-26 18:15:57 +01:00
scrawl
a8c287c831
Print detected game controllers to the log file
2015-12-09 14:33:02 +01:00
scrawl
3fe38e3556
Remove unused setting
2015-11-23 03:26:21 +01:00
scrawl
0ec56d321a
Remove unneeded using namespace
2015-11-14 03:01:40 +01:00
scrawl
05498ad592
Refactor: InputManager no longer depends on Engine
2015-11-14 03:01:24 +01:00
scrawl
a47617c21f
Fix tab indentations in apps/ and components/
2015-09-16 20:45:37 +02:00
scrawl
d11952c48a
Stop rendering when the window is minimized
2015-09-04 03:44:14 +02:00
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
2015-08-21 21:12:39 +12:00
Rohit Nirmal
d9b11f963a
Gamepad: Slow down simulated mouse with right trigger
...
in menus.
2015-08-11 21:46:54 -05:00
scrawl
6691891bee
Include cleanup
2015-07-02 19:16:44 +02:00
scrawl
a1432b0255
Move attackingOrSpell flag to the CharacterController
2015-07-02 19:14:28 +02:00
scrawl
15453e3d90
Use MyGUI::UString for unicode conversion
2015-06-10 16:59:35 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
49df07ea7f
Implement UI scaling factor
2015-05-15 00:41:21 +02:00