Marek Kochanowicz
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c50cecdc64
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Small cleanup
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2014-07-01 21:13:27 +02:00 |
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Marek Kochanowicz
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fcd082c6a5
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added option to add or remove rows
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2014-07-01 20:52:27 +02:00 |
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Marc Zinnschlag
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37a2b48fa2
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added missing type columns to body part table
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2014-07-01 14:28:12 +02:00 |
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Marc Zinnschlag
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d96ed38d49
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added body part table
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2014-07-01 12:37:22 +02:00 |
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Marc Zinnschlag
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5649552f18
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added other missing columns for enchantment table; fixed dialogue subviews for enchantment records
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2014-07-01 09:50:43 +02:00 |
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Marc Zinnschlag
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ab8bee4d1a
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added enchantment type column to enchantment table
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2014-07-01 09:42:56 +02:00 |
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Marc Zinnschlag
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395c45c88b
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Merge branch 'editorfixes' into tables
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2014-06-30 20:49:41 +02:00 |
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Marc Zinnschlag
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e97fd35ae6
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added enchantments table
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2014-06-30 20:40:34 +02:00 |
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Marek Kochanowicz
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172f1a1301
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Merge remote-tracking branch 'refs/remotes/master/master' into NonTableFields
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2014-06-30 20:06:44 +02:00 |
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Marek Kochanowicz
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3ebc469f04
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prepering for merge
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2014-06-30 20:06:18 +02:00 |
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Marc Zinnschlag
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4f08efc4d7
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added missing combat, magic and stealth columns for creatures (Feature #1312)
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2014-06-30 19:51:59 +02:00 |
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scrawl
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205e039a39
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Allow modCurrent instructions to decrease below zero (Bug #1589)
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2014-06-30 17:58:08 +02:00 |
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Marc Zinnschlag
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a25321f07e
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update paged scene view according to changes made to cell records
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2014-06-30 17:57:38 +02:00 |
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scrawl
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2506c16bf5
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Add a dummy GetStat function returning 0 (Fixes #1589)
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2014-06-30 17:49:01 +02:00 |
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Marc Zinnschlag
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5fb2e1a877
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do not render deleted exterior cells in scene view
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2014-06-30 17:33:03 +02:00 |
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Marek Kochanowicz
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6dc199743c
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store undoStack in the nestedtable
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2014-06-30 16:03:38 +02:00 |
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Marek Kochanowicz
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c96d48fb91
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Nested model supports editing now.
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2014-06-30 14:12:57 +02:00 |
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Marek Kochanowicz
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5eac32e3d3
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added nestedtable for displaying nested content.
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2014-06-30 13:09:10 +02:00 |
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Marc Zinnschlag
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af59106533
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for regular IdCollections when loading a record make the record a copy of the existing record first (adresses some incomplete records in some content files)
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2014-06-30 12:35:34 +02:00 |
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scrawl
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85a1f9d37b
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Fall back to resolution selected from list when switching to fullscreen (Fixes #1599)
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2014-06-30 00:08:39 +02:00 |
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Marek Kochanowicz
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8c6a0d9a4f
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created new files
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2014-06-29 21:12:31 +02:00 |
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scrawl
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082b6125a9
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Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598)
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2014-06-29 17:02:29 +02:00 |
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scrawl
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5ec96c5394
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Add missing visibility flags
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2014-06-29 16:02:43 +02:00 |
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scrawl
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1de406cb6d
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Catch exception from invalid scripts during save&load (Fixes #1590)
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2014-06-29 16:02:43 +02:00 |
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Marc Zinnschlag
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b5650f5d4f
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Merge branch 'cells'
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2014-06-29 16:00:26 +02:00 |
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Marc Zinnschlag
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2fe2def64c
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added cell rendering in paged worldspaces
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2014-06-29 16:00:06 +02:00 |
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Marc Zinnschlag
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a6626b94c8
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added cell rendering in unpaged worldspaces
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2014-06-29 14:19:10 +02:00 |
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Marc Zinnschlag
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74ed9cbb2d
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added cell rendering class
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2014-06-29 14:18:46 +02:00 |
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Marc Zinnschlag
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604509ac7e
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Merge remote-tracking branch 'scrawl/master'
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2014-06-29 10:34:48 +02:00 |
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scrawl
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e25fa6c157
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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2014-06-29 02:42:36 +02:00 |
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scrawl
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4949aa1fbb
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Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
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2014-06-28 18:21:56 +02:00 |
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scrawl
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10ef0a34d9
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Update effects even when main animation is paused (Fixes #1585)
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2014-06-28 17:54:14 +02:00 |
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scrawl
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f929004635
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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2014-06-28 17:44:52 +02:00 |
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scrawl
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65e36793fc
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Fix messagebox on crash showing wrong path
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2014-06-28 15:31:55 +02:00 |
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scrawl
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3b2358888b
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Attempt to fix player position after using coc/coe
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2014-06-28 15:19:32 +02:00 |
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scrawl
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8e361bb879
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Make targeted spells collide with water (Fixes #1500)
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2014-06-28 14:49:07 +02:00 |
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scrawl
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92f5898b32
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AiWander: Make sure we have 8 idle values (Fixes #1583)
The AiWander instruction may specify more (or less) than 8.
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2014-06-28 14:22:27 +02:00 |
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Marc Zinnschlag
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c35b87de95
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various Object class fixes
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2014-06-28 11:25:28 +02:00 |
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scrawl
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523c2715e3
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AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
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2014-06-28 01:31:34 +02:00 |
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scrawl
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516014c071
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Trigger hit on start key if there's no hit key (Fixes #1574)
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2014-06-28 01:06:53 +02:00 |
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scrawl
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1ab02d8072
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Fix exception for box shapes (Fixes #1580)
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2014-06-28 00:10:36 +02:00 |
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scrawl
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911bd0e340
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Use walk animation as fallback if there's no run animation (Fixes #1578)
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2014-06-28 00:07:13 +02:00 |
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scrawl
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78d02d97da
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Find text keys in reverse (Bug #1578)
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2014-06-28 00:06:08 +02:00 |
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scrawl
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2451eead8a
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Some additional wrapping for faction rank instructions
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2014-06-27 20:07:19 +02:00 |
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scrawl
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7f26843dc3
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Reset key focus when the key focus widget is hidden (Fixes #1568)
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2014-06-27 19:35:41 +02:00 |
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scrawl
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37c85f0af4
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Don't update object root controllers with no time source (Fixes #1564)
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2014-06-27 19:35:41 +02:00 |
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scrawl
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6a900e0aad
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Update weapon and shield controllers for creatures
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2014-06-27 19:35:41 +02:00 |
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Marc Zinnschlag
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3541d03809
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fixed deleting of referenceables (modification state column was incorrectly flagged as non-editable)
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2014-06-27 12:29:23 +02:00 |
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Marc Zinnschlag
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099c406226
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Merge branch 'objects'
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2014-06-27 11:55:28 +02:00 |
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Marc Zinnschlag
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6020edf60f
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make preview watch for changes in modification state of relevant records
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2014-06-27 11:55:02 +02:00 |
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