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22209 commits

Author SHA1 Message Date
Alexei Dobrohotov
4b9a5a289d Merge branch '5082-Scroll-with-controller' into 'master'
Fix scrolling with controller on gui

Closes 

See merge request 
2019-07-01 21:29:34 +00:00
Justin Ivany
49f2615d2b Fix scrolling with controller on gui 2019-07-01 17:32:20 -03:00
AnyOldName3
bb72ed9744 Merge branch '9' into 'master'
IMPORTANT!! racingcrashfix 

See merge request 
2019-07-01 15:36:40 +00:00
Alexei Dobrohotov
4d5debafdf Merge branch 'seekable-membuf' into 'master'
Make in-memory buffers seekable to fix fog of war

See merge request 
2019-07-01 10:08:12 +00:00
AnyOldName3
8a6a8086da Make in-memory buffers seekable to fix fog of war 2019-07-01 00:07:44 +01:00
Alexei Dobrohotov
9dfee1dfe2
Fix invisibility/chameleon alpha (thanks Hrnchamd) 2019-06-30 16:13:11 +03:00
Alexei Dobrohotov
19dc01232c
Fix CenterOnCell target rotation 2019-06-30 16:03:24 +03:00
Andrei Kortunov
0bbb3788fe
Merge pull request from Capostrophic/hello
Disallow paralyzed actors to greet the player (bug )
2019-06-29 14:35:14 +04:00
Capostrophic
b8afe14206 Disallow paralyzed actors to greet the player (bug ) 2019-06-29 13:31:36 +03:00
Andrei Kortunov
633b8e26ad
Merge pull request from Capostrophic/enchanting
Correct cast style behavior when there's no item picked (bug )
2019-06-29 13:01:13 +04:00
Andrei Kortunov
6e7cc4c335
Merge pull request from Capostrophic/combat
Disallow actors to start combat with themselves (bug )
2019-06-29 13:00:14 +04:00
Capostrophic
cbb22f0f63 Correct cast style behavior when there's no object (bug ) 2019-06-28 15:52:37 +03:00
Capostrophic
453068cc7d Disallow actors to start combat with themselves (bug )
Allow creatures to play initial attack dialogue
Don't add combat package to dead actors
2019-06-27 19:50:54 +03:00
Alexei Dobrohotov
1de0d1712a
Merge pull request from Capostrophic/shadow
Make sure "Tri Shadow"-named shapes aren't visible (bug )
2019-06-27 03:23:07 +03:00
Alexei Dobrohotov
3cbe4ab85d
Fix idlestorm blend mask (bugs , ) 2019-06-22 23:05:20 +03:00
Capostrophic
e06178bf0f Make sure shadow shapes aren't visible (bug ) 2019-06-22 18:13:41 +03:00
Alexei Dobrohotov
42f094fa7a
Merge pull request from Assumeru/master
Fix 
2019-06-22 12:44:19 +03:00
unknown
d9439389e6 fix 2019-06-21 21:37:38 +02:00
Andrei Kortunov
b9a1e4d796
Merge pull request from Capostrophic/esm
Signedness fixes
2019-06-21 10:01:10 +04:00
Andrei Kortunov
9e3d1a0e4e
Merge pull request from Capostrophic/shield
Make unarmed creature attacks affect shield condition again (bug )
2019-06-21 08:41:09 +04:00
Capostrophic
df89c6b6ce Make unarmed creature attacks affect shield condition again (bug ) 2019-06-20 20:45:52 +03:00
Alexei Dobrohotov
f984f61055
Ignore any fourth AITravel argument for now 2019-06-20 14:18:12 +03:00
Capostrophic
3aa65273c5 Signedness fixes 2019-06-18 14:47:10 +03:00
Alexei Dobrohotov
256050376c
Merge pull request from Assumeru/master
Fix builds against MyGUI master
2019-06-16 17:28:14 +03:00
Evil Eye
698c90b3ee fix builds against MyGUI master 2019-06-16 14:41:34 +02:00
Alexei Dobrohotov
8d1cad8462 Merge branch 'master' into 'master'
Fixes issue with magic visual effects (bug )

See merge request 
2019-06-13 21:42:25 +00:00
Alexander Perepechko
19b0b056e5 Remove spell FX and VFX after playing the death animation (bug ) 2019-06-13 21:42:25 +00:00
Andrei Kortunov
b66c437700
Merge pull request from Capostrophic/lod
Optimizer: Only merge pure osg::Groups
2019-06-12 18:33:07 +04:00
Andrei Kortunov
4fcbc1c96b
Merge pull request from Capostrophic/contentselector
Content selector: don't add file namesakes (bug )
2019-06-10 10:15:19 +04:00
Andrei Kortunov
dcf03f6785
Merge pull request from Capostrophic/cast
Make Player->Cast select the spell instead (bug )
2019-06-10 09:39:23 +04:00
Andrei Kortunov
a62b6910ba
Merge pull request from Capostrophic/fader
Make sure fade operations properly end (bug )
2019-06-10 08:58:26 +04:00
Andrei Kortunov
217e32a6e1
Merge pull request from akortunov/master
Add a changelog entry about cell transitions
2019-06-10 08:38:05 +04:00
Andrei Kortunov
347b1e58a1 Add a changelog entry about cell transitions 2019-06-10 08:35:41 +04:00
Alexei Dobrohotov
bc79213a66
Merge pull request from Capostrophic/focus
Partially revert "Get rid of redundant setKeyFocusWidget() method"
2019-06-09 18:28:32 +03:00
Capostrophic
6622e36226 Only merge pure osg::Groups in the optimizer 2019-06-09 11:47:43 +03:00
Andrei Kortunov
747b5fbc98
Merge pull request from Capostrophic/switchnode
Use NiSwitchNode initial index field
2019-06-09 07:41:18 +04:00
Capostrophic
56539fee4f Partially revert "Get rid of redundant setKeyFocusWidget() method" 2019-06-09 02:12:44 +03:00
Capostrophic
7c8360d0f3 Use NiSwitchNode initial index field 2019-06-09 01:58:02 +03:00
Capostrophic
295ee11063 Make Player->Cast select the spell instead (bug ) 2019-06-08 17:08:39 +03:00
Alexei Dobrohotov
ef2a7160fa
Fix automovement toggling on "joystick used" flag 2019-06-08 15:06:04 +03:00
Capostrophic
596dbbe70b Make sure fade operations properly end (bug ) 2019-06-06 12:25:01 +03:00
Alexei Dobrohotov
ce92b364e6
Merge pull request from akortunov/crashinfo
Improve info message about missing GDB
2019-06-06 11:09:46 +03:00
Alexei Dobrohotov
bc0e214cd9
Merge pull request from akortunov/optimize_terrain
Optimize the Distant Terrain memory consumption
2019-06-06 09:49:33 +03:00
Alexei Dobrohotov
61db93e7da
Merge pull request from akortunov/scrollbars
Add separate textures for scrollbars
2019-06-06 09:09:55 +03:00
Andrei Kortunov
cb4436cd6e
Merge pull request from Capostrophic/zaxis
Use 2D distance for fight rating of vertically moving actors (bug )
2019-06-06 08:15:58 +04:00
Capostrophic
25e52f7dfe Use 2D distance for fight rating of vertically moving actors (bug ) 2019-06-05 21:41:02 +03:00
bzzt
a730365ea1 Creanup Distant Terrain code
- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps
2019-06-05 19:09:57 +04:00
bzzt
e4ba6ecf15 Do not store a LOD callback in the every QuadTreeNode 2019-06-05 18:27:37 +04:00
bzzt
a61c0aaee1 Do not load height data to the qued tree since we do not need it now 2019-06-05 18:27:37 +04:00
bzzt
ebcf8ca062 Do not store a ViewDataMap in the every QuadTreeNode 2019-06-05 18:27:37 +04:00