David Cernat
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4f273932af
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[General] Implement sending and reading of ActorEquipment packets
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2017-05-26 04:37:49 +03:00 |
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David Cernat
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5a786e6c56
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[Client] Make all LocalActors get initialized correctly again
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2017-05-09 14:19:25 +03:00 |
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David Cernat
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d7d4dec200
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[Client] Don't spam AnimFlags packets when a Player or Actor is flying
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2017-05-09 12:27:59 +03:00 |
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David Cernat
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cc559cf8e2
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[General] Don't send packets for dead LocalActors, to fix Position spam
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2017-05-09 02:47:29 +03:00 |
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David Cernat
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3def111ca1
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[Client] Fix graphical glitches related to DedicatedActor initialization
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2017-05-06 04:49:49 +03:00 |
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David Cernat
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ef12a37d59
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[Client] Send ActorPosition packets based on a timeout
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2017-05-06 00:33:48 +03:00 |
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David Cernat
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db3859565b
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[Client] Send ActorStatsDynamic packets only when stats change enough
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2017-05-05 23:17:15 +03:00 |
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David Cernat
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e05adbfe65
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[Client] Add better debug for Actor cell changes
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2017-05-05 04:46:40 +03:00 |
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David Cernat
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e8e0090b9b
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[General] Use new SimpleCreatureStats struct in BaseActor
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2017-04-30 18:44:59 +03:00 |
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David Cernat
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ea7c3f2dc7
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[Client] Make tes3mp combat code work with Creatures, not just NPCs
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2017-04-24 21:06:23 +03:00 |
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David Cernat
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841e6a63f8
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[Client] Initialize Creatures as LocalActors
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2017-04-24 11:58:39 +03:00 |
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David Cernat
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1f6ba9d9ee
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[Client] Remove jump check from LocalActor that is irrelevant for NPCs
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2017-04-24 10:58:39 +03:00 |
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David Cernat
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871d8c8308
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[Client] Send and read ActorCellChange packets
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2017-04-23 14:01:13 +03:00 |
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David Cernat
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2e8714afaa
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[Client] Rethink and restructure tes3mp combat code so it works for NPCs
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2017-04-19 22:06:04 +03:00 |
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David Cernat
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f0f0b2dcc9
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[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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d2178e5414
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[Client] Assign LocalActor movement settings before rotations get reset
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2017-04-16 17:09:47 +03:00 |
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David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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56aeb85965
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[Client] Update method names in ActorList
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2017-04-15 11:45:20 +03:00 |
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David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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de8d28e2c3
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[Client] Improve logic for updating LocalActors & sending their packets
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2017-04-13 18:59:22 +03:00 |
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David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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9852076590
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[Client] Send all NPC data to newly arriving players
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2017-04-10 18:24:30 +03:00 |
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David Cernat
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d14102716d
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[Client] Retool LocalActors and DedicatedActors for ActorPosition packet
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2017-04-10 17:10:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
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d829d219c3
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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David Cernat
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0d766a7a04
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[Client] Add and use mwmp::Cell class
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2017-04-06 04:00:50 +03:00 |
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David Cernat
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d24cde16dd
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[General] Add simple BaseActor and LocalActor classes
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2017-04-05 12:52:27 +03:00 |
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