scrawl
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528cff5a59
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implemented ChangeWeather script function
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2012-02-26 11:51:02 +01:00 |
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scrawl
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a05ba97382
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choose a random weather depending on region's weather probabilities
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2012-02-25 23:41:02 +01:00 |
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scrawl
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d77d5080bd
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implemented GetCurrentWeather script function
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2012-02-25 21:34:38 +01:00 |
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scrawl
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8d5783d75d
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- set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
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2012-02-25 21:06:03 +01:00 |
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scrawl
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e31ad90802
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moon positions and fading
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2012-02-25 16:36:45 +01:00 |
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scrawl
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4650672bb1
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thunderstorm
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2012-02-25 13:46:17 +01:00 |
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scrawl
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0ebdce543a
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- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
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2012-02-24 23:26:38 +01:00 |
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scrawl
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67c7b965f0
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calculate a sun position depending on time of day
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2012-02-24 18:30:16 +01:00 |
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scrawl
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811c4a41b7
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fade in/out for sunrise and sunset
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2012-02-24 17:42:31 +01:00 |
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scrawl
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aad8f6605e
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send a raycast through the physics engine to check if sun is visible
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2012-02-24 16:12:43 +01:00 |
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scrawl
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af83742e6f
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- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
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2012-02-23 21:44:56 +01:00 |
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scrawl
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d9c02ca526
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- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
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2012-02-23 21:12:06 +01:00 |
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scrawl
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90af78e3b8
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attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
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2012-02-23 20:33:34 +01:00 |
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scrawl
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a5720e9a4f
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set sky colors according to time of day
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2012-02-23 19:49:56 +01:00 |
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scrawl
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ce98397565
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adding ini values for 'cloudy' and 'clear'
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2012-02-22 20:39:14 +01:00 |
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scrawl
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1badb5d04f
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some restructurings
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2012-02-22 20:12:08 +01:00 |
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scrawl
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41a8b22ebd
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implemented weather transitions (currently only blends the clouds)
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2012-02-22 19:17:37 +01:00 |
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scrawl
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4efc5bc1f2
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forgot to add file
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2012-02-21 22:56:34 +01:00 |
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scrawl
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b2de9e8f45
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allow setting the clouds opacity
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2012-02-21 22:11:41 +01:00 |
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scrawl
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c1fb5ce769
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added (incomplete) WeatherManager, created by World
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2012-02-21 20:22:46 +01:00 |
|
Marc Zinnschlag
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db205cf8aa
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Merge remote branch 'scrawl/next' into test
Conflicts:
libs/openengine
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2012-02-20 14:54:08 +01:00 |
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Marc Zinnschlag
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e02cba58b1
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Merge branch 'master' into next
Conflicts:
apps/openmw/mwclass/light.cpp
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2012-02-20 14:34:27 +01:00 |
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Marc Zinnschlag
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781b16a00e
|
removed bCollision variable from World
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2012-02-20 14:07:16 +01:00 |
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Jason Hooks
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38a0d1d1c5
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Merging in master
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2012-02-19 15:39:12 -05:00 |
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scrawl
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f81b615976
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implemented script functions FadeIn, FadeOut, FadeTo
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2012-02-18 18:25:28 +01:00 |
|
scrawl
|
40e23fe26f
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added twf console command
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2012-02-18 16:06:03 +01:00 |
|
Marc Zinnschlag
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a0ac6e5150
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cells were sometimes not fully loaded
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2012-02-12 12:35:29 +01:00 |
|
Marc Zinnschlag
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e19cea3e7b
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Merge branch 'refdata' into next
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2012-01-30 12:38:35 +01:00 |
|
Marc Zinnschlag
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a4785ffc4f
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minor fix
|
2012-01-30 12:38:13 +01:00 |
|
Jason Hooks
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2d0e83a2cf
|
Reversing changes
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2012-01-30 00:06:29 -05:00 |
|
Jason Hooks
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d2b3c1dbac
|
Collision may be working correctly
|
2012-01-29 18:13:43 -05:00 |
|
Jason Hooks
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9c73fa6b6d
|
Physics sort of fixed
|
2012-01-29 17:50:51 -05:00 |
|
Marc Zinnschlag
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81d0d58346
|
Merge remote branch 'mirc/master' into openengine
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2012-01-29 20:25:11 +01:00 |
|
Cris Mihalache
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daa8fb15ce
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Removed all physics-related code from Engine
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2012-01-29 20:51:20 +02:00 |
|
Cris Mihalache
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6d4fa9274e
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Moved OpenEngine systems into their appropriate classes
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2012-01-29 17:31:18 +02:00 |
|
Marc Zinnschlag
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0d7f39fcb5
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Merge branch 'refdata' into next
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2012-01-28 11:46:34 +01:00 |
|
Marc Zinnschlag
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c081160591
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replaced container store in ref data with new custom data implementation
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2012-01-27 14:55:58 +01:00 |
|
Marc Zinnschlag
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b0256cea34
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replaced movement settings in ref data with new custom data implementation
|
2012-01-27 13:17:30 +01:00 |
|
Marc Zinnschlag
|
aa87bd4030
|
replaced creature stats in ref data with new custom data implementation
|
2012-01-26 11:35:47 +01:00 |
|
Marc Zinnschlag
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c6761e3470
|
replaced NPC stats in ref data with new custom data implementation
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2012-01-25 16:56:49 +01:00 |
|
Marc Zinnschlag
|
baf9cff21d
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added customdata base class (issue #185)
|
2012-01-24 11:24:05 +01:00 |
|
Marc Zinnschlag
|
4b6cd582a7
|
removed some redundant (and misplaced) functions
|
2012-01-24 10:45:40 +01:00 |
|
Marc Zinnschlag
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26c328e73f
|
added some more comments to avoid further confusion
|
2012-01-23 14:55:00 +01:00 |
|
Marc Zinnschlag
|
16bc374921
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animation updates were hooked up to the wrong update function
|
2012-01-23 14:33:06 +01:00 |
|
Marc Zinnschlag
|
7439c83623
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Added custom copy-constructor, assignment-operator and destructor for RefData
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
|
2012-01-22 11:22:12 +01:00 |
|
Marc Zinnschlag
|
6a88133178
|
Split refdata.hpp in a hpp and a cpp file
Prerequisite for the ContainerStore rewrite, which is a prerequisite for issue #117.
|
2012-01-22 11:00:40 +01:00 |
|
Jason Hooks
|
1d2e77d947
|
Turning off hardware skinning
|
2012-01-04 19:47:06 -05:00 |
|
Jason Hooks
|
653d999ac4
|
Animation creatures
|
2011-12-26 19:23:46 -05:00 |
|
Jason Hooks
|
7eee54bcd7
|
More physics and managing of Animation objects
|
2011-12-25 01:52:57 -05:00 |
|
Jason Hooks
|
1b835d6702
|
Cell changing fixes
|
2011-12-24 21:53:12 -05:00 |
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