scrawl
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5442bf23a6
|
Apply video mode & gamma setting changes
|
2015-05-14 20:31:16 +02:00 |
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scrawl
|
3e86dd7df0
|
Apply runtime changes to field of view & view distance
|
2015-05-14 18:46:28 +02:00 |
|
scrawl
|
b7258c8d23
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Readded Objects::updatePtr
|
2015-05-14 17:34:55 +02:00 |
|
scrawl
|
bc237ee1fe
|
Actor placement fix
|
2015-05-14 17:14:49 +02:00 |
|
scrawl
|
4ad0b83aa5
|
Eliminate string lookups in AnimationTime
|
2015-05-14 16:33:41 +02:00 |
|
scrawl
|
b6cb73e6e8
|
Fix deep copying of controllers
This fixes the cell loading crash.
|
2015-05-14 15:07:58 +02:00 |
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scrawl
|
e3b1707bbd
|
Pause simulationTime when the GUI is up
|
2015-05-14 02:26:19 +02:00 |
|
scrawl
|
4dd96f3318
|
Fix missing tiling in skin
|
2015-05-14 01:32:46 +02:00 |
|
scrawl
|
a18663c8b3
|
Improve MyGUI texture updates
|
2015-05-14 01:26:10 +02:00 |
|
scrawl
|
fd3d49c171
|
Fix typo in settings layout
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2015-05-14 01:18:24 +02:00 |
|
scrawl
|
5dd1b2ae86
|
Readded HW cursor rotation
|
2015-05-14 01:06:33 +02:00 |
|
scrawl
|
c775cbbbaa
|
Silence an annoying message
|
2015-05-14 00:40:51 +02:00 |
|
scrawl
|
9ea416b852
|
Readded HW cursor manager (no image rotation yet)
|
2015-05-13 18:56:14 +02:00 |
|
scrawl
|
4825744a03
|
Fix inconsistent health bar skin
|
2015-05-13 17:25:54 +02:00 |
|
scrawl
|
39fb46601a
|
Readded input & event handling
|
2015-05-13 16:50:47 +02:00 |
|
scrawl
|
298b3ed2ef
|
Create the GraphicsWindowSDL2 directly
|
2015-05-13 15:08:47 +02:00 |
|
scrawl
|
0498e6e5f0
|
Readded window icon
|
2015-05-13 15:03:21 +02:00 |
|
scrawl
|
36e0cfbc9d
|
Cleanup
|
2015-05-13 03:36:20 +02:00 |
|
scrawl
|
375b736e74
|
Use SDL to create the window
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
|
2015-05-13 02:53:09 +02:00 |
|
scrawl
|
7a3bc69df7
|
Readded sound listener
|
2015-05-12 19:02:56 +02:00 |
|
scrawl
|
ccab8cc9a1
|
Register Player in the PhysicsSystem
|
2015-05-12 17:40:42 +02:00 |
|
scrawl
|
56ff280230
|
Mention the RefId in "error during rendering: " errors
|
2015-05-12 16:50:43 +02:00 |
|
scrawl
|
4036978718
|
Empty model exception fix
|
2015-05-12 16:50:31 +02:00 |
|
scrawl
|
e8ec4387d6
|
Creature collision fix
|
2015-05-12 16:50:11 +02:00 |
|
scrawl
|
82316105de
|
BulletShapeManager kf loading fix
|
2015-05-12 16:49:53 +02:00 |
|
scrawl
|
2bc95df265
|
Actor collision object placement fix
|
2015-05-12 16:49:28 +02:00 |
|
scrawl
|
65f0195c71
|
Readded animated collision shape support
|
2015-05-12 16:26:11 +02:00 |
|
scrawl
|
19988d5e45
|
Remove RefData::getHandle
|
2015-05-12 04:04:54 +02:00 |
|
scrawl
|
47758c11cd
|
Readded collision objects and movement physics
|
2015-05-12 03:02:15 +02:00 |
|
scrawl
|
54c1f19c18
|
Readded height fields
|
2015-05-10 02:08:25 +02:00 |
|
scrawl
|
c31b416ba1
|
Move physicssystem to a new mwphysics module
|
2015-05-10 01:09:00 +02:00 |
|
scrawl
|
fe15f31f3e
|
Remove strings.h wrapper
|
2015-05-10 00:36:04 +02:00 |
|
scrawl
|
c843cfc8e2
|
Physics stub in preparation for rewrite
|
2015-05-10 00:28:51 +02:00 |
|
scrawl
|
48ffeab191
|
Remove old BulletShapeManager
|
2015-05-09 01:06:55 +02:00 |
|
scrawl
|
0da1e0e905
|
Add comment
|
2015-05-09 00:17:08 +02:00 |
|
scrawl
|
d432a3ed08
|
Fix MyGUI rendering not taking DataVariance of textures into account
|
2015-05-09 00:13:22 +02:00 |
|
scrawl
|
52a4456cf7
|
LoadingScreen update
|
2015-05-09 00:02:38 +02:00 |
|
scrawl
|
af7cbb2e3b
|
Leak fix
|
2015-05-08 17:52:35 +02:00 |
|
scrawl
|
7a2a7633d5
|
Fix videoplayer destruction issue that valgrind complained about
|
2015-05-08 17:11:40 +02:00 |
|
scrawl
|
c8eb77c557
|
Move StatsHandler construction to allow profiling of loading screen
|
2015-05-08 16:22:42 +02:00 |
|
scrawl
|
5db0639983
|
IncrementalCompileOperation tweak
|
2015-05-08 16:20:40 +02:00 |
|
scrawl
|
cf0fc43004
|
GUI shutdown fix
|
2015-05-08 15:10:17 +02:00 |
|
scrawl
|
483dc9de45
|
Stop viewer threading before changing MyGUI textures
|
2015-05-07 23:17:47 +02:00 |
|
scrawl
|
00f4f78717
|
Give a name to video streams for logging purposes
|
2015-05-07 23:08:52 +02:00 |
|
scrawl
|
77f733362c
|
Add stats graphs for Script, Mechanics and Physics timings
|
2015-05-07 21:57:02 +02:00 |
|
scrawl
|
604580d75d
|
Move toMatrix to Nif::Node
|
2015-05-07 21:17:15 +02:00 |
|
scrawl
|
f760aebc92
|
Disable MyGUI VBOs due to crashes (will look into proper fix)
|
2015-05-05 17:55:38 +02:00 |
|
scrawl
|
100d6e5fff
|
Render MyGUI in background thread, i.e. refactor to get rid of DYNAMIC DataVariance
|
2015-05-05 02:38:59 +02:00 |
|
scrawl
|
ee60df1e27
|
Split MyGUI rendering into Update, Cull and Draw stages
|
2015-05-04 22:17:28 +02:00 |
|
scrawl
|
e191f0e044
|
Rename MWRender::Debugging to MWRender::Pathgrid
|
2015-05-04 17:41:30 +02:00 |
|