David Cernat
|
56a2c70911
|
Use double instead of int for skill progress functions
|
2016-09-29 18:13:36 +03:00 |
|
David Cernat
|
ae4950ce49
|
Add server stat functions for getting and setting skill progress
|
2016-09-29 17:57:26 +03:00 |
|
David Cernat
|
bc0aa86bcf
|
Make variable names more consistent and easier to understand
|
2016-09-29 12:05:44 +03:00 |
|
David Cernat
|
7a1531c01b
|
Fix script functions for setting dynamic stats, part 2
|
2016-09-28 19:41:54 +03:00 |
|
David Cernat
|
458bdf4dff
|
Fix script functions for setting dynamic stats
|
2016-09-28 16:40:19 +03:00 |
|
David Cernat
|
b6086ab015
|
Rename ID_GAME_DYNAMICSTATS_CURRENT into ID_GAME_DYNAMICSTATS
|
2016-09-28 14:13:24 +03:00 |
|
David Cernat
|
57f07813b0
|
Rename ID_GAME_UPDATE_POS into ID_GAME_POS
|
2016-09-28 11:45:14 +03:00 |
|
David Cernat
|
26487598a6
|
Rename ID_GAME_UPDATE_EQUIPED into ID_GAME_EQUIPMENT
|
2016-09-28 11:36:29 +03:00 |
|
David Cernat
|
9fd5ae981e
|
Add missing backslash
|
2016-09-28 07:59:53 +03:00 |
|
David Cernat
|
ce4b326b02
|
Rename ID_GAME_UPDATE_BASESTATS into ID_GAME_DYNAMICSTATS_CURRENT
|
2016-09-28 07:50:16 +03:00 |
|
David Cernat
|
295f486a97
|
Using less confusing names for server stat functions, part 2
|
2016-09-28 02:19:39 +03:00 |
|
David Cernat
|
69030579c1
|
Using less confusing names for server stat functions
|
2016-09-27 17:04:04 +03:00 |
|
David Cernat
|
7ae9ea7465
|
Add server stat functions for getting attribute and skill counts
|
2016-09-27 15:51:10 +03:00 |
|
David Cernat
|
57703482b2
|
Fetch attribute and skill counts in server stat functions
|
2016-09-27 15:01:54 +03:00 |
|
David Cernat
|
4d7130b12f
|
Improve logic for script-induced cell changes
|
2016-09-27 11:28:44 +03:00 |
|
David Cernat
|
01af4f3bbc
|
Update position before sending cell packet
|
2016-09-26 17:00:09 +03:00 |
|
David Cernat
|
1ee2458f6e
|
Add packet for player levels, part 2
|
2016-09-26 13:19:01 +03:00 |
|
David Cernat
|
046a1ea899
|
Add packet for player levels
|
2016-09-25 14:28:25 +03:00 |
|
Koncord
|
e661a35ac2
|
Fix checking strings in SetName & SetBirthsign
|
2016-09-18 11:55:51 +08:00 |
|
David Cernat
|
ff94b5f1ac
|
Fix unsuitable variable name
|
2016-09-02 06:16:35 +03:00 |
|
David Cernat
|
970e9aff2f
|
Remove old class methods and don't include class in ID_GAME_BASE_INFO
|
2016-09-02 03:45:43 +03:00 |
|
David Cernat
|
a20e7890a2
|
Fix formatting
|
2016-08-30 10:52:30 +03:00 |
|
Koncord
|
cf1a0113a1
|
Time API
|
2016-08-30 13:24:42 +08:00 |
|
David Cernat
|
5e6a374687
|
Add comment about MesssageBox to prevent future confusion
|
2016-08-30 08:13:08 +03:00 |
|
David Cernat
|
857defadbc
|
Revert one unnecessary renaming of MessageBox
|
2016-08-30 08:05:00 +03:00 |
|
David Cernat
|
32ce7e97a8
|
Fix build for Windows server
|
2016-08-30 08:01:34 +03:00 |
|
Koncord
|
1186d09ec0
|
ScriptFunctions.hpp size reduction
|
2016-08-30 12:20:39 +08:00 |
|
Koncord
|
11eae277a9
|
Characters Class API
Added some new functions
|
2016-08-30 11:18:19 +08:00 |
|
David Cernat
|
00e7810428
|
Add script functions for saving and loading non-custom player classes
|
2016-08-27 00:14:50 +03:00 |
|
David Cernat
|
5385563972
|
Let players inform others about Lua script-induced cell & pos changes
|
2016-08-24 02:53:39 +03:00 |
|
David Cernat
|
c4f49e05e3
|
Remove manual newlines for logger
|
2016-08-19 07:54:10 +03:00 |
|
David Cernat
|
97f944dde7
|
Use logger for most console messages
|
2016-08-18 20:20:17 +03:00 |
|
David Cernat
|
a36c20eaae
|
Reduce server console spam
|
2016-08-18 16:13:04 +03:00 |
|
David Cernat
|
c94f818478
|
Add script functions for getting attributes and skills by their names
|
2016-08-18 00:55:35 +03:00 |
|
David Cernat
|
41868cc9cc
|
Add script functions for getting attributes and skills by their IDs
|
2016-08-18 00:13:45 +03:00 |
|
David Cernat
|
8eda381016
|
Make formatting consistent, part 2
|
2016-08-17 18:20:36 +03:00 |
|
David Cernat
|
1363c4c5b6
|
Make formatting consistent
|
2016-08-17 18:04:35 +03:00 |
|
Koncord
|
114a11ea78
|
Getting rid of packages spam
I think this is temporary solution. I have an idea how to cache the result of functions and send data after callback.
|
2016-08-05 14:28:45 +08:00 |
|
David Cernat
|
b0bd10f219
|
Allow script-based teleportation from interior to exterior cell 0,0
|
2016-08-03 22:07:49 +03:00 |
|
Koncord
|
31e2ab54d6
|
Revert "Update position after changing cell"
This reverts commit 5e072b9d3c .
|
2016-07-30 04:57:43 +08:00 |
|
Koncord
|
5e072b9d3c
|
Update position after changing cell
|
2016-07-30 04:12:47 +08:00 |
|
Koncord
|
7107136808
|
New API
SetExterior(pid, x, y)
GetExteriorX(pid)
GetExteriorY(pid)
also "SetCell" will now move to the named external cells (e.g. SetCell(pid, "Balmora"))
|
2016-07-30 01:33:28 +08:00 |
|
Koncord
|
5a6c1750d9
|
Fixed some build warnings and IsTimerElapsed function
|
2016-07-27 10:35:27 +08:00 |
|
Koncord
|
1e3eff91ac
|
Merged branch tes3mp-gui into tes3mp-gui
|
2016-07-23 22:08:01 +08:00 |
|
Koncord
|
9ab77cb123
|
New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
|
2016-07-23 22:02:06 +08:00 |
|
davidcernat
|
ab309180c2
|
Add useful debug info for cell changes
|
2016-07-21 23:07:37 +03:00 |
|
Koncord
|
6f07d590d4
|
Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
|
2016-07-17 17:59:46 +08:00 |
|
Stanislav Zhukov
|
645a21af21
|
Added new script functions for lua compatibility
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
|
2016-07-16 16:19:35 +08:00 |
|
Koncord
|
299c4c904e
|
Resurrect function
|
2016-07-12 23:26:53 +08:00 |
|
Koncord
|
1b259e2d33
|
Syncing inventory, animations, position, 8 key attributes
Created Package system
|
2016-07-07 23:50:48 +08:00 |
|