Commit Graph

11801 Commits (5889fd5bd9c0027c91a139caa22108b876798733)
 

Author SHA1 Message Date
cc9cii 5889fd5bd9 Try hard coding OSX paths. 10 years ago
cc9cii 142a825ad6 For OSX support. 10 years ago
cc9cii 1d0ac3b4df Delete Ogre::OverlaySystem before Ogre::Root 10 years ago
cc9cii 8cebfc411b Minor visual improvements. 10 years ago
cc9cii 994420aa57 Singleton wrapper for Ogre OverlaySystem. 10 years ago
cc9cii 57b337d368 Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much. 10 years ago
cc9cii 961867e39f Hide overlay if off screen. 10 years ago
cc9cii 313aed078e Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
Conflicts:
	apps/opencs/CMakeLists.txt
10 years ago
Marc Zinnschlag eb45793eab Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage' 10 years ago
Marc Zinnschlag 61731d3277 Merge remote-tracking branch 'miroslavr/master' 10 years ago
Marc Zinnschlag 352cbf26c6 Merge remote-tracking branch 'scrawl/master' 10 years ago
cc9cii 6b9b02dc1a Giving up, revert CMake changes. 10 years ago
cc9cii 0171bde363 Another variation. 10 years ago
cc9cii c7e57e8d88 Another attempt for osx build. 10 years ago
cc9cii f29227629a Experimenting with FindOGRE for osx. 10 years ago
cc9cii 43838ccf01 Remove override (c++11) 10 years ago
cc9cii e58e5c2bf5 Update overlays independently from multiple viewports. 10 years ago
Thoronador 46496a35a1 fix uninitialized pointer variable in CSVDoc::SubView class 10 years ago
Thoronador 4d62541b62 fix usage of numeric_limits static functions min() and max()
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
cc9cii 47c5bc9a19 Set bounding box on manual objects rather than creating meshes. 10 years ago
MiroslavR 8456741eaa Fix blindness and create a separate fader for it 10 years ago
Marc Zinnschlag 8d6f953185 updated credits file 10 years ago
Marc Zinnschlag 0b9cdafae0 Merge remote-tracking branch 'vocollapse/doxytarget' 10 years ago
scrawl 9edcc332ec Don't remove player's sounds when unloading a cell 10 years ago
vocollapse 772c66eedf Changed Doxygen file extensions to .cmake for consistency. Also changed output directories for doxygen. 10 years ago
scrawl d51daf5875 Fix AI not using F_Always spells, for example "vampire touch" 10 years ago
scrawl 9323f96211 Move terrainstorage to opencs_units_noqt 10 years ago
scrawl 8cb09e89ed Make spells cast by scripts always succeed (Fixes #1993) 10 years ago
Marc Zinnschlag aefe8cd4ae Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
Conflicts:
	apps/openmw/mwworld/class.cpp
10 years ago
Marc Zinnschlag ef8b23485e Merge remote-tracking branch 'sandstranger/fix-errors-in-creating-sdl-window-for-nvidia-tegra3' 10 years ago
Lukasz Gromanowski a6a3eca930 Fixes #1887: Equipped items do not emit sounds
Corrected wrong return type of Class::getSound() method.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
cc9cii f459adf117 Revert CMake changes (didn't work for osx anyway) 10 years ago
cc9cii 971b0de4fa An attempt to make osx to find the ogre overlay headers. 10 years ago
cc9cii a54970cf2a Merge branch 'master' into QtOgre
Conflicts:
	apps/opencs/view/render/pagedworldspacewidget.cpp
10 years ago
cc9cii 758ce0ed98 Various fixes as per feedback comments. 10 years ago
Lukasz Gromanowski e1663de7cf Fixes #1887: Equipped items do not emit sounds
Added getSound() method to MWClass class and implementation
into Light class.

Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
vocollapse 71f3f71f78 added make target for doxygen: make doc, make doc_pages 10 years ago
MiroslavR ad253059b1 Hit indicator for absorb/damage health effect 10 years ago
MiroslavR 8dd95fd77e Construct hit fader with correct texture right away to prevent mygui warning 10 years ago
MiroslavR a5e972aeb5 Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode 10 years ago
Lukasz Gromanowski b44ba84a80 Issue #1887: Equipped items do not emit sounds
Use separate arrays for sound ids and object parts.
Restored getting inventoryStore via getInventoryStore()
call (removed mInv introduced in previous commit).

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR 2162a9e1b9 Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available 10 years ago
Lukasz Gromanowski 1a0c3dc6cf Issue #1887: Equipped items do not emit sounds
Removed unused mUnequipping and mFirstEquip member variables.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski 3b9cfba03c Issue #1887: Equipped items do not emit sounds
Sounds are played only when actors draw state
is equal to MWMechanics::DrawState_Nothing

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR 0ae604990e Implement continuous damage indication (Fixes #1970) 10 years ago
MiroslavR 4dc613a04b Merge branch 'master' of github.com:OpenMW/openmw 10 years ago
Lukasz Gromanowski fa65c8981a Issue #1887: Equipped items do not emit sounds
Played sound items are based on parts not inserted items.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
cc9cii 809b8c6d5b Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
10 years ago
sylar 964e42ab02 fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android 10 years ago
Marc Zinnschlag 3fd10d2a82 Merge remote-tracking branch 'thoronador/fix-uninitialized-members' 10 years ago