cc9cii
5889fd5bd9
Try hard coding OSX paths.
10 years ago
cc9cii
142a825ad6
For OSX support.
10 years ago
cc9cii
1d0ac3b4df
Delete Ogre::OverlaySystem before Ogre::Root
10 years ago
cc9cii
8cebfc411b
Minor visual improvements.
10 years ago
cc9cii
994420aa57
Singleton wrapper for Ogre OverlaySystem.
10 years ago
cc9cii
57b337d368
Fix corruption issue when the initial scenewidget is closed before subsequent ones. Also place the label closer to the terrain height at the center of the cell, should reduce the perception of the label jumping around too much.
10 years ago
cc9cii
961867e39f
Hide overlay if off screen.
10 years ago
cc9cii
313aed078e
Merge remote-tracking branch 'remotes/upstream/master' into QtOgre
...
Conflicts:
apps/opencs/CMakeLists.txt
10 years ago
Marc Zinnschlag
eb45793eab
Merge remote-tracking branch 'thoronador/fix-numeric-limits-usage'
10 years ago
Marc Zinnschlag
61731d3277
Merge remote-tracking branch 'miroslavr/master'
10 years ago
Marc Zinnschlag
352cbf26c6
Merge remote-tracking branch 'scrawl/master'
10 years ago
cc9cii
6b9b02dc1a
Giving up, revert CMake changes.
10 years ago
cc9cii
0171bde363
Another variation.
10 years ago
cc9cii
c7e57e8d88
Another attempt for osx build.
10 years ago
cc9cii
f29227629a
Experimenting with FindOGRE for osx.
10 years ago
cc9cii
43838ccf01
Remove override (c++11)
10 years ago
cc9cii
e58e5c2bf5
Update overlays independently from multiple viewports.
10 years ago
Thoronador
46496a35a1
fix uninitialized pointer variable in CSVDoc::SubView class
10 years ago
Thoronador
4d62541b62
fix usage of numeric_limits static functions min() and max()
...
Functions min() and max() of std::numeric_limits<T> are static
and can therefore be accessed via class name and :: operator.
10 years ago
cc9cii
47c5bc9a19
Set bounding box on manual objects rather than creating meshes.
10 years ago
MiroslavR
8456741eaa
Fix blindness and create a separate fader for it
10 years ago
Marc Zinnschlag
8d6f953185
updated credits file
10 years ago
Marc Zinnschlag
0b9cdafae0
Merge remote-tracking branch 'vocollapse/doxytarget'
10 years ago
scrawl
9edcc332ec
Don't remove player's sounds when unloading a cell
10 years ago
vocollapse
772c66eedf
Changed Doxygen file extensions to .cmake for consistency. Also changed output directories for doxygen.
10 years ago
scrawl
d51daf5875
Fix AI not using F_Always spells, for example "vampire touch"
10 years ago
scrawl
9323f96211
Move terrainstorage to opencs_units_noqt
10 years ago
scrawl
8cb09e89ed
Make spells cast by scripts always succeed ( Fixes #1993 )
10 years ago
Marc Zinnschlag
aefe8cd4ae
Merge remote-tracking branch 'lgro/issue1887_equipped_items_doesnt_emit_sound'
...
Conflicts:
apps/openmw/mwworld/class.cpp
10 years ago
Marc Zinnschlag
ef8b23485e
Merge remote-tracking branch 'sandstranger/fix-errors-in-creating-sdl-window-for-nvidia-tegra3'
10 years ago
Lukasz Gromanowski
a6a3eca930
Fixes #1887 : Equipped items do not emit sounds
...
Corrected wrong return type of Class::getSound() method.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
cc9cii
f459adf117
Revert CMake changes (didn't work for osx anyway)
10 years ago
cc9cii
971b0de4fa
An attempt to make osx to find the ogre overlay headers.
10 years ago
cc9cii
a54970cf2a
Merge branch 'master' into QtOgre
...
Conflicts:
apps/opencs/view/render/pagedworldspacewidget.cpp
10 years ago
cc9cii
758ce0ed98
Various fixes as per feedback comments.
10 years ago
Lukasz Gromanowski
e1663de7cf
Fixes #1887 : Equipped items do not emit sounds
...
Added getSound() method to MWClass class and implementation
into Light class.
Also added additional bool parameter responsible for enabling/disabling
of playing items sounds into NpcAnimation class constructor.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
vocollapse
71f3f71f78
added make target for doxygen: make doc, make doc_pages
10 years ago
MiroslavR
ad253059b1
Hit indicator for absorb/damage health effect
10 years ago
MiroslavR
8dd95fd77e
Construct hit fader with correct texture right away to prevent mygui warning
10 years ago
MiroslavR
a5e972aeb5
Make collision events available on every frame (thanks, scrawl), make hurtStandingActor and hurtCollidingActor no-op in guimode
10 years ago
Lukasz Gromanowski
b44ba84a80
Issue #1887 : Equipped items do not emit sounds
...
Use separate arrays for sound ids and object parts.
Restored getting inventoryStore via getInventoryStore()
call (removed mInv introduced in previous commit).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
2162a9e1b9
Fall back to player_hit_01.dds if bm_player_hit_01.dds is not available
10 years ago
Lukasz Gromanowski
1a0c3dc6cf
Issue #1887 : Equipped items do not emit sounds
...
Removed unused mUnequipping and mFirstEquip member variables.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
Lukasz Gromanowski
3b9cfba03c
Issue #1887 : Equipped items do not emit sounds
...
Sounds are played only when actors draw state
is equal to MWMechanics::DrawState_Nothing
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
MiroslavR
0ae604990e
Implement continuous damage indication ( Fixes #1970 )
10 years ago
MiroslavR
4dc613a04b
Merge branch 'master' of github.com:OpenMW/openmw
10 years ago
Lukasz Gromanowski
fa65c8981a
Issue #1887 : Equipped items do not emit sounds
...
Played sound items are based on parts not inserted items.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
10 years ago
cc9cii
809b8c6d5b
Conflicts:
...
apps/opencs/view/render/pagedworldspacewidget.cpp
10 years ago
sylar
964e42ab02
fixes errors in connecting Sdl and Ogre for nvidia tegra3 and in theory for other devices based on android
10 years ago
Marc Zinnschlag
3fd10d2a82
Merge remote-tracking branch 'thoronador/fix-uninitialized-members'
10 years ago