dteviot
fb671fed20
Corrected issues found by Scrawl.
2015-01-01 15:53:35 +13:00
scrawl
dc1c52bda7
Add some todo comments
2015-01-01 03:38:54 +01:00
scrawl
e0d083f702
Add hand-to-hand combat mechanics for bipedal creatures
...
You can now have a fistfight with vivec, if you so desire.
2015-01-01 03:38:54 +01:00
scrawl
70d3bfc6ed
Fix idle animation not restarting immediately for creatures
2015-01-01 03:38:54 +01:00
scrawl
01652bbcc5
Store original actor position in AiWander package ( Fixes #2200 )
2015-01-01 03:38:49 +01:00
dteviot
43dd9aee94
Fix for more errors found by Travis CI.
2015-01-01 10:13:27 +13:00
dteviot
93bbd7463a
Fixed errors and warnings from Travis CI.
2015-01-01 09:40:42 +13:00
scrawl
5d7eb11596
Fix lights being rendered on the map (broken by d55fe43fc9
)
2014-12-31 21:04:13 +01:00
scrawl
99ae0f901b
Implement AiTravel fast-forward ( Fixes #1125 )
2014-12-31 20:42:29 +01:00
scrawl
a8ae0dec52
Implement AiWander fast-forward (Feature #1125 )
2014-12-31 18:41:57 +01:00
scrawl
d26d5f6c26
Fix outdated bone locations when camera view is changed while paralyzed
2014-12-31 17:25:06 +01:00
scrawl
d1a29300f0
Handle bipedal creatures not using weapons ( Fixes #2238 )
2014-12-31 16:59:21 +01:00
mrcheko
60a74d5eb8
increase robustness for gamma to persist in the system;
...
use GMST strings for gamma interface
2014-12-31 18:40:01 +03:00
dteviot
dfbd470613
Adjust plug-in order to match profile loading.
...
Also marks plug-ins with load order problems in red and changes tool tip to describe error.
2014-12-31 19:19:54 +13:00
scrawl
363d1f9207
Merge remote-tracking branch 'upstream/master'
2014-12-30 23:01:45 +01:00
Marco Schulze
3024c67995
Regenerate components/version/version.hpp as HEAD moves on a git checkout
...
Pull request #416 introduced a common bug where version.hpp wouldn't be
regenerated every build, poteantially leading to stale version data. This
commit adds a custom build target, git-version, which updates version.hpp
before the components library is built.
2014-12-30 18:37:33 -03:00
scrawl
5b2633588c
Add error handling for SDL_CreateWindow
2014-12-30 19:14:06 +01:00
mrcheko
50c64af63a
undo contrast/gamma compositor
2014-12-30 19:01:55 +03:00
mrcheko
04d95810d1
gamma/contrast system reworked
2014-12-30 18:33:11 +03:00
scrawl
9c693d078b
Fix equipment update removing ammunition ( Fixes #2144 )
2014-12-30 16:22:06 +01:00
scrawl
18fb3f831a
Make the maximum horizontal stepping distance independent of movement speed ( Fixes #1638 )
2014-12-30 15:46:33 +01:00
dteviot
a62e15d93d
Read profile files from LauncherSettings in load order.
2014-12-30 17:25:19 +13:00
scrawl
e2346d7c37
Store permanent magic effects in savegame ( Fixes #1648 )
2014-12-30 01:36:31 +01:00
mrcheko
c47b337fb0
fix tabulation
2014-12-29 23:10:22 +03:00
mrcheko
cee72d021d
contrast and gamma post-processing effect added
...
initial values are set to approximate vanilla
2014-12-29 19:51:19 +03:00
scrawl
6c9875969a
Stop idle animations for non-biped creatures when attacking/moving
...
The idle animation wouldn't be visible anyway, since these creatures don't have animation layers. However sounds tagged in the animation would still play.
2014-12-28 15:34:47 +01:00
scrawl
a58bc9f2f7
Remove sneaking effect on combat AI ( Fixes #2237 )
2014-12-28 14:45:20 +01:00
scrawl
1bd3ab8a2d
Fix torch animation playing when torch is hidden ( Fixes #2236 )
2014-12-28 14:17:53 +01:00
scrawl
377b79d5ba
Use SoundGen fallback for type Land only ( Fixes #2228 )
2014-12-28 02:39:54 +01:00
scrawl
de9d347018
Fix on touch area effect spells ( Fixes #2233 )
2014-12-28 01:51:12 +01:00
scrawl
25954a80f5
Fix recharging of items in player inventory
2014-12-28 01:06:49 +01:00
scrawl
0a2dd4c6cb
Fix unsafe use of BaseNode in Move script instruction
2014-12-27 17:20:37 +01:00
scrawl
a62fe38a1b
Fix unsafe use of BaseNode
2014-12-27 15:02:05 +01:00
scrawl
50e31877ab
Fix crash when northmarker has been disabled (Bug #2230 )
2014-12-27 14:52:33 +01:00
Marc Zinnschlag
82ef145e79
updated credits file
2014-12-27 13:13:01 +01:00
Internecine
5f9540318a
Fixed incorrect indexes
2014-12-27 19:49:14 +13:00
Internecine
a87fe71ddf
Added a helper function to handle dynamic stat changes
2014-12-27 19:46:54 +13:00
Marco Schulze
d92cd2ffad
Remove GetGitRevisionDescription.cmake
...
GetGitRevisionDescription.cmake uses a somewhat contrived method to obtain the
hash of the commit pointed by the repository's HEAD. This method fails on
unusual, but still valid repository layouts.
This commit removes cmake/GetGitRevisionDescription.cmake{,.in}, replacing its
functionality with direct use of Git's plumbing.
2014-12-27 00:26:35 -03:00
scrawl
2f0793390f
Fix cut off text for some widgets in the stats window
2014-12-27 01:25:26 +01:00
Marc Zinnschlag
49e2b14d05
updated credits file
2014-12-26 16:30:20 +01:00
Marc Zinnschlag
56836924db
Merge remote-tracking branch 'origin/master'
2014-12-26 16:23:36 +01:00
Marc Zinnschlag
82af524a58
Merge remote-tracking branch 'dteviot/master'
2014-12-26 16:21:18 +01:00
Marc Zinnschlag
2fa0764c89
Merge remote-tracking branch 'swick/master'
2014-12-26 16:08:07 +01:00
Marc Zinnschlag
5f8b8b127c
Merge remote-tracking branch 'psi29a/clang_lintian'
2014-12-26 16:07:07 +01:00
Marc Zinnschlag
da722a5cf1
Merge remote-tracking branch 'miroslavr/master'
2014-12-26 16:05:20 +01:00
Bret Curtis
b8fb99bc7a
Merge pull request #415 from corristo/travis-lulz
...
Trying to make Travis happy
2014-12-25 15:41:24 +01:00
Nikolay Kasyanov
2fa39c4581
Do not install formulae that are already present on Travis instances, let's check if that would make Travis happy
2014-12-25 14:22:27 +03:00
Sebastian Wick
764cd9ca16
disable "window border" setting in the ingame settings UI if fullscreen is enabled
2014-12-24 16:31:23 +01:00
scrawl
6f72989cb1
SpellModel, SortFilterItemModel: case insensitive sorting
2014-12-24 15:45:15 +01:00
scrawl
2e5e7370ba
Adjust default angle, FOV and viewport of character preview ( Fixes #2220 )
2014-12-24 15:45:15 +01:00