scrawl
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26656707dd
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Use marker_error.nif as replacement when a mesh fails to load
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2015-07-28 03:21:44 +02:00 |
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scrawl
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43384596d4
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Style fix
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2015-06-18 01:26:10 +02:00 |
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scrawl
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b648722d3b
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Don't use the ParticleSystem for computing placeable bounds (Bug #2700)
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2015-06-17 15:13:41 +02:00 |
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scrawl
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6199c0bbc5
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Use osgDB::SharedStateManager for sharing of StateSets across NIF files
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2015-06-16 23:50:19 +02:00 |
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scrawl
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8d6620b074
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Assign an initial bounding box to particle systems
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2015-06-11 02:37:49 +02:00 |
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scrawl
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7f9f9a32d2
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InitWorldSpaceParticles fix
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2015-06-01 16:29:42 +02:00 |
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scrawl
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723beb1cac
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Move IncrementalCompileOperation to SceneManager
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2015-05-26 20:20:18 +02:00 |
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scrawl
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af7cbb2e3b
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Leak fix
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2015-05-08 17:52:35 +02:00 |
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scrawl
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5dd1ab24fe
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More efficient StateSetController, beginnings of sky rendering
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2015-04-14 15:58:16 +02:00 |
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scrawl
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74c56556cc
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More fixes for scaled particle systems
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2015-04-05 14:10:31 +02:00 |
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scrawl
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e5e1013c51
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TextKeys attached to root node as user data, add .kf loading to scenemanager
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2015-04-02 17:34:44 +02:00 |
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scrawl
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232e34bddd
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OpenCS: port lighting toolbar, fix multiple context GL objects issue
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2015-03-28 20:15:17 +01:00 |
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scrawl
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bb32c761df
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*very* early texture manager, need a lot more thought to design this properly
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2015-03-28 02:27:59 +01:00 |
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scrawl
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322fcdc2d3
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Transform world space particles when attaching to a node
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2015-03-28 00:30:49 +01:00 |
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scrawl
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99e1720980
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Add SceneManager and clone utility
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2015-03-26 18:02:51 +01:00 |
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