1
0
Fork 1
mirror of https://github.com/TES3MP/openmw-tes3mp.git synced 2025-01-16 05:49:56 +00:00
Commit graph

16672 commits

Author SHA1 Message Date
Koncord
5a6c1750d9 Fixed some build warnings and IsTimerElapsed function 2016-07-27 10:35:27 +08:00
Stanislav Zhukov
075b600b3a Fix for Windows 2016-07-27 06:55:21 +08:00
Stanislav Zhukov
4316d4d1bf Merge pull request #21 from TES3MP/tes3mp-gui
Tes3mp gui
2016-07-25 16:16:32 -05:00
Koncord
86dccbed4b Fix CMake 2016-07-24 02:30:07 +08:00
David Cernat
eac1e80911 Merge branch 'master' of https://github.com/TES3MP/openmw-tes3mp 2016-07-23 20:07:08 +03:00
David Cernat
f4342f0bde Stop requiring amx folder for non-Pawn builds. Use correct Windows identifiers for preprocessor directives in server code. 2016-07-23 20:06:14 +03:00
Koncord
1e3eff91ac Merged branch tes3mp-gui into tes3mp-gui 2016-07-23 22:08:01 +08:00
Koncord
9ab77cb123 New API functions: MessageBox, CustomMessageBox, InputDialog
New Callback: OnGUIAction
2016-07-23 22:02:06 +08:00
Stanislav Zhukov
917fa63f5c Fixed security issue 2016-07-23 17:14:54 +08:00
Stanislav Zhukov
fe50394f4d Fix movement desync
I think this should fix all movements desyncs
2016-07-22 23:40:34 +08:00
davidcernat
ab309180c2 Add useful debug info for cell changes 2016-07-21 23:07:37 +03:00
Stanislav Zhukov
a54e76cfd2 Update TES3MPTeam.md 2016-07-20 15:06:20 +08:00
Stanislav Zhukov
78b1511b5e Update TES3MPTeam.md 2016-07-20 14:46:04 +08:00
Stanislav Zhukov
61623222e1 Update TES3MPTeam.md 2016-07-20 14:44:55 +08:00
davidcernat
3c8543bfaf Make player references cross exterior cells only when called by server
Previously, clientside representations of players were able to move to a new exterior cell once during their movement tick and then again when sending a cell change packet to the server. Besides causing crashes in CellRef because of a messy cell-changing record, this also led to major desyncs.

Clientside representations of players can now only change their cells when a server-sent cell change packet specifically allows it.
2016-07-20 03:26:25 +03:00
David Cernat
360eec30a0 Merge pull request #2 from OpenMW/master
Add recent OpenMW commits by AnyOldName3
2016-07-20 02:58:57 +03:00
Marc Zinnschlag
4ac5174d89 updated credits file 2016-07-19 16:29:26 +02:00
Marc Zinnschlag
c17e1ca24a Merge remote-tracking branch 'anyoldname3/ignore-hash-test' 2016-07-19 16:19:28 +02:00
Stanislav Zhukov
7b4a5fdcc2 Merge pull request #1 from Aesylwinn/MergeTES3MP
Merge tes3 mp
2016-07-19 00:13:52 -05:00
Aesylwinn
3483b54df5 Build fix. 2016-07-18 00:05:27 -04:00
Aesylwinn
b4a000913c Merge remote-tracking branch 'yar/master' into Even
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwdialogue/filter.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/localscripts.cpp
#	components/CMakeLists.txt
#	components/compiler/exprparser.cpp
#	components/sceneutil/workqueue.cpp
2016-07-17 23:50:52 -04:00
davidcernat
7bf08e5e5a Fix transition between exterior cells for non-local players
Make the local player send a packet whenever moving from one exterior cell to another, don't require objects to have RefNums to be moved correctly between exterior cells, and increase the packet priority for cell changes.
2016-07-17 22:03:20 +03:00
scrawl
9e3ed45320 Merge pull request #1003 from MiroslavR/camera-distance
Fix camera distance not getting reset to max value (Fixes #3473)
2016-07-17 20:24:49 +02:00
MiroslavR
19a8800d4d Fix camera distance not getting reset to max value (Fixes #3473) 2016-07-17 19:52:12 +02:00
Koncord
45fab50bd8 Merged branch master into master 2016-07-17 17:59:57 +08:00
Koncord
6f07d590d4 Fix SetPos and SetAngle functions
Fix types for SetPos and SetAngle
2016-07-17 17:59:46 +08:00
scrawl
2ed813d5f3 Merge pull request #1002 from MiroslavR/nitextureeffect-crash
Fix assertion failure with NiTextureEffect missing source texture
2016-07-16 19:26:09 +02:00
MiroslavR
721fa28c1e Fix assertion failure with NiTextureEffect missing source texture 2016-07-16 18:59:18 +02:00
David Cernat
f6d72ca5c1 Merge pull request #3 from testman42/patch-1
Use English translation for changelog
2016-07-16 15:19:55 +03:00
davidcernat
b7e377c636 Remove _boundingBoxComputed from sceneutil's riggeometry.cpp
Recent versions of OpenSceneGraph have no _boundingBoxComputed, which is why building TES3MP with them causes an error. As expected, recent versions of OpenMW do not use _boundingBoxComputed either.
2016-07-16 15:12:22 +03:00
Stanislav Zhukov
645a21af21 Added new script functions for lua compatibility
GetPosX, GetPosY, GetPosZ
GetAngleX, GetAngleY, GetAngleZ
2016-07-16 16:19:35 +08:00
testman42
0b4a560ae2 Full translation to Engilsh
Makes changelog English-only
2016-07-13 16:02:43 +02:00
Stanislav Zhukov
ce92f30022 Fix maximum incoming connections 2016-07-13 04:24:42 +08:00
Stanislav Zhukov
b09e4a0218 Fix chat 'y'
Now you can close chat only if pressed 'Enter'.
2016-07-13 03:21:30 +08:00
Stanislav Zhukov
131887c981 Delete script.pwn
Not for this repo.
2016-07-13 02:49:14 +08:00
AnyOldName3
f1b5ad5804 Remove unused unsafe function and properly remove inheritance from std::string, providing implementations of missing stream operators preventing boost reading and writing to escape strings. 2016-07-12 17:09:57 +01:00
Koncord
299c4c904e Resurrect function 2016-07-12 23:26:53 +08:00
Koncord
1a32385632 Fix cmake modules 2016-07-12 20:37:39 +08:00
testman42
001b83fdfb Add English translation
To be honest, just copy pasted from this Reddit post: https://www.reddit.com/r/tes3mp/comments/4rvf5c/source_code/d54inw9
2016-07-12 11:29:56 +02:00
Stanislav Zhukov
1d5f0bd38f Merge pull request #2 from GrimKriegor/master
Ported OpenMW's "Don't use unordered_map" commit changes to TES3MP to fix #1
2016-07-12 04:02:52 -05:00
GrimKriegor
ace719507c Ported OpenMW's "Don't use unordered_map" commit to TES3MP to fix Issue #1
https://github.com/TES3MP/TES3MP/issues/1
2016-07-12 01:42:05 +01:00
AnyOldName3
e6f78ae5b7 Switch indentation to spaces to remain consistent with the rest of the project 2016-07-12 01:06:57 +01:00
AnyOldName3
08df463c94 Separate declaration and definition of some static members to hopefully calm Travis down. 2016-07-12 00:37:08 +01:00
AnyOldName3
7475d90693 Fix dodgy include by changing backslashes to forwardslashes 2016-07-12 00:14:19 +01:00
AnyOldName3
5121e77a95 Remove the cause of a warning which upset Travis (but not the thing that made the Travis build fail, as I have no idea why it wouldn't work or how to fix it 2016-07-12 00:00:29 +01:00
AnyOldName3
1a0642f1db Make it work by realising that what boost::program_options calls validation is what any sane person would regard as parsing 2016-07-11 22:33:15 +01:00
AnyOldName3
195dd27780 Resolve obvious runtime error revealing more subtle one 2016-07-11 22:05:38 +01:00
scrawl
cff37cdd08 Merge pull request #999 from Allofich/aifix
Trim unneeded code
2016-07-11 23:04:26 +02:00
scrawl
33ab9db9f6 Merge pull request #1000 from MiroslavR/particle-range
Fix doubled particle spawn range
2016-07-11 23:03:04 +02:00
MiroslavR
9c6739f1b3 Fix doubled particle spawn range 2016-07-11 22:40:58 +02:00