scrawl
|
811c4a41b7
|
fade in/out for sunrise and sunset
|
2012-02-24 17:42:31 +01:00 |
|
scrawl
|
aad8f6605e
|
send a raycast through the physics engine to check if sun is visible
|
2012-02-24 16:12:43 +01:00 |
|
scrawl
|
af83742e6f
|
- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
|
2012-02-23 21:44:56 +01:00 |
|
scrawl
|
d9c02ca526
|
- added isCellExterior / isCellQuasiExterior methods to World
- interior now have the sun disabled properly (and ambient managed by cell, not sky)
|
2012-02-23 21:12:06 +01:00 |
|
scrawl
|
90af78e3b8
|
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
|
2012-02-23 20:33:34 +01:00 |
|
scrawl
|
a5720e9a4f
|
set sky colors according to time of day
|
2012-02-23 19:49:56 +01:00 |
|
scrawl
|
41a8b22ebd
|
implemented weather transitions (currently only blends the clouds)
|
2012-02-22 19:17:37 +01:00 |
|
scrawl
|
b2de9e8f45
|
allow setting the clouds opacity
|
2012-02-21 22:11:41 +01:00 |
|
scrawl
|
83753dc384
|
tweaked the cloud animation speed
|
2012-02-21 17:42:43 +01:00 |
|
scrawl
|
91ffacbb6d
|
added moon phases
|
2012-02-21 17:38:15 +01:00 |
|
scrawl
|
10ca67c0a5
|
fixed the sky elements positioning delay (nodes are now children of the camera node)
|
2012-02-21 16:49:28 +01:00 |
|
scrawl
|
2d8b0a4ac0
|
merged the sky manager implementation with its interface
|
2012-02-21 16:15:38 +01:00 |
|
scrawl
|
694a537b57
|
- removed caelum sources, resources, build scripts
|
2012-02-21 00:14:20 +01:00 |
|
scrawl
|
04d7db2860
|
moved the SkyManager implementation to a new source file (sky_impl.cpp) for convenience
|
2012-02-20 23:53:17 +01:00 |
|
scrawl
|
6aac3d4b77
|
- removed caelum (we can get it from the git history, if needed)
- added code for moon rendering (they are not visible by default)
|
2012-02-20 23:41:22 +01:00 |
|
scrawl
|
090c0586a0
|
leak fix
|
2012-02-20 22:20:34 +01:00 |
|
scrawl
|
6d37f53fa2
|
- abstracted the sun creation code into a CelestialBody class to be reused for the moons
- fixed render queue problem
|
2012-02-20 22:15:13 +01:00 |
|
scrawl
|
ad0f9f4bcf
|
fixed the sun rendering (rendered without depth check)
|
2012-02-20 21:32:12 +01:00 |
|
scrawl
|
3b3218d907
|
fixed 3 gcc warnings in sky.cpp
|
2012-02-20 18:45:04 +01:00 |
|
scrawl
|
8b5da06fce
|
Merge branch 'next' into weather
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-02-20 18:33:13 +01:00 |
|
scrawl
|
c884f70a61
|
added sun rendering (unfinished)
|
2012-02-20 00:52:44 +01:00 |
|
scrawl
|
1d9f0f4813
|
added MWSkyManager; already has atmosphere and moving clouds (although their colour is static)
|
2012-02-19 23:09:14 +01:00 |
|
Jan-Peter Nilsson
|
429775d485
|
Store configuration in /etc/openmw/ and ~/.openmw/ on linux
Requires new openengine version.
|
2011-01-12 18:18:06 +01:00 |
|
Marc Zinnschlag
|
2d8fbc6e55
|
implemented month variable and fixed some day/gamehour bugs
|
2010-07-22 11:48:27 +02:00 |
|
Marc Zinnschlag
|
f3b70e05a9
|
added sky-related script functions and instructions
|
2010-07-18 19:48:02 +02:00 |
|
Nicolay Korslund
|
a26641cca1
|
Moved caelum resources into the right place in the repo, instead of having cmake make redundant copies. Also fixed file modes/line endings.
|
2010-06-28 11:36:58 +02:00 |
|
athile
|
82bbc69453
|
Only push the far clip plane out if the sky is enabled
|
2010-06-27 17:28:49 -07:00 |
|
athile
|
7db274f1c5
|
Sky rendering clean-up and correct resource configuration
|
2010-06-27 16:44:15 -07:00 |
|