scrawl
49c07de773
Merge pull request #643 from ace13/win-build-fix
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Fix build error and a pair of warnings
2015-07-05 22:24:24 +02:00
Alexander "Ace" Olofsson
aaaee74a4d
Fix the comments
2015-07-05 21:56:04 +02:00
scrawl
bf9c62fa42
Fix for some coverity scan defects
2015-07-02 20:46:34 +02:00
Alexander "Ace" Olofsson
5d24091364
Fix build error and a pair of warnings
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The error was about casting between osg::Callback* and osg::NodeCallback*
The warnings are both about virtual classes with non-virtual destructors
2015-07-01 15:06:38 +02:00
scrawl
d5a47cfafe
Include cleanup
2015-06-30 01:41:03 +02:00
scrawl
017c9f7ac9
Fading for weather particle effects
2015-06-29 20:19:46 +02:00
scrawl
4ef6aa6b7f
Fix weather particles disappearing
2015-06-26 02:30:39 +02:00
scrawl
8a3889a81e
Rain fading
2015-06-25 17:38:12 +02:00
scrawl
3a21f05f6e
Rain effect
2015-06-25 17:23:01 +02:00
scrawl
efad4efe19
Star fading (Bug #2693 )
2015-06-19 20:55:04 +02:00
scrawl
74260a9a44
Tweak moon sizes
2015-06-19 20:30:04 +02:00
scrawl
1ed4e33815
Fading for mooncircle texture
2015-06-19 18:19:52 +02:00
scrawl
e0dfc1425e
Correct moon blending
2015-06-19 02:51:01 +02:00
scrawl
0c4ebee6b3
Cloud opacity & cross-fading
2015-06-19 01:03:12 +02:00
scrawl
fb94395628
Fix atmosphere lighting
2015-06-18 23:15:13 +02:00
scrawl
fabc5126f3
Include cleanup
2015-06-18 00:30:51 +02:00
scrawl
1c151f2f0a
Re-enable some outcommented sky code
2015-06-16 20:56:48 +02:00
scrawl
b73947033d
Rotate sky meshes
2015-06-16 16:33:31 +02:00
scrawl
bf02c7f6e4
Sun visibility fix
2015-06-07 19:28:12 +02:00
scrawl
869f8a329a
Cloud scrolling fix
2015-06-04 20:08:44 +02:00
scrawl
7e715decd3
Color fix
2015-05-29 02:26:58 +02:00
scrawl
099f93f00d
Sky fixes
2015-05-26 18:22:21 +02:00
scrawl
3dcb167066
Map rendering
2015-05-26 16:40:44 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
627fee07bc
Minor cleanup
2015-05-22 04:36:33 +02:00
scrawl
e1f4a7f647
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwgui/mainmenu.cpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwrender/animation.cpp
apps/openmw/mwrender/debugging.cpp
apps/openmw/mwrender/npcanimation.cpp
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/sky.cpp
components/nif/nifkey.hpp
components/nif/nifstream.hpp
components/nifbullet/bulletnifloader.cpp
components/nifogre/ogrenifloader.hpp
libs/openengine/bullet/physic.cpp
libs/openengine/gui/manager.cpp
2015-05-04 02:41:50 +02:00
scrawl
9cf9c2876e
Pathgrid rendering
2015-05-02 22:45:39 +02:00
scrawl
62847f0489
Use node masks to separate Scene and GUI
2015-05-01 01:44:21 +02:00
Rohit Nirmal
997347b01e
Silence -Wreorder warnings.
2015-04-28 18:48:02 -05:00
scrawl
8971a200f7
Sky fix
2015-04-26 14:34:14 +02:00
scrawl
8c810e3620
Move rng to components
2015-04-22 17:58:55 +02:00
scrawl
42f6d9e15b
Port video player
2015-04-19 20:07:18 +02:00
scrawl
c334a76a6f
Fix skinning bug
2015-04-15 22:38:43 +02:00
scrawl
13a1ba0aab
Moon rendering
2015-04-15 18:50:50 +02:00
scrawl
c516e897ee
Move Controller base classes to SceneUtil, add visitor to assign ControllerSources
2015-04-14 17:51:46 +02:00
scrawl
5dd1ab24fe
More efficient StateSetController, beginnings of sky rendering
2015-04-14 15:58:16 +02:00
dteviot
3f28634d1f
consolidate random number logic
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Note, I suspect Rng::rollClosedProbability() is not needed. The only difference between it and rollProbability() is that one time in 37k (on Windows), it will give an output of 1.0.
On some versions of Linux, the value of 1.0 will occur about 1 time in 4 billion.
2015-03-15 14:07:47 +13:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Jordan Ayers
2d17eaa5ea
Fix argument name for setSunDirection.
2015-02-06 22:26:58 -06:00
scrawl
417f60f467
Use the mooncircle textures ( Fixes #1624 , Fixes #1743 )
2015-01-31 22:40:38 +01:00
scrawl
dc5ed5b861
Remove weather particles underwater ( Fixes #2010 )
2015-01-07 02:34:29 +01:00
scrawl
6f747df713
Remove an unused constructor
2015-01-03 19:10:15 +01:00
Thoronador
526fb1b37b
fix uninitialized value in BillboardObject
2015-01-02 00:45:50 +01:00
scrawl
f931ba2efc
Fix some static analysis issues (coverity)
2014-12-24 15:45:12 +01:00
scrawl
fadbb5ad21
Add particle and sound fading for weather transitions ( Fixes #2130 )
2014-12-01 23:09:47 +01:00
Thoronador
8361019456
fix uninitialized (pointer) vars in more classes
2014-10-11 02:31:26 +02:00
scrawl
85f5754bb6
Apply third person camera distance to the camera node instead of only the camera itself ( Fixes #1705 )
2014-10-02 00:26:57 +02:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
MiroslavR
baa14511cf
Use ResourceHelpers to replace DDS hacks scattered throughout the code, fix prefix comparision
2014-08-12 12:18:38 +02:00
scrawl
45f0f0e4c3
Use sky_night_02.nif if available ( Fixes #1744 )
2014-08-03 17:40:29 +02:00