Commit Graph

6812 Commits (60563afc1020851e025614236040ce23a7d2cdf8)
 

Author SHA1 Message Date
scrawl 60563afc10 Fix a new game crash, reset camera 12 years ago
Chris Robinson 53d1c3939c Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson e8bbb755c3 Play the left-arm torch animation when it's equipped 12 years ago
Marc Zinnschlag e2b8f9ea6d Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl d096b19307 Fix not being able to equip arrows/bolts 12 years ago
scrawl 3cadb5918f Fix containers showing random items from my commit earlier 12 years ago
Chris Robinson ee585046ac Don't show weapons in first-person 12 years ago
Chris Robinson 4b9a888d74 Use the PickProbe animation group as appropriate 12 years ago
Marc Zinnschlag f8c675a638 Merge remote-tracking branch 'graffy76/usersettings' 12 years ago
graffy76 3ce35e691c Commented out sample editor settings page 12 years ago
scrawl ca81335319 Fix bug loading attribute values 12 years ago
Marc Zinnschlag cc42b1ef48 Merge remote-tracking branch 'riothamus/riothamus-b752' 12 years ago
riothamus d89dbde940 Bug 752, spacing fix 12 years ago
Marc Zinnschlag ef9abda754 Merge remote-tracking branch 'glorf/weather' 12 years ago
Marc Zinnschlag 9fe5ff46cd Merge remote-tracking branch 'riothamus/riothamus-b752' 12 years ago
riothamus 36f1197b51 Bug 752, cleanup 12 years ago
Glorf 19ce233667 Workaround for MOC compiler problem 12 years ago
riothamus db981a72fe Bug 752 12 years ago
Marc Zinnschlag 2c8a511179 Merge remote-tracking branch 'scrawl/persistence' 12 years ago
scrawl 8a3d3f954b NPC/creature persistence flag 12 years ago
Marc Zinnschlag 54f56b0515 Merge remote-tracking branch 'graffy76/usersettings'
Conflicts:
	apps/opencs/view/doc/view.cpp
	apps/opencs/view/doc/view.hpp
12 years ago
graffy76 13242c2bd5 Eliminated code centering the initial view in the middle of the screen 12 years ago
Chris Robinson 6201cb0093 Add a method to clear the animation queue 12 years ago
Glorf af28be915f Use fallback video name 12 years ago
Glorf 0539ca6a9c Bugfix #778 12 years ago
Chris Robinson 6c6200efef Merge remote-tracking branch 'zini/master' into animations 12 years ago
Marc Zinnschlag 9fee99d56c Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl aaa9aba999 Some fixes 12 years ago
scrawl c41f119ba6 Added new game button 12 years ago
Chris Robinson 71d39c2fa0 Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson e069215583 Don't clear the last queued animation when it stops 12 years ago
Chris Robinson 66f55b3178 Play the item up/down sound when readying/unreadying weapons 12 years ago
Chris Robinson b459a010b0 Fix vec.z being applied while not in the air 12 years ago
Chris Robinson 3c5c10144a Remove a duplicate showWeapons call 12 years ago
Marc Zinnschlag 56b2b05f9a Merge remote-tracking branch 'glorf/weather' 12 years ago
Glorf 39c7bc8363 Corrected celestical object sizes 12 years ago
Glorf 9fa2dd5277 Playing with moons part 2 12 years ago
Chris Robinson e8661794fe Avoid trying to find a state for non-actors.
They're only ever play idles, unless PlayGroup is called.
12 years ago
Chris Robinson 355f653614 Use AnimationAlloc instead of AnimationAllocatedObject 12 years ago
Chris Robinson 47a9a4cdff Clean up a for loop 12 years ago
kcat 81cf2008d7 Merge pull request #7 from scrawl/animations
Fix a compile error, OGRE_NEW only works for classes derived from Alloca...
12 years ago
scrawl 96e3b3b7c2 Fix a compile error, OGRE_NEW only works for classes derived from AllocatedObject 12 years ago
Marc Zinnschlag d684120f7a Merge remote-tracking branch 'scrawl/master' 12 years ago
scrawl ac4fa1941d Fix the frame update not getting called on the first frame 12 years ago
Marc Zinnschlag 667b7d94e3 Merge remote-tracking branch 'axujen/master' 12 years ago
Axujen 56d8ca8434 Add link to Development Environment Setup in the readme.
Point people who need to build this from source in the right direction.
12 years ago
Chris Robinson 822f130f79 Merge remote-tracking branch 'zini/master' into animations 12 years ago
Chris Robinson 8ec722ac92 Use std::find_if instead of ugly for loops 12 years ago
Chris Robinson f83ee5d316 Play ready/unready animations on the upper body 12 years ago
Torben Carrington 4d10a1c407 Fixed an additional 0 being sent into the AIWander idle parameters vector (Thanks to Chris) 12 years ago