scrawl
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622fb568cf
|
removed MRT setting and figure it out automatically
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2012-04-05 19:27:54 +02:00 |
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scrawl
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b8a470efcd
|
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
|
2012-04-05 19:07:21 +02:00 |
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scrawl
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1b89a9e203
|
various fixes
|
2012-04-05 15:30:55 +02:00 |
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scrawl
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f49131e1b8
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renamed setting, automatically disable MRT when unsupported
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2012-04-05 13:09:59 +02:00 |
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scrawl
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add4ebe445
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fresnel effect
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2012-04-05 12:59:56 +02:00 |
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scrawl
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8ddc8131a5
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fresnel test
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2012-04-05 11:18:58 +02:00 |
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scrawl
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36fd9b9f26
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shore transition test
|
2012-04-05 10:39:22 +02:00 |
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scrawl
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ab8b74dcac
|
forgot adding a file
|
2012-04-05 08:58:21 +02:00 |
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scrawl
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3f05aba76d
|
got MRT working, some minor quirks to solve (black viewport background)
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2012-04-05 01:21:36 +02:00 |
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scrawl
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006970fd79
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add MRT code to shaders
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2012-04-04 19:53:41 +02:00 |
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scrawl
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328bdaafb6
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fixed a problem with the underwater compositor
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2012-04-03 22:53:08 +02:00 |
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scrawl
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2fa9bac517
|
added fog
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2012-04-03 22:04:37 +02:00 |
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scrawl
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cc4076d42a
|
basic noise
|
2012-04-03 21:16:43 +02:00 |
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scrawl
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fe63f2b2aa
|
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
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2012-04-03 19:10:02 +02:00 |
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scrawl
|
6481cf87fc
|
cleanup resources
|
2012-04-03 17:07:16 +02:00 |
|
scrawl
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b3a186e729
|
simple water without shaders that uses original MW textures
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2012-04-03 16:37:54 +02:00 |
|
scrawl
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8aea311797
|
added visibility flags for everything
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2012-04-03 15:13:47 +02:00 |
|
scrawl
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fd45208196
|
re-added code for reflection & refraction rendering
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2012-04-03 14:23:23 +02:00 |
|
scrawl
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00cc45c537
|
FPS is now a setting instead of commandline option
|
2012-04-02 16:10:54 +02:00 |
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scrawl
|
fd662f937a
|
add settings for viewing distance and fog
|
2012-04-02 15:51:48 +02:00 |
|
scrawl
|
e5cc9adbb0
|
added settings for rendering distance of small objects
|
2012-04-02 15:30:29 +02:00 |
|
scrawl
|
1445ae992d
|
adding a setting to disable static geometry
|
2012-04-02 14:24:16 +02:00 |
|
scrawl
|
7b3adb27a3
|
backend changes, terrain num lights setting
|
2012-04-01 18:48:37 +02:00 |
|
scrawl
|
f4bbcb48a6
|
settings-default.cfg
|
2012-04-01 17:14:49 +02:00 |
|
Nikolay Kasyanov
|
2a7885b514
|
Synchronized OS X icon with our current app icon
|
2012-03-31 19:36:07 +04:00 |
|
Marc Zinnschlag
|
46279a001b
|
Merge remote branch 'scrawl/dialogue'
|
2012-03-30 15:39:56 +02:00 |
|
scrawl
|
4bbedeb3e7
|
made all dialogs semi transparent (like in morrowind)
|
2012-03-30 14:01:43 +02:00 |
|
scrawl
|
d3f31c3498
|
dialogue window enhancements
|
2012-03-30 13:53:35 +02:00 |
|
scrawl
|
e6303fc3f4
|
Merge branch 'master' into water
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
|
2012-03-28 21:37:20 +02:00 |
|
Pieter van der Kloet
|
426c278505
|
Changed the OpenMW default font from Comic sans to EB Garamond
|
2012-03-24 22:02:55 +01:00 |
|
Pieter van der Kloet
|
155cd76f37
|
Changed Launcher font to EB Garamond and added license info
|
2012-03-24 20:43:35 +01:00 |
|
scrawl
|
7a3034701f
|
functional HUD map
|
2012-03-23 16:51:56 +01:00 |
|
scrawl
|
ce63d29d4a
|
rotate hud player arrow
|
2012-03-23 15:26:24 +01:00 |
|
scrawl
|
770b0f2106
|
gui changes
|
2012-03-23 10:25:55 +01:00 |
|
scrawl
|
9c3e1f48f0
|
player arrow
|
2012-03-23 09:00:00 +01:00 |
|
scrawl
|
6067053f08
|
Merge branch 'next' into water
Conflicts:
CMakeLists.txt
|
2012-03-22 21:41:32 +01:00 |
|
scrawl
|
cf3515a898
|
it is now possible to drag the minimap with the mouse
|
2012-03-22 21:27:21 +01:00 |
|
scrawl
|
cc9f20a04f
|
MW_MapView skin
|
2012-03-22 20:25:41 +01:00 |
|
scrawl
|
ab9aa1ba74
|
Merge branch 'next' into minimap
Conflicts:
files/mygui/openmw_map_window_layout.xml
|
2012-03-22 19:36:37 +01:00 |
|
scrawl
|
70ed5770da
|
black journal text
|
2012-03-22 17:32:18 +01:00 |
|
scrawl
|
250fcab7c2
|
moved the mygui resources to a more suitable location
|
2012-03-22 17:11:24 +01:00 |
|
Jason Hooks
|
f2093a51db
|
more cleanup
|
2012-03-18 22:38:07 -04:00 |
|
Jason Hooks
|
fe9e6a732c
|
Some cleanup
|
2012-03-18 22:32:46 -04:00 |
|
Jason Hooks
|
51fb9e67cd
|
Merge
|
2012-03-18 21:31:31 -04:00 |
|
Marc Zinnschlag
|
be70d197e5
|
Merge branch 'next'
Conflicts:
.gitignore
cmake/FindOGRE.cmake
|
2012-03-02 12:11:44 +01:00 |
|
Marc Zinnschlag
|
4c2fffdd61
|
temporarily disabled multi data path support in OpenMW
|
2012-02-28 09:27:35 +01:00 |
|
scrawl
|
8b5da06fce
|
Merge branch 'next' into weather
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
|
2012-02-20 18:33:13 +01:00 |
|
Marc Zinnschlag
|
e02cba58b1
|
Merge branch 'master' into next
Conflicts:
apps/openmw/mwclass/light.cpp
|
2012-02-20 14:34:27 +01:00 |
|
Marc Zinnschlag
|
8186445de9
|
fix for a very silly bug
|
2012-02-16 21:06:25 +01:00 |
|
Marc Zinnschlag
|
8244ed5860
|
workaround for space in paths problem
|
2012-02-16 09:26:27 +01:00 |
|