Marc Zinnschlag
900378a31e
changed 'not implemented' warning message for object movement
9 years ago
Marc Zinnschlag
d6b8033b46
handle cell transitions when moving objects
9 years ago
Marc Zinnschlag
5c587fe93e
Merge remote-tracking branch 'scrawl/cs_waterlevel'
9 years ago
scrawl
d840c7d5eb
Slightly tweak the spawn point heuristics
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Fixes an issue with hlaalu building exits
9 years ago
scrawl
97526284f5
Allow setting the water level of an interior cell with sky ( Fixes #3244 )
9 years ago
scrawl
d986b1a48b
Add comment
9 years ago
scrawl
1abb77f8a1
Cleanup
9 years ago
scrawl
9f03982e0b
Use a dedicated VBO for RigGeometry's vertices and normals
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The VBO used by the source geometry's arrays may be unintentionally shared with other RigGeometries.
The vertices and normals are the only attributes that are modified at all, so using a dedicated VBO for these should improve performance further.
9 years ago
scrawl
50b8260a39
Disable VBOs in RigGeometry while investigating a crash possibly related to commit cda8a88f0d
9 years ago
scrawl
aae43dbff5
Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
9 years ago
scrawl
4eb090a8d0
Set the RigGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
9 years ago
scrawl
174dd82894
Manually apply the osg::Light state
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Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet).
9 years ago
Marc Zinnschlag
fa9689c5e7
delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on)
9 years ago
Marc Zinnschlag
6a2fe564ef
Merge branch 'master' into move
9 years ago
scrawl
58e0e8bd4e
Enable vertex buffer objects in RigGeometry
9 years ago
scrawl
0dbf44b414
Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency
9 years ago
scrawl
3f08cbff71
Share the state attributes for terrain techniques
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Reduces the total amount of GL calls / frame by about 14% - 50% depending on the scene.
9 years ago
scrawl
84b8da7a09
Share the osg::Material on drawables
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Reduces the number of GL calls / frame by ~4%.
9 years ago
scrawl
85bd4f52f0
Improve occlusion query geometry rendering
9 years ago
scrawl
93ec289b1d
Improve setting of occlusion query state
9 years ago
scrawl
14e1911820
Fix memory leaks
9 years ago
scrawl
abcfe9bcee
Don't add empty text key objects
9 years ago
scrawl
02d23564dc
Include cleanup
9 years ago
scrawl
f898bf493f
Don't use Geodes
9 years ago
scrawl
137dde7cf8
Include cleanup
9 years ago
ae-g-i-s
c9791c5c1a
Add addTemporaryDispositionChange parameter to MechanicsManager::getDerivedDisposition(), adjust callers that previously added temp disposition changes themselves ( fixes #3233 )
9 years ago
ae-g-i-s
2f1c6c740c
Revert "Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() ( Fixes #3233 )"
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This reverts commit 000597236e
.
9 years ago
ae-g-i-s
9585a12fb1
Merge remote-tracking branch 'upstream/master' into enable-unbounded-disposition-check
9 years ago
Marc Zinnschlag
b2181fae20
safer handling of command macros
9 years ago
scrawl
121bdd3e39
Update comment
9 years ago
scrawl
3e6cf17665
Warn about cellrefs with an empty refId (Bug #3238 )
9 years ago
scrawl
d0aba0d9ee
Catch exceptions thrown during reference loading (Bug #3238 )
9 years ago
scrawl
b139ad56b7
Merge pull request #912 from corristo/bring-osx-ci-back
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Reactivate OS X CI
9 years ago
ae-g-i-s
000597236e
Fix incorrect handling of baseDisposition >= 100 in testDisposition(), enable unbounded getDerivedDisposition() ( Fixes #3233 )
9 years ago
Nikolay Kasyanov
697b809c79
Reactivate OS X CI
9 years ago
scrawl
0fc65db6bb
Remove parts before setting the new object root
9 years ago
scrawl
0df975a4d7
Properly detach nodes in CopyRigVisitor ( Fixes #3234 )
9 years ago
scrawl
82b792f808
Eliminate dynamic_cast in BillboardCallback
9 years ago
scrawl
60a12b3dee
Use MyGUI's castType function
9 years ago
scrawl
763f647412
Add ItemModel::allowedToInsertItems
9 years ago
scrawl
373c1e7602
Assign the PageDisplay on initialization
9 years ago
scrawl
5ea7446eeb
Change a dynamic_cast to static_cast
9 years ago
scrawl
c085e503c6
Pass the btCollisionObject as const
9 years ago
scrawl
004f0d37d5
Fix the projectile launch position for spells cast from objects ( Fixes #3235 )
9 years ago
scrawl
910e41e3c4
Allow an Object to be specified as ignore parameter for castRay
9 years ago
Marc Zinnschlag
b5005f7812
keep sub mode over mode changes
9 years ago
Marc Zinnschlag
a63453846b
properly clear drag mode at the end of a drag
9 years ago
Marc Zinnschlag
51a4e3fa7d
properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind)
9 years ago
Marc Zinnschlag
70745487f3
cancel instance move on editing lock becoming active
9 years ago
Marc Zinnschlag
b1fb64bf68
added missing drag mode resets
9 years ago