David Cernat
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6328ffb9aa
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[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
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2017-02-04 14:25:43 +02:00 |
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David Cernat
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244da19a51
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[General] Turn ID_PLAYER_CELL_LOAD into ID_PLAYER_CELL_STATE for clarity
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2017-01-26 13:49:20 +02:00 |
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David Cernat
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1d9c6ddd81
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[General] Add placeholders for the new packet ID_PLAYER_CELL_LOAD
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2017-01-25 14:51:43 +02:00 |
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David Cernat
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e9b22814b9
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Create placeholder for ID_GAME_JOURNAL
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2017-01-20 11:15:10 +02:00 |
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David Cernat
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a69f294ef0
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Rename ID_GAME_CELL into ID_PLAYER_CELL_CHANGE
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2017-01-20 10:30:50 +02:00 |
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Koncord
|
7b3e487f91
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Register packet ActiveSkills in packet controller
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2016-12-03 23:40:30 +08:00 |
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David Cernat
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6ea5f08e9c
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Create placeholder for ID_GAME_SPELLBOOK
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2016-11-21 02:28:05 +02:00 |
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Koncord
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37e9cafbf7
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Add new API function: SetConsoleAllow
example:
tes3mp.SetConsoleAllow(pid, 0) -- disallow console to the player
The console is allowed by default
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2016-11-04 03:01:26 +08:00 |
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David Cernat
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c639337842
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Merge with tes3mp-packetexpansion by fixing conflicts
# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
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2016-10-23 17:57:38 +03:00 |
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David Cernat
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f0fa5e8771
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Add ContainsPacket method to packet controllers
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2016-10-19 21:15:59 +03:00 |
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David Cernat
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790d41e278
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Move PlayerPackets into their own subfolder
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2016-10-19 19:37:10 +03:00 |
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David Cernat
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d2212ef80b
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Rename PacketsController into PlayerPacketController
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2016-10-19 16:31:07 +03:00 |
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