David Cernat
|
8cc61b6048
|
[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
|
2017-04-04 09:23:34 +03:00 |
|
David Cernat
|
d8712ee1ea
|
[Server] Fix script crashes by reusing BaseEvent in WorldProcessor
|
2017-04-04 05:03:14 +03:00 |
|
David Cernat
|
5ff40c5563
|
[Server] Make coding style consistent
|
2017-04-04 03:05:37 +03:00 |
|
Koncord
|
0317e2523b
|
[Server] Remove unused code
|
2017-04-03 05:57:03 +08:00 |
|
Koncord
|
f5600c508f
|
[Server] Move all world handlers to WorldProcessors
|
2017-04-03 05:46:46 +08:00 |
|
Koncord
|
3b52549a3d
|
[Server] Rename init_processors to ProcessorInitializer
|
2017-04-01 08:14:26 +08:00 |
|
Koncord
|
e8a5fd1cd0
|
[Server] Move all message handlers to PlayerProcessors
|
2017-04-01 02:36:24 +08:00 |
|
Koncord
|
2c26ed8aee
|
[Server] Process ID_GAME_PREINIT packet
|
2017-03-06 22:51:17 +08:00 |
|
Koncord
|
690211ad99
|
[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
|
2017-03-06 18:40:07 +08:00 |
|
Koncord
|
cea1425db1
|
[Client] Remove redundant newlines & keep ~120 columns
|
2017-03-04 14:55:35 +08:00 |
|
David Cernat
|
0d32bf5943
|
[General] Add extra death debug, don't request data from player on death
|
2017-03-04 00:29:01 +02:00 |
|
David Cernat
|
5c269a5f8d
|
[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
|
2017-02-28 01:38:25 +02:00 |
|
Koncord
|
0442ebd607
|
[Server] Remove redundant newlines & keep ~120 columns
|
2017-02-27 17:13:07 +08:00 |
|
Koncord
|
83d0cbedb2
|
[Server] Remove redundant type casts
|
2017-02-27 16:29:28 +08:00 |
|
Koncord
|
8f96ca22c1
|
[Server] Fix typo in RakNet name
|
2017-02-27 16:25:29 +08:00 |
|
Koncord
|
aa91126ce3
|
[Server] Minor cleanup in Networking
|
2017-02-27 16:23:14 +08:00 |
|
David Cernat
|
fb93ce57f9
|
[Server] Fix debug message
|
2017-02-26 14:12:18 +02:00 |
|
David Cernat
|
ae37daca70
|
[Server] Ensure no information exchange takes place with nullptr player
|
2017-02-26 14:11:45 +02:00 |
|
David Cernat
|
0527690b88
|
[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
|
2017-02-25 21:50:41 +02:00 |
|
David Cernat
|
7917badedf
|
[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
|
2017-02-25 17:37:44 +02:00 |
|
Koncord
|
ebaf3d3cc9
|
[Server] FIx memory leak
|
2017-02-24 13:32:20 +08:00 |
|
Koncord
|
868c837aa0
|
[Server] Move baseEvent from Networking.cpp to class as member
|
2017-02-23 13:53:10 +08:00 |
|
David Cernat
|
7065569f9b
|
[Server] Reuse 2 BaseEvents over and over instead of creating new ones
|
2017-02-23 07:47:00 +02:00 |
|
Koncord
|
68c288761a
|
[Server] Send other players position to loader
|
2017-02-22 16:56:09 +08:00 |
|
Koncord
|
b1460cf010
|
[Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE
|
2017-02-22 14:05:40 +08:00 |
|
David Cernat
|
58795119b6
|
[Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE
|
2017-02-21 02:41:07 +02:00 |
|
David Cernat
|
96d01fcde4
|
[Server] Stop resending attacks because they cause infinite death loops
|
2017-02-20 22:19:39 +02:00 |
|
Koncord
|
b7ab831c46
|
[Server] Update MasterClient to new protocol
|
2017-02-20 23:14:59 +08:00 |
|
Koncord
|
158e9b3b09
|
[Server] Add ability to set password to server from config & scripts
|
2017-02-20 22:40:09 +08:00 |
|
David Cernat
|
3e031faa96
|
[Server] Exchange position information correctly between players
|
2017-02-19 23:30:43 +02:00 |
|
David Cernat
|
ed91f20cd3
|
[General] Print action used for ID_CONTAINER when receiving one
|
2017-02-19 23:11:26 +02:00 |
|
David Cernat
|
24251cafd0
|
[Server] Send large ID_CONTAINER packets on a need-to-know basis
|
2017-02-19 20:20:44 +02:00 |
|
David Cernat
|
887b436ee7
|
[Server] Make style for new methods consistent with rest of project
|
2017-02-19 16:53:15 +02:00 |
|
Koncord
|
f2ce46ffed
|
[Server] Rename doForNearest to forEachLoaded
|
2017-02-19 21:32:25 +08:00 |
|
Koncord
|
3aae782a51
|
[Server] Send info about loader to others
|
2017-02-19 20:41:50 +08:00 |
|
Koncord
|
ca68831395
|
[Server] Rename sendToNearest to sendToLoaded
|
2017-02-19 20:37:26 +08:00 |
|
Koncord
|
033472d939
|
[Server] Add doForNearest function
|
2017-02-19 17:42:39 +08:00 |
|
Koncord
|
b760015071
|
[Server] Send some packets only to nearest players
|
2017-02-19 16:46:42 +08:00 |
|
Koncord
|
bbc062de62
|
[Server] Use lowCamelCase in Cell
|
2017-02-19 16:07:44 +08:00 |
|
Koncord
|
08f78e21c1
|
[Server] Use CellController in Networking
|
2017-02-19 13:27:39 +08:00 |
|
David Cernat
|
27c4015f50
|
[General] Remove unused packet placeholder ID_OBJECT_HEALTH
|
2017-02-16 18:46:39 +02:00 |
|
David Cernat
|
1198caddf6
|
[Server] Add OnContainer script callback
|
2017-02-16 18:34:11 +02:00 |
|
David Cernat
|
eba7d8408f
|
[Server] Use script function to get spellbook action
|
2017-02-16 14:23:27 +02:00 |
|
David Cernat
|
182b238b5f
|
[General] Rename WorldEvent into BaseEvent
|
2017-02-06 12:53:41 +02:00 |
|
David Cernat
|
04d45b9dbb
|
[General] Rename packets to show they are for players only, not NPCs
|
2017-02-05 09:01:33 +02:00 |
|
David Cernat
|
6328ffb9aa
|
[General] In ID_GAME_ATTRIBUTE & ID_GAME_SKILL, rename GAME into PLAYER
|
2017-02-04 14:25:43 +02:00 |
|
David Cernat
|
9130c1f302
|
[General] Rename ID_CONTAINER_ADD into ID_CONTAINER
|
2017-02-04 13:14:37 +02:00 |
|
David Cernat
|
d2cf96af99
|
[General] Repurpose the unused ID_CONTAINER_REMOVE into ID_OBJECT_HEALTH
|
2017-02-04 13:05:15 +02:00 |
|
David Cernat
|
f4a9f27977
|
[Server] Stop crashing browser when receiving a query from it
|
2017-02-03 21:46:39 +02:00 |
|
David Cernat
|
c1427b2558
|
[General] Simultaneously send loads & unloads in ID_PLAYER_CELL_STATE
|
2017-02-03 20:27:40 +02:00 |
|