elsid
|
4500f01efd
|
Remove unused field
|
6 years ago |
Alexei Dobrohotov
|
5b8fc5a151
|
Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
|
6 years ago |
Bret Curtis
|
f4e113e7c1
|
Merge pull request #2277 from akortunov/terrain
Camera-related fixes
|
6 years ago |
Bret Curtis
|
10643a10f2
|
Merge branch 'master' into lighting
|
6 years ago |
Alexei Dobrohotov
|
d3e6921946
|
Merge pull request #2318 from elsid/navmesh_lock_tile
Avoid work duplication for multiple thread async navmesh updater
|
6 years ago |
elsid
|
c683dc8565
|
Lock navmesh tile by thread while processing
To avoid duplicated work on a same tile by different threads.
If tile is locked by another thread, then post job into this thread queue.
|
6 years ago |
Capostrophic
|
85e99182ce
|
Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
|
6 years ago |
Bret Curtis
|
2ab7f903d7
|
make use of std::make_unique to test that MSVC2015 can handle that
|
6 years ago |
Capostrophic
|
b08fed6d83
|
Fix NIF printVersion and allow 4.0.0.0 file loading
|
6 years ago |
Andrei Kortunov
|
14b756a692
|
Use a generic logging system for RecastNavigation
|
6 years ago |
Bret Curtis
|
7808cbbfe8
|
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
|
6 years ago |
bzzt
|
391f6faffb
|
Remove unused defaultViewer / defaultViewPoint
|
6 years ago |
bzzt
|
e908790584
|
Inherit the view point from main camera for water RTT cameras
|
6 years ago |
Andrei Kortunov
|
489e5c6cce
|
Store preloaded terrain view in the main thread
|
6 years ago |
bzzt
|
63ab7345be
|
Reuse traversal result for different traversal with same view point
Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
|
6 years ago |
Bret Curtis
|
a5504f8cc1
|
Merge pull request #2297 from Capostrophic/esm
Make sure the record hasn't ended in getHString hack (bug #4938)
|
6 years ago |
Capostrophic
|
4b6fc5f720
|
Make sure the record hasn't ended in getHString hack (bug #4938)
|
6 years ago |
Andrei Kortunov
|
368d1f9d25
|
Merge pull request #2191 from akortunov/viewer
Do not store Viewer reference in the ViewData
|
6 years ago |
Andrei Kortunov
|
cae456a4aa
|
Merge pull request #2294 from Capostrophic/arguments
Ignore extra arguments to PlayLoopSound3D too
|
6 years ago |
Capostrophic
|
7ef7555c19
|
Ignore extra arguments to PlayLoopSound3D too
|
6 years ago |
Andrei Kortunov
|
a302ec9c65
|
Make fallback map static to simplify constructors
|
6 years ago |
Capostrophic
|
17dce28705
|
Improve compiler messages
|
6 years ago |
bzzt
|
c8d2107b80
|
Do not store Viewer reference in the ViewData
|
6 years ago |
Bret Curtis
|
1e9eac568f
|
Merge pull request #2249 from akortunov/cache
Implement generic caching system
|
6 years ago |
Bret Curtis
|
6cbf1288ff
|
Merge pull request #1929 from Capostrophic/elseif
Ignore the rest of the line after else operator (bug #3006)
|
6 years ago |
Capostrophic
|
cbce1a1b7c
|
Ignore the rest of the line after else (bug #3006)
|
6 years ago |
Bret Curtis
|
8f8bba66d9
|
Merge pull request #2178 from Capostrophic/declaration
Ignore extra text after a local variable declaration (bug #4867)
|
6 years ago |
Capostrophic
|
786f3e5fc3
|
Remove unused and unfinished blendmap packing feature
|
6 years ago |
Capostrophic
|
af47ec7756
|
Skip extra text after variable declaration (bug #4867)
|
6 years ago |
Bret Curtis
|
5e12073b47
|
Merge pull request #2272 from akortunov/optimize_terrain
Do not block loading while compiling composite maps
|
6 years ago |
Andrei Kortunov
|
b466bfee40
|
Enable light sources directly to avoid virtual calls
|
6 years ago |
Andrei Kortunov
|
0e1f5f68b6
|
Do not allow different threads to compile the same composite map
|
6 years ago |
Andrei Kortunov
|
cad45e96ac
|
Remove redundant mCompile set - we do not use data from it anyway
|
6 years ago |
bzzt
|
c2986b3bd7
|
Do not block the loading thread while compiling composite maps in the
draw thread
|
6 years ago |
Bret Curtis
|
26feedfcae
|
Merge pull request #2268 from akortunov/scanfix
Fix some issues from the Coverity Scan report
|
6 years ago |
Bret Curtis
|
19dcbf2b3d
|
Merge pull request #2266 from Capostrophic/vsync
Vsync tweaks
|
6 years ago |
Andrei Kortunov
|
b2fca46206
|
Fix a couple of minor issues in shadows
|
6 years ago |
Andrei Kortunov
|
7995a92672
|
Initialize missing variables
|
6 years ago |
Capostrophic
|
9b65f0dbca
|
Vsync tweaks
Try to use adaptive vsync if available
Don't use vsync if unavailable
|
6 years ago |
Bret Curtis
|
b819690e82
|
Merge pull request #2264 from akortunov/optimize_terrain
Delete composite map layers in the background thread
|
6 years ago |
bzzt
|
aa5a071aef
|
Delete composite map layers in the background thread
|
6 years ago |
Bret Curtis
|
d56733149c
|
Merge pull request #2201 from akortunov/optimize_terrain
Optimize terrain
|
6 years ago |
Bret Curtis
|
45221418bd
|
Merge pull request #2260 from elsid/fix_clean_unused_navmeshes
Fix clean unused navmeshes
|
6 years ago |
bzzt
|
6029ed4ecc
|
Reject empty quad tree nodes at the cell level without land data
|
6 years ago |
bzzt
|
36fa51b6ad
|
Fix bounding box calculation for terrain shapes
|
6 years ago |
elsid
|
4624f31788
|
Report navigator stats
|
6 years ago |
elsid
|
8adc83f6e2
|
Fix clean unused navmeshes
weak_ptr doesn't have constructor for shared_ptr&& type, so ptr wasn't
moved, just copied.
|
6 years ago |
elsid
|
2c78d530a2
|
Use static vector to store stat names
|
6 years ago |
Bret Curtis
|
ab69ad65ed
|
Merge pull request #2234 from Capostrophic/terrain
Some more improvements from bzzt's branch
|
6 years ago |
Capostrophic
|
de572226e4
|
Update optimizer with upstream improvements
|
6 years ago |