Commit Graph

4814 Commits (6828d83a42f084c87ec15d928daf4f5e14865588)

Author SHA1 Message Date
David Cernat 0d51eb5b23 [General] Use unsigned ints for refNums & mpNums in packets 5 years ago
David Cernat cc25612b8d Add OpenMW commits up to 18 Sep 2019
# Conflicts:
#	apps/openmw/mwclass/container.cpp
#	apps/openmw/mwclass/door.cpp
#	apps/openmw/mwmechanics/security.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/miscextensions.cpp
5 years ago
Capostrophic 83f61d1636 Support target color in NiMaterialColorController (bug #5159) 5 years ago
David Cernat e424bd9bc3 [General] Implement ClientScriptSettings packet, part 2
The packet can now set which client globals get packets sent about them when their values change on clients.
5 years ago
Capostrophic 8baddefdbd Refactor extra data and particle modifier handling
Objects no longer inherit from extra data class
"Controlled" harmful abstraction no longer exists
Introduced NiParticleModifier/NiParticleCollider abstractions
Extra data size reading moved into the base read() method
5 years ago
David Cernat 3acfbad55d [General] Implement ClientScriptSettings packet, part 1
For starters, the new packet can set which client scripts have all of their variables synchronized between players. The previous hardcoded list of IDs for synchronized scripts has been removed.
5 years ago
David Cernat 25e27ccb95 [General] Use placeholder packet ID for unused CellCreate packet 5 years ago
David Cernat ca67587b89 Add OpenMW commits up to 5 Sep 2019
# Conflicts:
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 95967ea289 [General] Rename unused ObjectReset packet into ObjectHit 5 years ago
David Cernat 9b1fbcc6f9 [General] Use correct packet ID in PacketActorCast 5 years ago
Capostrophic c0438a0c6b Avoid using getPtr on empty geometry data 5 years ago
David Cernat e15428e139 [General] Remove "created by" stamps added by IntelliJ 5 years ago
David Cernat 9350e1d484 [General] Split up Attack packets into Attack and Cast ones
Create an entirely new PlayerCast packet for that purpose, but rename the already existing but unused ActorInteraction into ActorCast.
5 years ago
Alexei Dobrohotov 64fde2d7c2
Fix crash when NiGeometry lacks NiGeometryData 5 years ago
David Cernat 353e7d530a Add OpenMW commits up to 18 Aug 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat ed05125f6a Add OpenMW commits up to 2 Aug 2019
# Conflicts:
#	apps/openmw/mwmechanics/combat.cpp
5 years ago
David Cernat b57c0bcafe Add OpenMW commits up to 6 June 2019
# Conflicts:
#	apps/openmw/mwgui/hud.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/waitdialog.cpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 5181c601c0 Add OpenMW commits up to 2 May 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/statsextensions.cpp
5 years ago
David Cernat f671c0bddc Add OpenMW commits up to 1 Apr 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/engine.cpp
#	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwgui/trainingwindow.cpp
#	apps/openmw/mwgui/travelwindow.cpp
#	apps/openmw/mwgui/waitdialog.cpp
5 years ago
David Cernat 8729c3c5e3 Add OpenMW commits up to 9 Mar 2019
# Conflicts:
#	.travis.yml
#	CI/before_script.linux.sh
#	README.md
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwscript/animationextensions.cpp
#	apps/openmw/mwscript/guiextensions.cpp
#	apps/openmw/mwscript/miscextensions.cpp
#	apps/openmw/mwscript/soundextensions.cpp
5 years ago
David Cernat 95a5607509 Add OpenMW commits up to 22 Feb 2019
# Conflicts:
#	CMakeLists.txt
#	apps/openmw/mwmechanics/spellcasting.cpp
#	apps/openmw/mwscript/containerextensions.cpp
5 years ago
David Cernat 6205ff6b04 Add OpenMW commits up to 30 Jan 2019
# Conflicts:
#	apps/openmw/mwworld/worldimp.cpp
5 years ago
David Cernat 6fdef4fd0a Add OpenMW commits up to 1 Jan 2019
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat cbba81df03 Add OpenMW commits up to 14 Nov 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	CMakeLists.txt
#	apps/openmw/CMakeLists.txt
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/inventorystore.cpp
5 years ago
David Cernat 3efffe92e3 Add OpenMW commits up to 5 Nov 2018
# Conflicts:
#	CI/before_install.linux.sh
#	CMakeLists.txt
#	apps/openmw/mwmechanics/aifollow.cpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
#	apps/openmw/mwphysics/physicssystem.hpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/CMakeLists.txt
5 years ago
David Cernat fba07194cf Add OpenMW commits up to 29 Oct 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwinput/inputmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/aicombat.cpp
#	apps/openmw/mwmechanics/character.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 056591b957 Add OpenMW commits up to 14 Sep 2018
# Conflicts:
#	apps/openmw/mwgui/container.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 889bcec7f8 Add OpenMW commits up to 1 Sep 2018
# Conflicts:
#	apps/openmw/mwbase/world.hpp
#	apps/openmw/mwclass/creature.cpp
#	apps/openmw/mwclass/npc.cpp
#	apps/openmw/mwgui/jailscreen.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/difficultyscaling.cpp
#	apps/openmw/mwscript/transformationextensions.cpp
#	apps/openmw/mwworld/worldimp.hpp
5 years ago
David Cernat 84cab59057 Add OpenMW commits up to 19 Aug 2018
# Conflicts:
#	.travis.yml
#	CI/before_install.linux.sh
#	CI/before_script.linux.sh
#	apps/openmw/engine.cpp
#	apps/openmw/main.cpp
#	apps/openmw/mwgui/windowmanagerimp.cpp
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
#	apps/openmw/mwscript/aiextensions.cpp
#	apps/openmw/mwscript/containerextensions.cpp
#	apps/openmw/mwscript/dialogueextensions.cpp
#	apps/openmw/mwworld/cellstore.cpp
#	apps/openmw/mwworld/containerstore.cpp
#	apps/openmw/mwworld/scene.cpp
#	apps/openmw/mwworld/worldimp.cpp
#	components/misc/debugging.hpp
5 years ago
David Cernat 0339958e21 [General] Rename Log class into TimedLog 5 years ago
capostrophic 9c7474f88c Implement NiPalette support (feature #4882) 5 years ago
capostrophic efa463af8f Fix non-tiling textures clamp mode (bug #5137) 5 years ago
David Cernat ab93b5ddc5 [General] Use PlayerItemUse packets when using items through quick keys 5 years ago
David Cernat ae5200cbb2 [General] Implement light records for RecordDynamic packets 5 years ago
Andrei Kortunov d4a8023e1a
Merge pull request #2485 from Capostrophic/lighting
Add support for QuadraticMethod/LinearMethod setup (bug #4965, continuation)
5 years ago
capostrophic 62fd2d47a5 Rewrite flickering/pulsing to work more like vanilla (bug #4952) 5 years ago
Alexei Dobrohotov 3668473d6d
Fix comment 5 years ago
Alexei Dobrohotov eaedf34975
Fix ventriloquism 5 years ago
capostrophic c0d5cbdc8b Add support for QuadraticMethod/LinearMethod setup (bug #4965) 5 years ago
Alexei Dobrohotov 307e9ba666
Merge pull request #2413 from akortunov/weapon
Refactor weapon types behaviour
5 years ago
Andrei Kortunov f0cef772fa Refactor weapon types behaviour
1. Move weapon types behaviour from switches to the table (should allow
us to de-hardcode weapon types later)
2. Gereralize bones injection to actors skeletons (instead of using the
hardcoded xbase_anim_sh.nif)
5 years ago
capostrophic 9e93c9ecd2 Fix multiple-strip NiTriStrips loading 5 years ago
capostrophic 93f73fe87b Fix comparison 5 years ago
capostrophic 7fc3153f62 Reduce code duplication further 5 years ago
capostrophic 91efdf18a9 Reduce Bullet part code duplication 5 years ago
capostrophic ed154f0e2c Fix typo and replace failsave with an assert 5 years ago
capostrophic 7cc70ffb50 Reduce skinned shape code duplication 5 years ago
capostrophic bd6c455fd4 Reduce code duplication for non-skinned shapes 5 years ago
capostrophic b4f54651f8 Make sure strips have valid size 5 years ago
capostrophic 6599a28ecf Generate collision shape based on NiTriStrips 5 years ago