David Cernat
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684517e02f
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[Server] Fix Miscellaneous category of script functions
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2017-02-26 23:07:52 +02:00 |
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David Cernat
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0baada0aa2
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[Server] Add GetLastPlayerId() script function in Miscellaneous category
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2017-02-26 23:00:51 +02:00 |
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David Cernat
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deb10919ab
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[Server] Delete cells that become empty when a player disconnects
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2017-02-26 19:45:04 +02:00 |
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David Cernat
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048ddf6a34
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[Server] Use LOG_APPEND for older debug messages in Cell
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2017-02-26 18:06:26 +02:00 |
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David Cernat
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fb93ce57f9
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[Server] Fix debug message
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2017-02-26 14:12:18 +02:00 |
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David Cernat
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ae37daca70
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[Server] Ensure no information exchange takes place with nullptr player
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2017-02-26 14:11:45 +02:00 |
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David Cernat
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7f51ca5298
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[Server] Add permanent debug to Cell and CellController
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2017-02-26 14:06:34 +02:00 |
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David Cernat
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0527690b88
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[Server] Add permanent debug to ID_PLAYER_CELL_CHANGE and ID_CONTAINER
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2017-02-25 21:50:41 +02:00 |
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David Cernat
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7917badedf
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[Server] Set guid of baseEvent, previously done in a constructor before 7065569f9b
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2017-02-25 17:37:44 +02:00 |
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David Cernat
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2fd279a5ef
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[Server] Remove debug message
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2017-02-25 13:26:57 +02:00 |
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David Cernat
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4a5b8c927f
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[Server] Add an extra check to Cell::sendToLoaded to be on the safe side
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2017-02-25 12:44:20 +02:00 |
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Koncord
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45d081ba42
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[Server] Compare new cells with loaded cells correctly
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2017-02-25 16:47:11 +08:00 |
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Koncord
|
3adbf17545
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[Server] Fix memory leak in CellController
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2017-02-24 13:58:40 +08:00 |
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Koncord
|
ebaf3d3cc9
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[Server] FIx memory leak
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2017-02-24 13:32:20 +08:00 |
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Koncord
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b33e604a61
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[Server] Set sendToLoaded function as constant
Add assertions for CellController singleton
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2017-02-24 12:33:59 +08:00 |
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Koncord
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b158e89f77
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[Server] Change signatures of GetLastEventAction & SetScriptEventAction
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2017-02-23 15:17:00 +08:00 |
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Koncord
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cbe31149e3
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[Server] Remove redundant constructor
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2017-02-23 14:36:35 +08:00 |
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David Cernat
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af35ee38d1
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[Server] Rename ClearScriptEvent into InitScriptEvent with pid argument
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2017-02-23 08:23:46 +02:00 |
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Koncord
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868c837aa0
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[Server] Move baseEvent from Networking.cpp to class as member
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2017-02-23 13:53:10 +08:00 |
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David Cernat
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7065569f9b
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[Server] Reuse 2 BaseEvents over and over instead of creating new ones
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2017-02-23 07:47:00 +02:00 |
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Koncord
|
68c288761a
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[Server] Send other players position to loader
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2017-02-22 16:56:09 +08:00 |
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Koncord
|
b1460cf010
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[Server] Send ID_PLAYER_POS every ID_PLAYER_CELL_CHANGE
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2017-02-22 14:05:40 +08:00 |
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Koncord
|
443c0ed309
|
[Server] Fix Cell iterators
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2017-02-22 12:03:03 +08:00 |
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Koncord
|
3d88e657cd
|
[Server] Fix printVersion() for ARM
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2017-02-21 18:25:41 +08:00 |
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Koncord
|
a75da18f31
|
[Server] Fix argument in log message
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2017-02-21 18:14:02 +08:00 |
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Koncord
|
7dde4db1fb
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[Server] Add FORCE_LUA parameter to CMakeLists.txt
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2017-02-21 18:04:06 +08:00 |
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David Cernat
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58795119b6
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[Server] Add debug about information exchange in ID_PLAYER_CELL_CHANGE
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2017-02-21 02:41:07 +02:00 |
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David Cernat
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96d01fcde4
|
[Server] Stop resending attacks because they cause infinite death loops
|
2017-02-20 22:19:39 +02:00 |
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Koncord
|
edfade2a90
|
[Server] Some fixes in requests to the master server
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2017-02-21 01:02:00 +08:00 |
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Koncord
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b7ab831c46
|
[Server] Update MasterClient to new protocol
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2017-02-20 23:14:59 +08:00 |
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Koncord
|
158e9b3b09
|
[Server] Add ability to set password to server from config & scripts
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2017-02-20 22:40:09 +08:00 |
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Koncord
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78f5a760f4
|
[Server] Use variable instead method in Player.
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2017-02-20 20:46:20 +08:00 |
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Koncord
|
ec4d016100
|
[Server] Don't crash server every time a player disconnects. Again.
|
2017-02-20 20:44:01 +08:00 |
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Koncord
|
ee494887e1
|
[Server] Fix log message
|
2017-02-20 19:45:43 +08:00 |
|
David Cernat
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a4526605a6
|
[General] Remove goldValue from ContainerItem because it is never useful
|
2017-02-20 12:31:11 +02:00 |
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David Cernat
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b829f0252a
|
[Server] Don't crash server every time a player disconnects
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2017-02-20 01:47:39 +02:00 |
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David Cernat
|
3e031faa96
|
[Server] Exchange position information correctly between players
|
2017-02-19 23:30:43 +02:00 |
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David Cernat
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ed91f20cd3
|
[General] Print action used for ID_CONTAINER when receiving one
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2017-02-19 23:11:26 +02:00 |
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David Cernat
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24251cafd0
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[Server] Send large ID_CONTAINER packets on a need-to-know basis
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2017-02-19 20:20:44 +02:00 |
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David Cernat
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791089d342
|
[Server] Add Cell::sendToLoaded() for sending events to loaded players
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2017-02-19 19:42:16 +02:00 |
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David Cernat
|
eb0744aa77
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[Server] Add CellController:getCell() for getting Cell through ESM::Cell
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2017-02-19 19:39:53 +02:00 |
|
David Cernat
|
ee1ba1728e
|
[Server] Rename getCellByID() into getCellByName() to avoid confusion
|
2017-02-19 18:37:20 +02:00 |
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David Cernat
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275dfaf05f
|
[Server] Add Cell::getDescription() for debugging purposes
|
2017-02-19 17:27:38 +02:00 |
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David Cernat
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887b436ee7
|
[Server] Make style for new methods consistent with rest of project
|
2017-02-19 16:53:15 +02:00 |
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Koncord
|
fd36ec7613
|
[Server] Iterate cells where player was loaded instead all
|
2017-02-19 22:43:57 +08:00 |
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Koncord
|
67099e437a
|
[Server] Remove player from Cells when disconnected
|
2017-02-19 22:27:00 +08:00 |
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Koncord
|
f2ce46ffed
|
[Server] Rename doForNearest to forEachLoaded
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2017-02-19 21:32:25 +08:00 |
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Koncord
|
3aae782a51
|
[Server] Send info about loader to others
|
2017-02-19 20:41:50 +08:00 |
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Koncord
|
465d0fe4b4
|
[Server] Fix log messages in CellController
|
2017-02-19 20:38:17 +08:00 |
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Koncord
|
ca68831395
|
[Server] Rename sendToNearest to sendToLoaded
|
2017-02-19 20:37:26 +08:00 |
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