scrawl
68afac6a19
Fix large size_t being truncated to int
2014-06-02 19:47:39 +02:00
scrawl
8b33c087e0
Properly handle exceptions when saving the game
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Add message boxes when an exception occurs while loading or saving the game
2014-06-02 14:46:41 +02:00
scrawl
5df9ff8e2c
Respect CMAKE_INSTALL_PREFIX in the global openmw.cfg
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Fixes installing to /usr/local (Bug #1378 )
2014-06-01 23:32:05 +02:00
scrawl
f6f6b5604a
Fix loading a savegame when some of its content files were disabled
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Fixes #1380
2014-06-01 23:11:38 +02:00
scrawl
c018319940
Addition to 7c9c0830a9
: don't create useless BaseWhite clones
2014-06-01 02:21:47 +02:00
scrawl
dcc0e2d105
When dialogue goodbye is forced, allow using either the red link or the goodbye button
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Fixes #1373
2014-06-01 00:21:55 +02:00
scrawl
7c9c0830a9
Fix errors due to BaseWhite material being removed
2014-05-31 19:50:01 +02:00
scrawl
0f1b39bca4
Fix trade exploit
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Using the Max Sale button it was possible to "invert" the buying/selling state.
2014-05-31 18:28:00 +02:00
scrawl
865486604f
Make trade disposition changes temporary again, as in vanilla
2014-05-31 13:57:07 +02:00
scrawl
a1bdf20958
Make trade balance label editable
2014-05-31 13:53:36 +02:00
scrawl
de7fcf0beb
Fix unhandled edge case in TradeItemModel with items that are able to stack, but are not currently stacked (e.g. after repairing a damaged item)
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Fixes #1368
2014-05-31 13:45:47 +02:00
scrawl
16ac6e7aac
Merge DialInfo objects by subrecord instead of overwriting the object
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Fixes #1360
2014-05-31 13:01:11 +02:00
scrawl
d26f756c53
Fix several edit boxes not receiving mouse input
2014-05-30 14:52:47 +02:00
scrawl
8761aa5795
Loop main menu video when it's finished playing
2014-05-30 14:28:04 +02:00
scrawl
ac77b07e29
Small fix for menu background
2014-05-30 14:28:04 +02:00
Marc Zinnschlag
ecf3d52b46
Merge remote-tracking branch 'cc9cii/crash-fix-cg-shader'
2014-05-30 12:07:16 +02:00
Marc Zinnschlag
f5e587f566
Merge remote-tracking branch 'puppykevin/master'
2014-05-30 11:42:19 +02:00
cc9cii
11ce093a9e
Fix crashes caused when terrain materials don't get created (e.g. due to cg shader bug on Windows/D3D9). Should resolve Bug #1284 .
2014-05-30 18:46:18 +10:00
Marc Zinnschlag
be7f344eca
Merge branch 'refs'
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Conflicts:
apps/opencs/model/doc/savingstate.cpp
components/esm/cellref.hpp
2014-05-30 10:38:38 +02:00
Marc Zinnschlag
4778c27548
silenced two warnings
2014-05-30 10:18:05 +02:00
Marc Zinnschlag
be88168e91
Merge remote-tracking branch 'scrawl/master'
2014-05-30 10:07:18 +02:00
scrawl
b81c7d05c6
Remove CG shaders from settings window (not fully supported on non-nvidia cards, amd profiles have an instruction limit making them useless)
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Can still be used by editing the config file, however.
2014-05-29 23:16:36 +02:00
scrawl
afc1fa49f6
Use mouse release instead of press for binding actions
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Resolves difficulties binding actions to mouse buttons (Fixes #1364 )
2014-05-29 20:35:57 +02:00
Marc Zinnschlag
2f56b11530
Merge remote-tracking branch 'digmaster/master'
2014-05-29 18:57:16 +02:00
scrawl
50a72ed710
Fix ghosts in Cavern Of The Incarnate having -1 health
2014-05-29 18:09:13 +02:00
scrawl
6a882e1e8d
Don't show hidden factions in StatsWindow (e.g. Nerevarine)
2014-05-29 18:09:04 +02:00
Marc Zinnschlag
ae50632774
implemented cell and reference saving int OpenCS
2014-05-29 18:08:40 +02:00
scrawl
3b3b53d665
Support animated main menus (menu_background.bik)
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Closes #1362
2014-05-29 17:24:25 +02:00
scrawl
a6788cfb0e
Support lights that do not have a model ( Fixes #1361 )
2014-05-29 16:44:50 +02:00
scrawl
95b3026c7e
Fix cells being listed twice in console autocompletion when using --skip-menu=0 and loading a game
2014-05-29 16:34:05 +02:00
Digmaster
03d7137655
Fixes issue with pressing f1 in QuickKey menu, removed transparency in GoodBye button
2014-05-29 06:19:25 -04:00
Digmaster
a5cfa8a049
Removes add behavior when pressing escape while waiting.
2014-05-29 01:52:41 -04:00
scrawl
c6a4506ac2
Make console error prefix slightly less technical (see https://bugs.openmw.org/issues/1194#note-2 )
2014-05-28 22:35:36 +02:00
Kevin Poitra
8516b837ff
Revert "Started implementing sound time tracking so we can have NPCs' mouths move as they talk."
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This reverts commit b897080156
.
2014-05-28 15:04:35 -05:00
Kevin Poitra
18314b1707
We use spaces, not tabs.
2014-05-28 14:56:50 -05:00
scrawl
41a04b9c65
Slightly adjust menu button position
2014-05-28 21:50:08 +02:00
scrawl
e9ab7c85c6
Fix exception when there are spaces in INI-imported color settings
2014-05-28 21:29:09 +02:00
Kevin Poitra
3f00f00426
Remove some debug code.
2014-05-28 14:20:04 -05:00
scrawl
18e24a2007
Fix old savegames causing the save list to not fill properly (Error in framelistener: Object '$dynamic0' not found)
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Fixes #1357
2014-05-28 21:08:20 +02:00
Kevin Poitra
8e55eb8009
Fix some formatting.
2014-05-28 13:06:43 -05:00
Kevin Poitra
545c3c312c
Remove a superfluous clear.
2014-05-28 13:03:40 -05:00
Kevin Poitra
16a6edbd0e
Fix a possible crash due to a null pointer.
2014-05-28 12:58:45 -05:00
Marc Zinnschlag
f112c78858
Merge remote-tracking branch 'scrawl/master'
2014-05-28 19:47:36 +02:00
Kevin Poitra
251df73407
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-05-28 12:29:40 -05:00
Kevin Poitra
b897080156
Started implementing sound time tracking so we can have NPCs' mouths move as they talk.
2014-05-28 12:26:35 -05:00
scrawl
e68600eda2
Make Activate instruction work properly even when onActivate was not called in the same frame.
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There are two major differences to the old implementation:
- Activate can now be called on its own, e.g. in the console. In Vanilla this appears to be a no-op, so it is unlikely to be used and the potential for breakage is low.
- The Action to execute is now determined when Activate is called, not when OnActivate is called. This however makes sense, since there may be a time difference between the two, and the object (or the player) could have changed in the meantime, requiring a different Action.
Fixes #1166 and #1346 .
2014-05-28 19:23:50 +02:00
scrawl
42ea43c3d1
Fix container scripts not getting removed properly on cell change
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Broken by f99eda1a54
2014-05-28 18:45:07 +02:00
Marc Zinnschlag
bb011f278e
Merge remote-tracking branch 'cc9cii/master'
2014-05-28 14:45:57 +02:00
scrawl
56ff399f30
Say attack voiced dialogue *after* the target is set up
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Required for the CreatureTargetted filter to function properly
2014-05-28 13:59:31 +02:00
cc9cii
bbe77d656a
Minor fixes from static analysis.
2014-05-28 21:15:50 +10:00