Bret Curtis
|
6c4116cc8b
|
Merge pull request #1972 from akortunov/equipfix
Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack
|
2018-10-18 16:43:05 +02:00 |
|
Andrei Kortunov
|
8fa0ffcfe4
|
Catch exceptions inside the loadVoice() (bug #4685)
|
2018-10-18 15:02:23 +04:00 |
|
Andrei Kortunov
|
d7d9050d4a
|
Force actor to the 'weapon equipped' state if the weapon disappeared in the middle of attack (bug #4646)
|
2018-10-18 11:42:03 +04:00 |
|
Bret Curtis
|
e406c5ff81
|
Merge pull request #1946 from akortunov/backupfix
Combat AI: check for obstacle before back up
|
2018-10-16 21:47:21 +02:00 |
|
Andrei Kortunov
|
13bd81f896
|
Try to use collisions from basic actor model if an animated one has no collisions (feature #4682)
|
2018-10-16 22:28:19 +04:00 |
|
Bret Curtis
|
8cb407cfdf
|
Merge pull request #1969 from Capostrophic/soundgen
Support soundgen calls for activators (feature #4285)
|
2018-10-15 14:43:11 +02:00 |
|
Capostrophic
|
bf3f82b9d4
|
Cleanup
|
2018-10-14 21:28:43 +03:00 |
|
Capostrophic
|
6ef7be3fd3
|
Re-enable using soundgen land for creatures
|
2018-10-14 20:18:17 +03:00 |
|
Capostrophic
|
19fd404b7b
|
Support soundgen calls for activators (feature #4285)
|
2018-10-14 15:36:07 +03:00 |
|
Andrei Kortunov
|
ca07e3a364
|
Check for obstacle before back up (bug #4656)
|
2018-10-14 12:22:43 +04:00 |
|
Marc Zinnschlag
|
b30e309532
|
Merged pull request #1967
|
2018-10-13 11:15:45 +02:00 |
|
Andrei Kortunov
|
dad0b78901
|
Avoid overflow when handling output characters (bug #4676)
|
2018-10-12 20:41:03 +04:00 |
|
Capostrophic
|
47b1b0ac39
|
Re-fix water reflections while making a no-GUI screenshot
|
2018-10-10 22:44:26 +03:00 |
|
Capostrophic
|
4ec727c50b
|
Disallow to open the journal while settings window is open (bug #4674)
|
2018-10-10 18:33:56 +03:00 |
|
Marc Zinnschlag
|
2d87d1d9d2
|
Merged pull request #1959
|
2018-10-10 15:05:29 +02:00 |
|
Marc Zinnschlag
|
d466785aa7
|
Merged pull request #1958
|
2018-10-10 15:04:32 +02:00 |
|
Marc Zinnschlag
|
38a3632be7
|
Merged pull request #1960
|
2018-10-10 14:56:51 +02:00 |
|
Andrei Kortunov
|
5617bb3f0c
|
Improve pitch factor handling for crossbow animations (bug #4672)
|
2018-10-09 11:35:28 +04:00 |
|
Andrei Kortunov
|
e06f0b797a
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
|
Capostrophic
|
09aecb955c
|
getSkill usage cleanup (bug #4671)
|
2018-10-08 17:06:30 +03:00 |
|
Capostrophic
|
cae2e84ab4
|
Trace the player down after enabling collision with TCL (bug #4669)
|
2018-10-08 16:15:15 +03:00 |
|
Capostrophic
|
768c532b8f
|
Editor: display light source color as a color (bug #4668)
|
2018-10-07 19:43:51 +03:00 |
|
Marc Zinnschlag
|
71f80db886
|
Merged pull request #1954
|
2018-10-07 11:25:32 +02:00 |
|
Bret Curtis
|
585313a71f
|
Merge pull request #1953 from Capostrophic/animation
Fix first person swimming animations
|
2018-10-06 14:24:48 +02:00 |
|
Capostrophic
|
03788edd63
|
Fix redundant drag call in instance dragging (bug #4593)
|
2018-10-05 18:48:17 +03:00 |
|
Capostrophic
|
34e45efac3
|
Fix first person swimming animations
|
2018-10-05 17:29:49 +03:00 |
|
Marc Zinnschlag
|
503352e840
|
Merged pull request #1951
|
2018-10-03 13:23:56 +02:00 |
|
Marc Zinnschlag
|
b410d87aae
|
Merged pull request #1952
|
2018-10-03 13:19:28 +02:00 |
|
Andrei Kortunov
|
07ccc5abdb
|
Remove non-looping effects after rest
|
2018-10-01 21:57:13 +04:00 |
|
Andrei Kortunov
|
3896a2eba6
|
Do not use a PartHolder for spell effect node
|
2018-10-01 20:18:20 +04:00 |
|
Andrei Kortunov
|
632045e145
|
Improve the 'part has no parents' warning
|
2018-10-01 20:18:19 +04:00 |
|
Andrei Kortunov
|
4dc424036f
|
Cleanup magic effects, when create a new ActorAnimation
|
2018-10-01 20:17:58 +04:00 |
|
Capostrophic
|
674e33170b
|
Fix quick key system regressions (bug #4662)
|
2018-09-30 21:16:02 +03:00 |
|
Marc Zinnschlag
|
38758a9555
|
Merged pull request #1944
|
2018-09-29 11:16:14 +02:00 |
|
Andrei Kortunov
|
43c7438e8e
|
Move WeakCache to components/misc
|
2018-09-28 16:47:47 +04:00 |
|
Marc Zinnschlag
|
33044add97
|
Merged pull request #1938
|
2018-09-28 11:31:45 +02:00 |
|
Marc Zinnschlag
|
3dc15d39e3
|
Merged pull request #1936
|
2018-09-28 11:30:13 +02:00 |
|
Capostrophic
|
2e98cad895
|
Fade out sun glare and specularity completely at night start, not sunset start
|
2018-09-27 17:34:46 +03:00 |
|
Andrei Kortunov
|
35abf7367c
|
Implement wearing priority for editor
|
2018-09-27 18:22:17 +04:00 |
|
Andrei Kortunov
|
ac848b0902
|
Use male bodyparts as fallback for females in the editor
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
0096951f25
|
cleanup
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
676fc48855
|
Re-add logic for empty model
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
f43b70d77b
|
Centralize actor data, simplify logic
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
c1ec926f43
|
Workaround inconsistencies with record status changes
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
1518d630ca
|
Fix issue with body part events not propogating to actors
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
031502b2ab
|
Reorganize ActorAdapter data, use weak cache for sharing
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
2a9ebac572
|
Simplify update logic, update when race parts are changed.
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
1276e0fa9b
|
Handle changes to race record when rendering actors
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
b2115b60e6
|
Fix qt4 build
|
2018-09-27 13:14:59 +04:00 |
|
Kyle Cooley
|
6bece13a32
|
Use new Log class for error message
|
2018-09-27 13:14:59 +04:00 |
|