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14140 commits

Author SHA1 Message Date
scrawl
74260a9a44 Tweak moon sizes 2015-06-19 20:30:04 +02:00
scrawl
f5c50aa581 Disable FreezeOnCull for effect particles 2015-06-19 18:38:44 +02:00
scrawl
1ed4e33815 Fading for mooncircle texture 2015-06-19 18:19:52 +02:00
scrawl
38d90f47a6 Moon fading fix (Bug #2713) 2015-06-19 18:15:23 +02:00
scrawl
7a5f220ac5 GlowTexture keeps the alpha channel from the previous texture stage 2015-06-19 17:43:13 +02:00
scrawl
2b53e5d965 Fix for explosion effects playing when the game is paused 2015-06-19 03:32:48 +02:00
scrawl
e0dfc1425e Correct moon blending 2015-06-19 02:51:01 +02:00
scrawl
0c4ebee6b3 Cloud opacity & cross-fading 2015-06-19 01:03:12 +02:00
scrawl
fb94395628 Fix atmosphere lighting 2015-06-18 23:15:13 +02:00
scrawl
c719b7038e Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-18 15:00:21 +02:00
scrawl
04010b8a1a Set OnPcHitMe even for missed hits 2015-06-18 15:00:04 +02:00
scrawl
76799982a5 Add missing include 2015-06-18 14:56:43 +02:00
Marc Zinnschlag
12e0873446 Merge remote-tracking branch 'smbas/feature-info-tables-sorting' 2015-06-18 10:31:44 +02:00
Marc Zinnschlag
63d46f7e66 removed an unused variable 2015-06-18 10:26:35 +02:00
Marc Zinnschlag
0b32b24d60 Merge remote-tracking branch 'smbas/fix-enumdelegates' 2015-06-18 10:21:27 +02:00
scrawl
39539603bf Re-enable a warning message 2015-06-18 03:03:30 +02:00
scrawl
a7c5beb7c5 Remove redundant allocations for NIF meshes 2015-06-18 01:26:45 +02:00
scrawl
43384596d4 Style fix 2015-06-18 01:26:10 +02:00
scrawl
fabc5126f3 Include cleanup 2015-06-18 00:30:51 +02:00
Stanislav Bas
c60fed89ac Enable sorting for Info tables 2015-06-17 23:50:18 +03:00
scrawl
0ffa1f964b Fix water ripple height 2015-06-17 22:49:20 +02:00
Stanislav Bas
a6624ca576 Cache topic/journal first rows in InfoTableProxyModel 2015-06-17 23:46:51 +03:00
Stanislav Bas
2e40b68862 Add a custom proxy model for Info tables 2015-06-17 22:47:39 +03:00
scrawl
6e5f3339ad Make sure to play IdleSwim when the character is swimming (Bug #2696) 2015-06-17 20:49:01 +02:00
scrawl
81a4a6da6b Make better use of the available texture units (Bug #2702)
Nvidia drivers only support a maximum of 4 fixed function texture units. To resolve this problem, bind texture units in order instead of binding to the NiTexturingProperty::TextureType unit.
2015-06-17 20:43:39 +02:00
scrawl
3ebfb4e0d9 Ignore particle systems in getScreenBounds 2015-06-17 18:22:31 +02:00
scrawl
b543308e3e Remove an already resolved todo comment 2015-06-17 18:16:05 +02:00
scrawl
934166a853 Ignore the alpha value for particle materials (Bug #2699) 2015-06-17 18:04:33 +02:00
Marc Zinnschlag
5a5c2bb5bc Merge remote-tracking branch 'dteviot/FixRunningInCircles' 2015-06-17 15:56:01 +02:00
scrawl
b648722d3b Don't use the ParticleSystem for computing placeable bounds (Bug #2700) 2015-06-17 15:13:41 +02:00
scrawl
7b35882814 RemoveParticlesVisitor fix 2015-06-17 15:13:17 +02:00
scrawl
6199c0bbc5 Use osgDB::SharedStateManager for sharing of StateSets across NIF files 2015-06-16 23:50:19 +02:00
scrawl
1c151f2f0a Re-enable some outcommented sky code 2015-06-16 20:56:48 +02:00
Stanislav Bas
1e368de289 Adjust columns of nested tables when a dialog subview is opened 2015-06-16 21:47:27 +03:00
scrawl
3da8f6e62e Water ripples 2015-06-16 20:36:48 +02:00
Stanislav Bas
6cfee630aa Proper size hint for DataDisplayDelegate 2015-06-16 21:25:06 +03:00
scrawl
3663511cdb Merge branch 'master' of https://github.com/OpenMW/openmw into osg
Conflicts:
	apps/opencs/CMakeLists.txt
	extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
2015-06-16 19:53:41 +02:00
scrawl
b73947033d Rotate sky meshes 2015-06-16 16:33:31 +02:00
Stanislav Bas
2c1ca33a20 Refactor Enum- and DataDisplayDelegate code 2015-06-16 15:39:54 +03:00
Stanislav Bas
0ffb2bc6bc Proper size hint for EnumDelegate 2015-06-16 14:18:47 +03:00
Marc Zinnschlag
62c5f185d7 Merge remote-tracking branch 'cc9cii/master' 2015-06-16 12:30:21 +02:00
Marc Zinnschlag
13112c6d04 Merge remote-tracking branch 'scrawl/aiwanderfix' 2015-06-16 12:28:34 +02:00
cc9cii
6a47ea9a67 fix typo 2015-06-16 13:09:44 +10:00
cc9cii
cccf6c6bdd Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644. 2015-06-16 12:48:45 +10:00
Stanislav Bas
d906a9d7d1 DataDisplayDelegate doesn't draw a text outside a table cell 2015-06-16 00:19:51 +03:00
scrawl
2d072aab2d Broken bone references from .kf files are no longer a fatal error (Bug #2687) 2015-06-15 22:42:14 +02:00
scrawl
5347d407d8 Disallow AiWander fast-forward for water creatures
Pathgrid nodes are usually above the water level, so appearing at a random node would have the creature break out of the water level it's supposed to be constrained to.
2015-06-15 20:13:59 +02:00
scrawl
98a77f68a3 Fix AiWander::fastForward using incorrect pathgrid coordinates when actor recently moved to a new cell 2015-06-15 20:04:36 +02:00
scrawl
aad8e7b6d0 Light culling fix 2015-06-15 19:37:44 +02:00
scrawl
18f4eaa8dc Preliminary handling for overflowing light lists 2015-06-15 18:56:40 +02:00