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21013 commits

Author SHA1 Message Date
Marc Zinnschlag
e661e3cf74 Merged pull request #1677 2018-05-07 09:42:41 +02:00
Marc Zinnschlag
f5f8f62e8e updated credits file 2018-05-07 09:34:46 +02:00
Marc Zinnschlag
a255bdebd4 Merged pull request #1700 2018-05-07 09:33:44 +02:00
Nelsson Huotari
a2745683e6 new run icon 2018-05-06 22:30:01 +03:00
Alf Henrik Sauge
9b971caddc CSVTools::ReportTable should now have case insensitive sorting 2018-05-06 16:49:23 +02:00
Andrei Kortunov
17222eb821 Get rid of unnecessary find 2018-05-06 16:42:05 +04:00
Bret Curtis
c44f87afd1
Merge pull request #1699 from Capostrophic/editorwarnings
Editor verifier updates
2018-05-06 10:57:24 +02:00
Bret Curtis
0fc198be52
Merge pull request #1698 from Capostrophic/c++11
A bunch of C++11-related updates
2018-05-06 10:44:11 +02:00
Capostrophic
2502d53816
Object record verifier updates
Removed light 0 duration warning
Spelling fixes
2018-05-06 00:23:05 +03:00
Capostrophic
91b97a27ea
Remove empty class description warning 2018-05-06 00:14:14 +03:00
Capostrophic
e22409c266
Fix sound range warning message 2018-05-06 00:13:09 +03:00
Andrei Kortunov
3636cf2015 Do not apply queue movement for standing actors 2018-05-05 22:41:26 +04:00
Capostrophic
3d3bef94cd
Use range-based for loop 2018-05-05 16:29:01 +03:00
Andrei Kortunov
1dd36329a3 Load default markers definitions (bug #4410) 2018-05-05 17:14:33 +04:00
tri4ng1e
f5b7a230fc
ESMReader::close now clears mHeader 2018-05-05 14:40:58 +03:00
Bret Curtis
c219c89603
Merge pull request #1696 from Capostrophic/feature-2694
Rename "Model" column to "Model/Animation" (feature #2694)
2018-05-05 08:14:03 +02:00
Capostrophic
9ac9f94638
Rename "Model" column to "Model/Animation" (feature #2694) 2018-05-04 20:00:58 +03:00
David Cernat
980ddcb114 [Server] Add DoesFileExist() script function 2018-05-04 03:09:54 +03:00
Capostrophic
8be93b4a12
Initialize mandatoryIds vector C++11-way 2018-05-03 19:56:01 +03:00
Capostrophic
85b7aa4f09
Uncomment is_pod test in fixed string tests 2018-05-03 19:47:39 +03:00
Nelsson Huotari
e4e225f4e7 Add topic, journal and related -info icons. 2018-05-03 14:32:15 +03:00
Marc Zinnschlag
69c659852d Merge pull request #1689) 2018-05-03 13:03:42 +02:00
David Cernat
51fd937250 [Server] Remove hardcoded debug messages when using script callbacks 2018-05-01 20:39:43 +03:00
David Cernat
df0f9b0f5e [Client] Require a certain Skill progress amount before sending packet 2018-05-01 19:34:21 +03:00
David Cernat
1b1e5e86d1 [Client] Avoid sending CellStates to server after initialization
Although b4e8560698 made players instantly able to see each other on minimalist servers that did not change their cells from the default, it created problems with the default CoreScripts where players need to be logged in before receipt of a CellStates packet from them is taken into account, with the result being that a player was recorded as having loaded their initial cells on the server's C++ side but not on the Lua side.

It may simply be best to expect servers to set player cells.
2018-05-01 18:19:52 +03:00
Andrei Kortunov
4872edc5ed Prevent PlaySound overlapping 2018-05-01 16:24:32 +04:00
Andrei Kortunov
6cc7405194 Remove unnecessary command from QuadTreeWorld destructor (bug #4408) 2018-04-30 18:29:26 +04:00
Andrei Kortunov
22fb1f3403 Play spellcasting effects from objects 2018-04-30 17:12:06 +04:00
David Cernat
099f85be0a [General] Implement PlayerMomentum packet & associated script functions 2018-04-29 23:47:17 +03:00
David Cernat
273179fd5a
Merge pull request #414 from OpenMW/master
Add OpenMW commits up to 29 Apr 2018
2018-04-29 22:35:05 +03:00
David Cernat
4b501a39f4 [General] Implement DoorDestination packet & associated script functions 2018-04-29 22:32:22 +03:00
David Cernat
d47b06fe7a [Server] Prevent SetGameMode() and SetHostname() from crashing server
Previously, turning off communication with the MasterServer from the server config and then attempting to use SetGameMode() or SetHostname() led to a server crash.
2018-04-29 19:50:39 +03:00
scrawl
b995584ad2
Merge pull request #1688 2018-04-29 14:27:55 +00:00
scrawl
f4cd7ff5b2
Merge pull request #1690 2018-04-29 14:24:56 +00:00
Capostrophic
d967983f5c Assume Morrowind.esm dependency for dependency-less content addons (fixes #2829) 2018-04-29 14:56:38 +03:00
Andrei Kortunov
5afcc56860 Handle NiLookAtController (feature #4407) 2018-04-29 09:24:13 +04:00
David Cernat
3b07dc4b42 [Client] Send equipment packets whenever an item charge or count changes
Since the beginnings of TES3MP, equipment packets have only been sent whenever an item has been replaced by an item with a different refId, with changes in an item's charge or count not sending a packet (but being included in the next packet sent as a result of a refId change). The reason for this was ostensibly the fact that every single equipment packet always included the details for all 19 equipment items (as per Koncord's original design decision), which would have led to massive packet spam if such a packet was sent every time you shot an arrow or lost a little bit of your armor's condition.

With minimalist equipment packets, it is now viable to send equipment packets whenever any item changes in some way, by having the equipment packet contain only that one item.
2018-04-29 05:40:42 +03:00
David Cernat
399e049d87 [Client] Fix logic for minimal size packets in LocalPlayer
Previously, the index changes were not cleared at the start of their corresponding update functions, which in turn meant that an Attribute/Skill/StatsDynamic/Equipment packet received by a player from the server made that player send back the same packet, as the index changes from it were retained.

Additionally, exchangeFullInfo was not set to false, thus sometimes leading to constant full exchanges of information.
2018-04-27 03:45:17 +03:00
David Cernat
66d5109509 [General] Fix information exchange for players sharing a cell
Previously, two players entering the same cell only sent and received their latest changes for dynamic stats, attributes, skills and equipment when they started sharing that cell.
2018-04-26 21:56:14 +03:00
David Cernat
7db74509e0 Merge pull request #412 from OpenMW/master while resolving conflicts
# Conflicts:
#	apps/openmw/mwscript/transformationextensions.cpp
2018-04-25 21:55:32 +03:00
Capostrophic
6b47f72959
Set character preview scene ambient to 0, 0, 0 2018-04-25 15:31:49 +03:00
scrawl
bdf1070852
Merge pull request #1688 2018-04-25 11:54:26 +00:00
scrawl
f0507e6b46
Merge pull request #1686 2018-04-25 10:27:38 +00:00
scrawl
4cc65239ff
Add section on dealing with regressions 2018-04-25 10:21:58 +00:00
Capostrophic
bfcdf660f2 Utilize inventory character preview lighting rotation fallback settings 2018-04-23 22:48:15 +03:00
Capostrophic
9073e4d4ba Initialize playlist file list in playPlaylist (fixes #4134) 2018-04-22 23:21:29 +03:00
Capostrophic
b69e812a52 Utilize inventory character preview lighting color fallback settings 2018-04-22 22:37:27 +03:00
scrawl
55a6344fb0
Revert log spam 2018-04-22 15:41:25 +00:00
scrawl
d8d26f1de8
Merge pull request #1685 2018-04-22 15:34:31 +00:00
scrawl
ec4e2f0064
Merge pull request #1684 2018-04-22 15:27:31 +00:00